Dungeon Crawl Stone Soup version 0.34.1-5-gfd259fce64 (webtiles) character file. Game seed: 16231345351536699052 4798 ribb2112 the Thaumaturge (level 10, -1/60 HPs) Began as a Djinni Fire Elementalist on Nov 3, 2026. Was a Priest of Ashenzari. Shot with an arrow by a centaur warrior (13 damage) ... on level 9 of the Dungeon. The game lasted 00:26:12 (8302 turns). ribb2112 the Thaumaturge (Djinni Fire Elementalist) Turns: 8302, Time: 00:26:12 Health: -1/60 AC: 12 Str: 7 XL: 10 Next: 76% Gold: 434 EV: 12 Int: 21 God: Ashenzari [***...] SH: 0 Dex: 14 rFire + + . (33%) b - +2 hand axe of the Ruined Secrets {freeze, Dev, Sorc} (curse) rCold x . . (150%) (no offhand) rNeg . . . (100%) j - +2 robe {Will+} rPois ∞ (0%) l - +0 helmet "At What Cost Knowledge?" {Range, Dev} (curse) rElec . (100%) f - +2 cloak of the Cryptic Ether {Bglg, Cun} (curse) rCorr . (100%) (no gloves) SInv + k - amulet of the Mantic Anxiety {Dissipate, Fort, Comp} (curse) Will ++... i - +4 ring of protection Stlth ++ (no ring) HPRegen 0.30/turn %: clarity, infuse magic (-2 HP) @: swift, flying, studying Ranged Weapons, quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%), Shatter the Chains (0%) You were on level 9 of the Dungeon. You worshipped Ashenzari. Ashenzari was most pleased with you. You visited 1 branch of the dungeon, and saw 9 of its levels. You collected 434 gold pieces. Inventory: Hand Weapons b - the cursed +2 hand axe of the Ruined Secrets (weapon) {freeze, Dev, Sorc} (You found it on level 1 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Devices: Evocations and Shapeshifting. Sorcery: Conjurations and Alchemy. o - a +2 devious dagger p - a +4 dire flail Missiles c - 27 stones d - 4 atropa-tipped darts e - 9 poisoned darts g - 2 throwing nets m - a curare-tipped dart n - 2 boomerangs Armour a - a +0 robe f - the cursed +2 cloak of the Cryptic Ether (worn) {Bglg, Cun} (You found it on level 3 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Cunning: Dodging and Stealth. j - a +2 robe of willpower (worn) l - the cursed +0 helmet "At What Cost Knowledge?" (worn) {Range, Dev} (You found it on level 6 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Devices: Evocations and Shapeshifting. Jewellery h - an amulet of wildshape i - a +4 ring of protection (worn) k - the cursed amulet of the Mantic Anxiety (worn) {Dissipate, Fort, Comp} (You found it on level 5 of the Dungeon) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. It has a curse which improves the following skills: Fortitude: Armour and Shields. Companions: Summonings, Necromancy and Forgecraft. Wands e - a wand of paralysis (10) Scrolls t - 2 scrolls of teleportation w - 2 scrolls of enchant weapon b - 2 scrolls of blinking s - a scroll of summoning V - a scroll of vulnerability W - a scroll of brand weapon r - a scroll of revelation A - a scroll of acquirement i - 3 scrolls of identify f - 2 scrolls of fear T - a scroll of torment x - 3 scrolls of amnesia p - a scroll of poison Potions r - 2 potions of resistance w - a potion of heal wounds C - a potion of cancellation e - 2 potions of enlightenment c - 3 potions of curing g - a potion of magic M - 3 potions of mutation m - a potion of might i - a potion of invisibility L - a potion of lignification b - a potion of brilliance Skills: - Level 2.1(3.3) Dodging - Level 1.5(2.6) Stealth + Level 11.7 Spellcasting + Level 11.7(13.1) Conjurations - Level 11.7(13.1) Hexes - Level 11.7(13.1) Summonings - Level 11.7(13.1) Necromancy - Level 11.7(13.1) Translocations - Level 11.7(13.1) Forgecraft + Level 11.7 Fire Magic - Level 11.7 Ice Magic - Level 11.7 Air Magic - Level 11.7 Earth Magic - Level 11.7(13.1) Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 d - Inner Flame Hex/Fire 59% N/A 