reezuhn Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (16, -40, D:1) a quokka corpse (skeletalised by now) (23, -29, D:1) a +0 club a goblin skeleton (24, -8, D:1) a frilled lizard skeleton (24, 1, D:1) a +0 club (32, -31, D:1) a +0 club a goblin corpse (skeletalised by now) (33, -42, D:1) a +0 ring mail (40, -34, D:1) a bat skeleton (42, -10, D:1) a +0 rapier (43, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (46, -26, D:1) a rat corpse (skeletalised by now) (58, -7, D:1) a +0 short sword (59, -31, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (3, -18, D:2) a +0 club a goblin skeleton (12, -38, D:2) a +0 robe (15, 0, D:2) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (16, -32, D:2) a rat skeleton (18, -5, D:2) the felid corpse of Natasha (skeletalised by now) (21, -1, D:2) a +0 trident (21, 2, D:2) a +0 leather armour (30, 2, D:2) a frilled lizard corpse (skeletalised by now) (34, -32, D:2) a +0 dagger (36, -34, D:2) 2 atropa-tipped darts (37, -7, D:2) a +0 scale mail (39, -17, D:2) a rat skeleton (44, -15, D:2) a +0 flail a +0 scale mail the human skeleton of Terence (46, -15, D:2) the felid skeleton of Natasha (47, 6, D:2) a +0 whip (48, -21, D:2) a staff of fire Level 3 of the Dungeon (2, 14, D:3) a spore talisman (6, 20, D:3) a +0 buckler (10, -4, D:3) a +0 hammer (10, -1, D:3) a +0 hammer (10, 35, D:3) a +0 flail a +0 leather armour (11, -1, D:3) a +0 hammer (11, 6, D:3) a +4 quarterstaff of chaos a +2 cloak of poison resistance (11, 20, D:3) a +0 dagger (11, 31, D:3) a +0 sling a +0 club (12, 9, D:3) a +0 hammer (12, 31, D:3) a +0 club a +0 dagger a +0 leather armour a +0 dagger (12, 37, D:3) a +0 scythe a +2 robe of fire resistance (13, 30, D:3) a +0 spear a +0 animal skin a +0 helmet a +0 club a +0 club (15, 29, D:3) a +0 dagger (15, 30, D:3) a +2 dagger of distortion (15, 37, D:3) a +0 whip 2 boomerangs (15, 38, D:3) 2 flux baubles (17, 36, D:3) a +0 club (18, 6, D:3) a +0 ring mail (21, 14, D:3) a +0 morningstar a +0 mace a +0 ring mail a +0 club (22, 10, D:3) 5 boomerangs (22, 13, D:3) a +0 trident a boomerang (22, 30, D:3) the +7 staff of the Meek {protect, meekguard} It cannot be enchanted further. (23, 30, D:3) a human corpse (skeletalised by now) (25, 14, D:3) 6 atropa-tipped darts (28, 31, D:3) a +0 mace (30, 36, D:3) a +0 robe (31, 33, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 club (12, -20, D:4) 6 poisoned darts (13, -17, D:4) a +0 spear (21, -23, D:4) a +0 dagger (21, -10, D:4) a +0 robe (23, -11, D:4) a +0 club (24, -36, D:4) a +0 ring mail (41, 4, D:4) a +0 pair of boots (55, -42, D:4) 2 poisoned darts (64, -5, D:4) a +0 shortbow a +0 shortbow Level 5 of the Dungeon (0, 0, D:5) a scroll of identify (5, -6, D:5) 5 gold pieces a +0 spear