relicbr Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (7, -2, D:1) a rat corpse (skeletalised by now) (11, 29, D:1) a +0 ring mail (19, 3, D:1) a +0 trident (19, 32, D:1) a +0 dagger a +0 club (20, 31, D:1) a rat skeleton (21, 32, D:1) a +0 leather armour (28, 19, D:1) a +0 leather armour (29, 20, D:1) a goblin corpse (skeletalised by now) (32, 5, D:1) a rat skeleton (33, 5, D:1) a +0 whip (34, 39, D:1) a +0 short sword a kobold skeleton (36, 5, D:1) a goblin skeleton (40, 6, D:1) a hobgoblin skeleton (42, 8, D:1) a +0 dagger 4 stones (43, 5, D:1) a hobgoblin skeleton (43, 7, D:1) a +0 club (44, -1, D:1) a +0 dagger (45, 29, D:1) a +0 ring mail (46, -1, D:1) a +0 club a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (49, 37, D:1) a +0 falchion Level 2 of the Dungeon [Shop] Risaumn's Antique Weapon Boutique a +0 whip (67 gold) the +1 sling of Baclomm {heavy, Will- Str+2 Dex+3} (567 gold) Will-: It decreases your willpower. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 trident (94 gold) a +0 short sword (81 gold) a +0 falchion of flaming (199 gold) a +0 whip (67 gold) a +0 falchion (81 gold) the +5 falchion "Itunun" {venom, rElec Int-2 Stlth+} (1112 gold) rElec: It insulates you from electricity. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 dagger (54 gold) (0, 0, D:2) a +0 chain mail (3, -5, D:2) a +0 short sword a stone (6, -4, D:2) a bat skeleton (11, 8, D:2) a +0 robe (12, 7, D:2) a hobgoblin corpse (skeletalised by now) (16, -19, D:2) an adder corpse (skeletalised by now) (18, 14, D:2) a hobgoblin skeleton (20, 11, D:2) a +0 short sword (25, 4, D:2) a ball python corpse (skeletalised by now) (25, 5, D:2) a frilled lizard corpse (skeletalised by now) (34, -13, D:2) a hobgoblin skeleton (34, 15, D:2) a jackal corpse (skeletalised by now) (39, 7, D:2) a rat skeleton (39, 13, D:2) a +0 club (42, 23, D:2) a +0 whip (44, 6, D:2) a +0 dagger of draining a +2 dagger of venom (45, 10, D:2) a ball python corpse (skeletalised by now) (49, 29, D:2) a +0 scale mail (60, -10, D:2) a rat skeleton Level 3 of the Dungeon (1, 21, D:3) a +0 trident a +0 leather armour (2, 2, D:3) an adder skeleton (3, 13, D:3) a bat skeleton (5, 23, D:3) a +0 club an orc skeleton (5, 28, D:3) a +0 flail (6, 22, D:3) a +0 mace of holy wrath a +0 short sword a +0 leather armour an orc skeleton (6, 27, D:3) a +0 flail (9, 4, D:3) a +0 leather armour (10, 11, D:3) a +0 short sword (25, 8, D:3) a +0 robe (26, 13, D:3) a rat corpse (skeletalised by now) (26, 15, D:3) a +0 club 5 stones (33, 26, D:3) a +0 club (33, 28, D:3) a +0 club (34, 23, D:3) a hobgoblin corpse (skeletalised by now) (46, 32, D:3) a rat corpse (skeletalised by now) (47, 34, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (skeletalised by now) (1, -4, D:4) a jackal corpse (skeletalised by now) (1, -2, D:4) a +0 mace 3 boomerangs a +0 ring mail (8, -16, D:4) a +0 club a kobold corpse (skeletalised by now) (19, -31, D:4) 6 poisoned darts (26, -18, D:4) a +0 ring mail (29, -13, D:4) a hound skeleton (40, -26, D:4) a +0 giant spiked club an ogre skeleton (52, -35, D:4) a +0 quarterstaff Level 5 of the Dungeon [Shop] Bekygh's Weapon Shoppe a +0 demon whip of freezing (517 gold) a +4 battleaxe of freezing (440 gold) a +0 giant spiked club (28 gold) 5 large rocks (82 gold) the +4 rapier "Ifiu" {flame, Str+2} (452 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 rapier (60 gold) a +0 club (5 gold) a +0 trident (38 gold) a +0 falchion (33 gold) 2 poisoned darts (13 gold) 6 datura-tipped darts (59 gold) (7, 4, D:5) a +0 robe (9, -5, D:5) a +0 hand axe (11, -1, D:5) an iguana corpse (skeletalised by now) (16, 1, D:5) a +2 falchion of protection (23, 2, D:5) a hound skeleton (28, 1, D:5) an adder skeleton (29, 18, D:5) a hound corpse (skeletalised by now) (33, 16, D:5) a +0 robe (35, 22, D:5) a quill talisman (41, 15, D:5) a +0 long sword (41, 31, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (3, -6, D:6) an adder corpse (skeletalised by now) (13, 14, D:6) a +0 club an orc corpse (skeletalised by now) (21, 19, D:6) a +0 leather armour (23, 1, D:6) a +0 long sword (33, -17, D:6) an inkwell talisman Level 7 of the Dungeon (5, 2, D:7) a rimehorn talisman (unseen) the Ecumenical Temple