Dungeon Crawl Stone Soup version 0.32.0-13-gcc8dab42f0 (webtiles) character file. Game seed: 135184409393115376 11 regal the Magician (level 2, -3/15 HPs) Began as a Kobold Hedge Wizard on Sept 14, 2024. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:29 (1023 turns). regal the Magician (Kobold Hedge Wizard) Turns: 1023, Time: 00:03:30 Health: -3/15 AC: 3 Str: 7 XL: 2 Next: 40% Magic: 4/6 EV: 14 Int: 15 God: Gold: 36 SH: 0 Dex: 14 Spells: 5/8 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +1 robe rPois + c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth +++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3, strong-willed 1, poison resistance, regeneration 1, evolution 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +1 robe (worn) c - a +0 hat (worn) Scrolls e - a scroll of teleportation {unknown} Potions d - a potion of magic f - a potion of heal wounds Skills: + Level 2.5 Dodging + Level 3.0 Stealth + Level 3.7 Spellcasting + Level 2.1 Conjurations + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 b - Call Imp Summ 10% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 19% 2 Grave Claw Necr 10% 2d7 19% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 38% 3 Cigotuvi's Putrefaction Necr/Air 4% N/A 83% 4 Freezing Cloud Conj/Ice/Air 2% 6-21 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. You are strong-willed. (Will+) Your system is resistant to poisons. (rPois) Your natural rate of healing is unusually fast. You have hidden genetic potential. Message History Deactivating autopickup; reactivate with Ctrl-A. Your cerulean imp barely misses you. You swap places. Something hits you! Your cerulean imp barely misses you. You hit something. Your cerulean imp misses you. Something barely misses you. You swap places. Your cerulean imp closely misses something. A magic dart appears from out of thin air! The magic dart hits your cerulean imp. Your cerulean imp barely misses something. Your cerulean imp seems less confused. Something barely misses your cerulean imp. You swap places. Something hits you. You closely miss something. You barely miss something. Something hits you! Ouch! That really hurt! You barely miss something. Something barely misses you. You swap places. Your cerulean imp disappears in a puff of smoke! Casting: Call Imp (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Something barely misses you. Something hits you! * * * LOW HITPOINT WARNING * * * Something hits your cerulean imp! Unknown command. Something hits you! Found an escape hatch in the floor. A puff of flame appears from out of thin air! The puff of flame hits your cerulean imp! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Casting: Call Imp (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You swap places. Something hits you! Ouch! That really hurt! Something hits you! Ouch! That really hurt! You die... #.# .###.#....{...# #.# >.......#####.# ..##.##.# #.# . ...##.# #.####### ....##.# #.......# ...###.# #######.# #.# #.# #.# #.# #@# #.# #5# #.# #...... #>.###. #..# ...# You could see a friendly cerulean imp (summoned). Vanquished Creatures 2 bats (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 11 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 1 creature vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | regal the Kobold Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 245 | D:1 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 245 | D:1 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 245 | D:1 | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 434 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 647 | D:1 | Gained mutation: Your system is resistant to poisons. | (rPois) [hidden potential] 664 | D:1 | Learned a level 2 spell: Call Imp 968 | D:2 | Noticed Sigmund 1023 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_ring, nrook_campfire D:2: layout_loops_ring, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.5 Spellcasting | | 3.7 Conjurations | | 2.1 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 5 Cast: Magic Dart || 21 Call Imp || 5 Use: Potion || 3 Scroll || 2 Armour: Robe || 7 Dodge: Dodged || 12