Dungeon Crawl Stone Soup version 0.34.1-5-gfd259fce64 (webtiles) character file. Game seed: 1298754234578157482 41 ribb2112 the Magician (level 3, -4/25 HPs) Began as a Djinni Fire Elementalist on Nov 3, 2026. Slain by an ice beast (21 damage) ... on level 3 of the Dungeon. The game lasted 00:03:53 (1261 turns). ribb2112 the Magician (Djinni Fire Elementalist) Turns: 1261, Time: 00:03:53 Health: -4/25 AC: 3 Str: 7 XL: 3 Next: 75% Gold: 77 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 77 gold pieces. Inventory: Missiles c - 4 stones Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of identify {unknown} A - 2 scrolls of acquirement l - a scroll of teleportation {unknown} m - a scroll of noise {unknown} n - a scroll of enchant weapon {unknown} Potions d - a potion of moonshine {unknown} f - a potion of mutation {unknown} j - a potion of curing {unknown} k - a potion of brilliance {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations - Level 3.8 Hexes - Level 3.8 Summonings - Level 3.8 Necromancy - Level 3.8 Translocations - Level 3.8 Forgecraft + Level 3.8 Fire Magic - Level 3.8 Ice Magic - Level 3.8 Air Magic - Level 3.8 Earth Magic - Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 3% 1 b - Scorch Fire 34% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 34% 2d12 10% 3 d - Inner Flame Hex/Fire 17% N/A 10% 3 e - Flame Wave Conj/Fire 17% 2d7 30% 4 f - Summon Small Mammal Summ 68% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your foxfire dissipates. x2 You encounter an ice beast and a hobgoblin. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the ice beast. The ice beast is lightly wounded. The foxfire burns the ice beast. The ice beast is lightly wounded. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast melts! The ice beast is heavily wounded. The ice beast's fire resistance burns away. The hobgoblin shouts! The foxfire burns the ice beast. The ice beast melts! The ice beast is heavily wounded. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Okay, then. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast melts! The ice beast is severely wounded. The foxfire burns the ice beast. The ice beast is severely wounded. The foxfire burns the ice beast. The ice beast is severely wounded. You encounter a hobgoblin. The ice beast hits you. The ice beast freezes you!! The cold chills you terribly! Ouch! That really hurt! You die... #.......# ##. #.#####.# ##.. #.# #.# ... #.# #.# #.. ##### #.# #.# .. #...# #.# #.# #. #.#.# #†# #.. ######§###.#.# #.# ### g....§§@v..#.#.#.# .##...Y#####.#.#.# #.... #.#.#.# #.... #.#.#.# #.g.. #.#.#.# ...... #.#.#.####### ###.##. ##'#.#........ #. #. #....)######.. #.....# #.# You could see an ice beast (combustible, ally target) and 2 hobgoblins. Vanquished Creatures 2 adders (D:2) 3 dart slugs An orc (D:3) A hobgoblin (D:1) A quokka (D:3) A ball python (D:2) A bat (D:1) 3 endoplasms 2 frilled lizards (D:1) 2 goblins (D:1) A kobold (D:1) 4 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ribb2112 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | ribb2112 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 125 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 705 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 705 | D:2 | Learned a level 1 spell: Summon Small Mammal 872 | D:2 | Identified 2 scrolls of acquirement 880 | D:2 | Encountered Crazy Yiuf 1256 | D:3 | Encountered an ice beast 1261 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic D:2: layout_rooms, uniq_crazy_yiuf_cottage D:3: layout_basic, mainiacjoe_overflow_brackets Skill XL: | | ---------------+-+----- Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Forgecraft | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Cast: Foxfire || 52 Scorch || 6 Armour: Robe || 6 Dodge: Dodged || 2