1% 3 e - Flame Wave Conj/Fire 59% 2d14 1% 4 f - Sandblast Erth 100% 2d20 1% 1 g - Grave Claw Necr 100% 2d14 1% 2 h - Fugue of the Fallen Necr 61% N/A 1% 3 i - Swiftness Air 57% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:5 Lair: D:8-11 Orc: D:9-12 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Gozag Makhleb Okawaru Qazlal Trog Yredelemnul Zin Shops: D:6 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your foxfire dissipates. The foxfire burns the two-headed ogre. Flame seeps out of the two-headed ogre. The two-headed ogre is almost dead. The foxfire burns the two-headed ogre but does no damage. The two-headed ogre is almost dead. The foxfire burns the two-headed ogre! The two-headed ogre explodes! You encounter a centaur warrior. It is carrying a +0 shortbow. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a centaur warrior, carrying a +0 shortbow (chance to affect: 87%) The centaur warrior barely resists. The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Okay, then. Okay, then. Okay, then. Casting: Inner Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Inner Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Inner Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Casting: Inner Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel quick. * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. The arrow hits you! You die... ...# ##.##..####.# [.### ##...#..# .)..# #.###.....# ....# #.....#.###### ....#####..##........# ........#..##........# .###....#).##........# .###......# #[.......# ..##..).#.###...@....### #..§...................# ###.....#.###..>.....#.. ###..####.# #........# .###..# #.# ####§##### .# ##.###.# #§# .# #..##.# #§# .# ##..#.# #c# #### # ># ##...## #.# #.. .# You could see a centaur warrior. Vanquished Creatures A two-headed ogre (D:9) An ugly thing (D:9) An unseen horror (D:7) A shadowghast (D:9) A wraith (D:9) 3 steam dragons A kobold geomancer (D:8) An orc warrior (D:8) 3 black bears 2 centaurs A phantom (D:4) 2 kobold brigands (D:7) A weeping skull (D:6) 2 bullfrogs 4 scorpions 4 rock fish (D:8) 4 wights (D:9) 5 killer bees (D:8) 3 howler monkeys (D:7) 5 jellies 6 hounds An orc priest (D:8) 2 drudes (D:7) A sleepcap (D:7) 2 clockroaches (D:5) 5 iguanas An orc wizard (D:7) 6 gnolls 6 adders A shadow imp (D:5) 2 white imps (D:6) 2 ufetubi (D:7) 4 dart slugs 3 ribbon worms 10 endoplasms 13 hobgoblins 13 jackals 14 orcs 7 quokkas 6 ball pythons 6 bats 4 frilled lizards 3 goblins 5 kobolds 6 rats 175 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ribb2112 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | ribb2112 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 50 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 170 | D:1 | Reached XP level 3. HP: 18/25 MP: 0/0 170 | D:1 | Learned a level 1 spell: Sandblast 594 | D:1 | Reached XP level 4. HP: 28/31 MP: 0/0 959 | D:2 | Found a faded altar of an unknown god. 1626 | D:2 | Reached XP level 5. HP: 32/35 MP: 0/0 1626 | D:2 | Learned a level 2 spell: Grave Claw 2001 | D:3 | Found a glowing silver altar of Zin. 2274 | D:3 | Found a stormy altar of Qazlal. 2616 | D:3 | Reached skill level 5 in Spellcasting 2616 | D:3 | Reached skill level 5 in Conjurations 2616 | D:3 | Reached skill level 5 in Hexes 2616 | D:3 | Reached skill level 5 in Summonings 2616 | D:3 | Reached skill level 5 in Necromancy 2616 | D:3 | Reached skill level 5 in Translocations 2616 | D:3 | Reached skill level 5 in Forgecraft 2616 | D:3 | Reached skill level 5 in Fire Magic 2616 | D:3 | Reached skill level 5 in Ice Magic 2616 | D:3 | Reached skill level 5 in Air Magic 2616 | D:3 | Reached skill level 5 in Earth Magic 2616 | D:3 | Reached skill level 5 in Alchemy 2619 | D:3 | Reached XP level 6. HP: 18/40 MP: 0/0 3610 | D:4 | Reached XP level 7. HP: 42/45 MP: 0/0 3610 | D:4 | Learned a level 3 spell: Fugue of the Fallen 4134 | D:5 | Entered Level 5 of the Dungeon 4242 | D:5 | Found a broken altar of Ashenzari. 