reezuhn Level 1 of the Dungeon (0, 9, D:1) a +0 club a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (1, 9, D:1) a jackal corpse (skeletalised by now) (2, -17, D:1) a +0 club (10, 3, D:1) a rat corpse (skeletalised by now) (10, 11, D:1) a ball python corpse (skeletalised by now) (17, -17, D:1) a hobgoblin skeleton (21, -35, D:1) a +0 whip (23, 9, D:1) 6 curare-tipped darts (30, -31, D:1) a rat skeleton (30, -26, D:1) a +0 ring mail (32, 12, D:1) a +0 robe (33, -35, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (33, 8, D:1) a hobgoblin skeleton (33, 16, D:1) a +0 dagger (37, -28, D:1) a +0 mace (42, -16, D:1) a +0 robe (44, 8, D:1) a ball python corpse (skeletalised by now) (45, 17, D:1) a quokka corpse (skeletalised by now) (61, 0, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (4, -5, D:2) a +0 robe (5, 2, D:2) a hobgoblin corpse (skeletalised by now) (5, 24, D:2) a rat corpse (skeletalised by now) (7, 5, D:2) a bat corpse (skeletalised by now) (7, 18, D:2) a +0 club a +2 robe of fire resistance the human corpse of Jessica (skeletalised by now) (12, 31, D:2) a rat corpse (skeletalised by now) (18, 24, D:2) a +0 club a +0 sling (23, 20, D:2) the felid skeleton of Natasha (24, 0, D:2) a bat skeleton (24, 4, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (27, -1, D:2) a ball python corpse (skeletalised by now) (30, -3, D:2) an adder corpse (skeletalised by now) (33, 32, D:2) a +1 devious dagger (36, -11, D:2) a +0 club a goblin corpse (skeletalised by now) (55, 35, D:2) a +0 sling Level 3 of the Dungeon [Shop] Ejeimah's Weapon Boutique the +5 hand axe of Cruel Justice {freeze, *Noise rElec rPois Str+4} (535 gold) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rPois: It protects you from poison. Str+4: It affects your strength (+4). It can be maximally enchanted to +9. the +8 partisan "Sockaate" {holy, rPois rF+ rC++ Dex+2} (925 gold) rPois: It protects you from poison. rF+: It protects you from fire. rC++: It greatly protects you from cold. Dex+2: It affects your dexterity (+2). It can be maximally enchanted to +9. a +0 club (5 gold) 4 poisoned darts (24 gold) a +4 flail of venom (262 gold) a +0 dagger (20 gold) a +5 giant spiked club (296 gold) [Shop] Kaklycumi's Jewellery Shoppe a +6 ring of strength (unknown) (432 gold) a ring of willpower (unknown) (300 gold) a ring of wizardry (unknown) (360 gold) a ring of willpower (unknown) (300 gold) a +6 ring of dexterity (unknown) (432 gold) an amulet of dissipation (unknown) (360 gold) a ring of resist corrosion (unknown) (240 gold) [Shop] Gaidy's Assorted Antiques a wand of flame (15) (346 gold) the +7 quarterstaff "Pyxtekaf" {flame, rElec Will+ Dex+3} (2306 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +9. a +0 orcbow (132 gold) a scroll of noise (33 gold) a condenser vane (1320 gold) a lightning rod (4/4) (1320 gold) a phial of floods (1320 gold) a potion of brilliance (132 gold) a serpent talisman (495 gold) a phial of floods (1320 gold) [Shop] Irhutus's Magic Scroll Emporium a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of fog (44 gold) a scroll of torment (104 gold) a scroll of silence (unknown) (104 gold) a scroll of fear (44 gold) a scroll of vulnerability (44 gold) a scroll of vulnerability (44 gold) a scroll of identify (22 gold) a scroll of brand weapon (unknown) (104 gold) a scroll of teleportation (33 gold) [Shop] Koes's Antique Armour Shoppe a +0 scale mail (104 gold) a +0 pair of boots (117 gold) a +0 robe (23 gold) a +2 plate armour of willpower (910 gold) a +0 leather armour (52 gold) a +0 chain mail (156 gold) a +0 scale mail (104 gold) the +0 chain mail of the Iron City of Dis {Harm Int+3} (501 gold) Harm: It increases damage dealt and taken. Int+3: It affects your intelligence (+3). It can be maximally enchanted to +8. (2, 0, D:3) a +0 dagger a +0 sling (7, -2, D:3) a +0 dagger (8, -5, D:3) a +0 club 3 stones (8, -4, D:3) a +0 dagger 2 stones (10, -5, D:3) a +1 short sword of protection (16, -25, D:3) a +0 dagger (18, -8, D:3) an adder skeleton (24, -18, D:3) a hobgoblin skeleton (25, -15, D:3) a bat skeleton (27, -26, D:3) a +0 ring mail (35, -31, D:3) a +0 club (38, -13, D:3) a hobgoblin corpse (skeletalised by now) (40, -18, D:3) a +0 trident an orc corpse (skeletalised by now) (40, -17, D:3) a +0 club a +0 leather armour 2 poisoned darts an orc corpse (skeletalised by now) (42, 12, D:3) a +0 club (44, 4, D:3) a bat skeleton (45, -17, D:3) the +1 dagger "Zimek" {freeze, Dex+3} Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +9. (45, -10, D:3) 4 poisoned darts (45, 2, D:3) a ball python skeleton (46, -17, D:3) a +0 dagger (47, -18, D:3) a hobgoblin corpse (skeletalised by now) (47, -10, D:3) a +0 dagger a +0 whip a +0 leather armour an orc skeleton an orc skeleton (49, -16, D:3) a +0 dagger (50, -18, D:3) 6 poisoned darts (52, -9, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 chain mail a +0 mace a +0 dagger a +0 robe a +0 trident a +0 leather armour an orc corpse an orc corpse an orc corpse (20, -9, D:4) a +0 spear a gnoll corpse (21, -9, D:4) a +0 whip