Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. revenancer the Conjurer (Deep Elf Conjurer) Turns: 2378, Time: 00:23:32 Health: 32/32 AC: 4 Str: 4 XL: 6 Next: 43% Magic: 16/16 EV: 11 Int: 25 God: Gold: 123 SH: 0 Dex: 13 Spells: 12/15 levels left rFire . . . o - +3 quarterstaff (chaos) rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . e - +0 cloak rCorr . (no gloves) SInv . g - +0 pair of boots Will ..... (no amulet) Stlth ++ d - ring of flight HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You are on level 3 of the Dungeon. You have visited 1 branch of the dungeon, and seen 3 of its levels. You have collected 123 gold pieces. Inventory: Hand Weapons j - a +0 dagger k - a +0 whip of flaming o - a +3 quarterstaff of chaos (weapon) Missiles p - 2 throwing nets Armour a - a +0 robe (worn) e - a +0 cloak (worn) g - a +0 pair of boots (worn) l - a +0 cloak Jewellery d - a ring of flight (left hand) i - an amulet of faith m - an amulet of faith Talismans c - a storm talisman n - a flux talisman Scrolls q - a scroll labelled LACEUD XINWOU Potions b - a potion of magic f - 3 potions of enlightenment h - a potion of curing Skills: + Level 3.0 Dodging + Level 3.1 Stealth + Level 5.3 Spellcasting + Level 7.3 Conjurations You have 12 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 24% 3d7 5% 3 Freeze Ice 24% 1d4 8% 1 Fulminant Prism Conj/Alch 12% 3d8 19% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 19% 4 Frozen Ramparts Ice 12% 1d2 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (70% to hit) The searing ray hits the adder! The adder is almost dead. (Press . to maintain the ray.) The kobold throws a stone. The stone hits you but does no damage. The searing ray misses the adder. The adder completely misses you. The searing ray hits the adder. You kill the adder! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword and quivering stones (77% to hit) The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) Things that are here: a +0 short sword; 2 stones; a kobold corpse You start resting. Magic restored. Things that are here: a +0 short sword; 2 stones; a kobold corpse You see here an adder corpse. Found 6 stones. A bat comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (73% to hit) The searing ray hits the bat. You kill the bat! (Press . to maintain the ray.) You see here a bat corpse. A ribbon worm comes into view. Unknown command. ######### ##########.......# ...........#####.# .########### #.# .# # #.# .###.... #@# .....# #.# .##### #.# .# #.. .# ##. .# .# .# .# .# w# ## You can see a ribbon worm (asleep). Vanquished Creatures A bombardier beetle (D:3) Crazy Yiuf (D:2) An orc priest (D:2) Natasha (thrice) (D:2) 2 orc wizards (D:2) 7 gnolls 4 adders A ribbon worm (D:3) A dart slug (D:1) An orc (D:2) 4 endoplasms A giant cockroach (D:2) 5 goblins A hobgoblin (D:1) 7 kobolds 4 ball pythons 7 bats 4 frilled lizards 5 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | revenancer the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 121 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 167 | D:1 | Reached skill level 5 in Conjurations 674 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/9 964 | D:2 | Learned a level 2 spell: Searing Ray 968 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/11 1097 | D:2 | Reached skill level 6 in Conjurations 1099 | D:2 | Reached XP level 5. HP: 17/28 MP: 3/13 1205 | D:2 | Noticed Natasha 1210 | D:2 | Killed Natasha 1443 | D:2 | Found a runed translucent door. 1444 | D:2 | Noticed Crazy Yiuf 1451 | D:2 | Killed Crazy Yiuf 1596 | D:2 | Noticed Natasha 1607 | D:2 | Killed Natasha 1608 | D:2 | Reached XP level 6. HP: 18/32 MP: 8/15 1723 | D:2 | Noticed Natasha 1725 | D:2 | Killed Natasha 1726 | D:2 | Reached skill level 5 in Spellcasting 1972 | D:3 | Reached skill level 7 in Conjurations Illustrated notes Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.3 Spellcasting | 4 5 | 5.3 Dodging | 3 | 3.0 Stealth | 3 | 3.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 61 | 8 || 69 Searing Ray | | 24 || 24 Use: Scroll | 1 | 2 || 3 Armour: Robe | 6 | 10 || 16 Dodge: Dodged | 4 | 11 || 15