Dungeon Crawl Stone Soup version 0.34-a0-431-g4ac789b628 (webtiles) character file. Game seed: 6933214991665268391 2 relicbr the Gusty (level 1, -2/10 HPs) Began as a Tengu Air Elementalist on July 22, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (17 turns). relicbr the Gusty (Tengu Air Elementalist) Turns: 17, Time: 00:00:14 Health: -2/10 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 1/4 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn MPRegen 0.09/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +6 ring of dexterity Potions g - a potion of magic Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 1.3 Conjurations * Level 4.2 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 18% 3-4/arc 11% 2 Swiftness Air 14% N/A 12% 3 Airstrike Air 7% 2d(1-17) 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The zap hits the hobgoblin. You kill the hobgoblin! A goblin comes into view. It is wielding a +0 club. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 60% to hit) The zap hits the goblin. The goblin is moderately wounded. The goblin shouts! An endoplasm comes into view. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (moderately wounded, 60% to hit) The zap hits the goblin. You kill the goblin! The zap hits the endoplasm. The endoplasm is moderately wounded. You see here a +6 ring of dexterity. b - a +6 ring of dexterity The endoplasm freezes you. You are frozen. Ouch! That really hurt! You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You completely miss the endoplasm. Your kick misses the endoplasm. You peck the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. You barely miss the endoplasm. You claw the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... #.. ######.######## #.............# ##..≈.......≈..# ...≈§≈.....≈≈§.# #...≈.......≈..# #..............### .......<≈...J....# #......≈≈≈..@..#.# #.....§.≈>.....# $!....§........... ##§.§§......≈..).## #§§≈§.....≈≈≈.†... #..≈.......≈....##. #...............# ...###..#.#.# You could see an endoplasm. Vanquished Creatures A hobgoblin (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | relicbr the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 17 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_corners Action || total ---------------------------++------- Melee: Unarmed || 3 Kick || 1 Peck || 1 Cast: Shock || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 17 | 17 | 0 | 0 | 5 | 1 | 17.0 | Dungeon | 17 | 17 | 0 | 0 | 5 | 1 | 17.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 17 daAuts