Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 11041961328812695202 114 ribb2112 the Vexing (level 4, 0/25 HPs) Began as a Deep Elf Hexslinger on Dec 14, 2025. Slain by Terence ... wielding a +0 flail (4 damage) ... on level 3 of the Dungeon. The game lasted 00:04:00 (1947 turns). ribb2112 the Vexing (Deep Elf Hexslinger) Turns: 1947, Time: 00:04:01 Health: 0/25 AC: 3 Str: 5 XL: 4 Next: 66% Magic: 8/10 EV: 12 Int: 20 God: Gold: 58 SH: 0 Dex: 17 Spells: 3/8 levels left rFire . . . a - +1 sling (heavy) rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . k - +0 pair of boots Will ..... n - amulet of regeneration Stlth ++ f - ring of wizardry HPRegen 1.04/turn (no ring) MPRegen 0.24/turn %: wizardry (x1) @: weak-willed, jinxed A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +1 heavy sling (weapon) Missiles g - 5 javelins j - 2 datura-tipped darts Armour c - a +0 robe (worn) k - a +0 pair of boots (worn) Jewellery f - a ring of wizardry (worn) n - an amulet of regeneration (worn) Scrolls b - 2 scrolls of poison e - a scroll of brand weapon l - a scroll of teleportation {unknown} m - a scroll of noise {unknown} Potions d - 2 potions of attraction h - a potion of curing i - a potion of mutation {unknown} Skills: + Level 1.5 Fighting + Level 3.6 Ranged Weapons + Level 3.4 Dodging + Level 2.7 Spellcasting + Level 4.6 Hexes + Level 2.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 42% N/A 1% 2 b - Inner Flame Hex/Fire 16% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 21% N/A 2% 3 Cause Fear Hex 10% N/A 9% 4 Dimensional Bullseye Hex/Tloc 6% N/A 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence is severely wounded. Terence misses you. Terence barely misses you. You shoot a sling bullet. The sling bullet barely misses Terence. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence hits you with a +0 flail. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence barely misses you. You shoot a sling bullet. The sling bullet completely misses Terence. A giggling sprite leaps out and makes Terence trip over his own feet. Terence is almost dead. The jinxing sprites lose interest in you. Terence completely misses you. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence screams, "I hate trespassers!" Terence barely misses you. Terence screams, "I'm retired! Go away!" Terence hits you but does no damage. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence seems less drained. Terence hits you with a +0 flail. Terence hits you with a +0 flail! You are too injured to fight recklessly! Fire: a) +1 sling (heavy) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (almost dead, 63% to hit) You shoot a sling bullet. The sling bullet completely misses Terence. Terence closely misses you. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Jinxbite (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Terence hits you with a +0 flail. You die... Terence says, "Finally, peace and quiet." ### .$. ################## #.# #.......†......... #..###...############# #..###............... #.@.#..###########.. #@#....# #.. #.#.##.# #). #...##.## #.. ###.##..########.. #............... #.#...########.. ...##.[.##....... ###.###..#..###### #.# ##...## # You could see Terence. Vanquished Creatures A scorpion (D:3) An adder (D:2) 4 dart slugs A ribbon worm (D:3) 6 hobgoblins 3 quokkas 7 ball pythons 5 bats 4 endoplasms 3 frilled lizards 2 giant cockroaches (D:1) 5 kobolds (D:1) 4 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ribb2112 the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 157 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 163 | D:1 | Learned a level 2 spell: Jinxbite 194 | D:1 | Reached skill level 1 in Fighting 1002 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/8 1006 | D:2 | Learned a level 3 spell: Inner Flame 1648 | D:3 | Noticed a scorpion 1653 | D:3 | Killed a scorpion 1654 | D:3 | Reached XP level 4. HP: 25/25 MP: 8/10 1937 | D:3 | Noticed Terence 1947 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_ring D:2: layout_loops_corners, kennysheep_cross_room D:3: layout_rooms, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.5 Ranged Weapons | 3 | 3.6 Spellcasting | 2 | 2.7 Dodging | 3 | 3.4 Fire Magic | 2 | 2.1 Hexes | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 64 | 19 || 83 Cast: Jinxbite | 20 | 10 || 30 Use: Scroll | 5 | || 5 Armour: Robe | 18 | 9 || 27 Dodge: Dodged | 29 | 13 || 42