4278 | D:5 | Became a worshipper of Ashenzari the Shackled 4348 | D:5 | Found a bloodstained altar of Trog. 4415 | D:5 | Found a staircase to the Ecumenical Temple. 4416 | D:5 | Found a statue of an orb of winter. 4520 | D:5 | Reached XP level 8. HP: 28/50 MP: 0/0 4696 | D:5 | Found a statue of an orb of winter. 4764 | D:5 | Found an iron altar of Okawaru. 4889 | D:6 | Found a burning altar of Makhleb. 5382 | D:6 | Found Tiunygi's Book Shoppe. 5529 | D:6 | Found a basalt altar of Yredelemnul. 5799 | D:7 | Found an opulent altar of Gozag. 6200 | D:7 | Reached XP level 9. HP: 53/55 MP: 0/0 6200 | D:7 | Learned a level 3 spell: Swiftness 6520 | D:7 | Killed an unseen horror 6753 | D:7 | Reached * piety under Ashenzari 6753 | D:7 | Identified a scroll of acquirement 6917 | D:7 | Reached ** piety under Ashenzari 7311 | D:8 | Reached skill level 10 in Spellcasting 7311 | D:8 | Reached skill level 10 in Conjurations 7311 | D:8 | Reached skill level 10 in Hexes 7311 | D:8 | Reached skill level 10 in Summonings 7311 | D:8 | Reached skill level 10 in Necromancy 7311 | D:8 | Reached skill level 10 in Translocations 7311 | D:8 | Reached skill level 10 in Forgecraft 7311 | D:8 | Reached skill level 10 in Fire Magic 7311 | D:8 | Reached skill level 10 in Ice Magic 7311 | D:8 | Reached skill level 10 in Air Magic 7311 | D:8 | Reached skill level 10 in Earth Magic 7311 | D:8 | Reached skill level 10 in Alchemy 7469 | D:8 | Reached XP level 10. HP: 49/60 MP: 0/0 7879 | D:8 | Reached *** piety under Ashenzari 8267 | D:9 | Encountered a two-headed ogre 8272 | D:9 | Encountered a cyan ugly thing 8286 | D:9 | Killed a cyan ugly thing 8297 | D:9 | Killed a two-headed ogre 8300 | D:9 | Encountered a centaur warrior 8302 | D:9 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_basic, minmay_tetromino_l4 D:2: layout_loops_ring, ebering_ecumenical_altar_webs, dreamdust_princess_corridor D:3: layout_rooms, nicolae_vehumet_console_conduits, zin_scriptorium, grunt_qazlal_sundering, columned_hall_lemuel D:4: layout_layer_cave, grunt_decor_resistance, minmay_ruptured D:5: layout_rooms, nicolae_overflow_four_foyers_orthogonal, mainiacjoe_overflow_concentric_impassable, mainiacjoe_overflow_boulevard, minmay_temple_entry_slanted, corexii_corridor_pit D:6: layout_loops_ring, bloody_makhleb, yredelemnul_forgotten_temple_becter, serial_shops, nicolae_shop_real_fake_doors D:7: layout_layer_cave, nicolae_gozag_stack_of_coins, hangedman_decor_slide_cut, nzn_random_ring D:8: layout_basic D:9: minmay_cornered_nines, layout_rooms, nicolae_overflow_prove_your_dedication Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 4 5 6 8 10 11 | 11.7 Conjurations | 4 5 6 8 10 11 | 11.7 Hexes | 4 5 6 8 10 11 | 11.7 Summonings | 4 5 6 8 10 11 | 11.7 Necromancy | 4 5 6 8 10 11 | 11.7 Translocations | 4 5 6 8 10 11 | 11.7 Forgecraft | 4 5 6 8 10 11 | 11.7 Fire Magic | 4 5 6 8 10 11 | 11.7 Ice Magic | 4 5 6 8 10 11 | 11.7 Air Magic | 4 5 6 8 10 11 | 11.7 Earth Magic | 4 5 6 8 10 11 | 11.7 Alchemy | 4 5 6 8 10 11 | 11.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 2 | | | || 2 Melee: Hand axe | 2 | | | || 2 Cast: Foxfire | 54 | 96 | 127 | 40 || 317 Scorch | 11 | 47 | 53 | 8 || 119 Inner Flame | | 2 | 23 | 13 || 38 Volatile Blastmot | | | | 5 || 5 Swiftness | | | | 1 || 1 Invoke: Curse Item | | | 3 | 1 || 4 Read: Identify | | 2 | 1 | || 3 Teleportation | | 1 | | || 1 Enchant weapon | | 1 | | || 1 Blinking | | 1 | | || 1 Enchant armour | | | 2 | || 2 Armour: Robe | 9 | 13 | 21 | 10 || 53 Dodge: Dodged | 4 | 10 | 16 | 5 || 35