Dungeon Crawl Stone Soup version 0.35-a0-1005-g78a19fd10a (webtiles) character file. Game seed: 4347274781930193505 380 relicbr the Shooter (level 6, -1/44 HPs) Began as a Coglin Hunter on Sept 9, 2026. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:03:25 (2708 turns). relicbr the Shooter (Coglin Hunter) Turns: 2708, Time: 00:03:25 Health: -1/44 AC: 3 Str: 11 XL: 6 Next: 75% Magic: 6/6 EV: 11 Int: 8 God: Gold: 232 SH: 0 Dex: 20 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling {Else} rCold . . . (100%) c - +0 sling {Xiloxoch} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.27/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -20), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 232 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Else} c - a +0 sling (offhand) {Xiloxoch} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of blinking {unknown} e - a scroll of vulnerability {unknown} h - a scroll of brand weapon {unknown} m - 2 scrolls of identify {unknown} q - a scroll of teleportation {unknown} Potions d - 2 potions of moonshine {unknown} f - 2 potions of haste {unknown} j - a potion of cancellation {unknown} k - a potion of mutation {unknown} l - a potion of magic {unknown} n - 2 potions of curing {unknown} o - 2 potions of heal wounds {unknown} p - a potion of enlightenment {unknown} Skills: - Level 2.0 Fighting * Level 7.2 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 50% 1 Grave Claw Necr 0% 2d7 65% 2 Fugue of the Fallen Necr 0% N/A 86% 3 Ozocubu's Armour Ice 0% N/A 86% 3 Swiftness Air 0% N/A 86% 3 Teleport Other Tloc 0% N/A 86% 3 Vampiric Draining Necr 0% 2d6 86% 3 Detonation Catalyst Fire/Alch 0% 2d2 100% 5 Summon Forest Summ/Tloc 0% N/A 100% 5 Manifold Assault Tloc 0% N/A 100% 7 Fire Storm Conj/Fire 0% 5d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Vehumet Wu Jian Yredelemnul Zin Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet barely misses the water moccasin. You feel sick. The water moccasin bites you but does no damage. The water moccasin bites you! You are too injured to fight recklessly! Fire: a) +2 sling {Else} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 51% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin! The water moccasin is severely wounded. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin barely misses you. Unknown command. Fire: a) +2 sling {Else} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a water moccasin (almost dead, 51% to hit) You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a sling bullet. The sling bullet misses the water moccasin. You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Fire: a) +2 sling {Else} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a water moccasin (almost dead, 51% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is almost dead. You shoot a sling bullet. The sling bullet hits the water moccasin. You kill the water moccasin! You die... ....# #.#.# ....###########.#.# ....'........##.#.# ....########.##.#.# ....'..#..........# ....##.#.###.##.### ....##.# #.##.# # ....##.# #.##.####.... ....##.# #....@†.....# ....##.# #.##.#####._. .##.##.# ####.# .##.##.# ... .##....# ##.# ######## ..# ..# #.# There were no monsters in sight! Vanquished Creatures Menkaure (D:5) A water moccasin (D:5) 2 jellies 2 iguanas 5 adders 4 gnolls 2 ufetubi (D:5) 4 dart slugs 3 orcs 2 endoplasms 5 hobgoblins 2 jackals (D:2) 5 quokkas 10 ball pythons 8 bats 4 frilled lizards 4 goblins 4 kobolds (D:1) 3 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | relicbr the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 154 | D:1 | Reached skill level 4 in Ranged Weapons 154 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 174 | D:1 | Found a faded altar of an unknown god. 751 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1111 | D:2 | Reached skill level 5 in Ranged Weapons 1111 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1645 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2080 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 2191 | D:3 | You fall into a shaft and drop 1 floor! 2245 | D:4 | Found a statue of an orb of winter. 2246 | D:4 | Found a staircase to the Ecumenical Temple. 2247 | D:4 | Found a statue of an orb of winter. 2254 | D:4 | Reached skill level 6 in Ranged Weapons 2259 | Temple | Entered the Ecumenical Temple 2394 | D:5 | Entered Level 5 of the Dungeon 2435 | D:5 | Found an ornate altar of the Wu Jian Council. 2448 | D:5 | Encountered Menkaure 2456 | D:5 | Killed Menkaure 2457 | D:5 | Reached XP level 6. HP: 13/44 MP: 6/6 2597 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 2602 | D:5 | Reached skill level 7 in Ranged Weapons 2696 | D:5 | Found an iron altar of Okawaru. 2698 | D:5 | Encountered a water moccasin 2708 | D:5 | Killed a water moccasin 2708 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic, nicolae_ecumenical_snake_handling, minmay_small_reverse_x D:2: layout_loops_ring, darby_desolate_dusts D:3: layout_basic, nicolae_overflow_rhomboverflow, guppyfry_early_lair_pool D:4: layout_basic, general_overflow_altar, minmay_temple_entry_mist, serial_library_hellmonk_open_cross, hangedman_abyss_or_decor_jellyfish_corner D:5: layout_basic, nicolae_overflow_sandstone_temple, nicolae_sif_muna_condensation, hangedman_feature_mirror, serial_library_hellmonk_open_square, uniq_menkaure Temple: nicolae_temple_slightly_damp_pantheon Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 6 7 | 7.2 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 144 | 182 || 326 Armour: Leather armour | 21 | 11 || 32 Dodge: Dodged | 14 | 5 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2743 | 2678 | 65 | 5 | 2342 | 6 | 457.2 | Dungeon | 2740 | 2676 | 64 | 5 | 2342 | 5 | 548.0 | Temple | 2 | 1 | 1 | 0 | 0 | 1 | 2.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 825 daAuts D:1: 722 daAuts D:3: 667 daAuts D:5: 318 daAuts D:4: 207 daAuts Temple: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+