Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 14241371649000031396 47 rilezg the Magician (level 3, -5/27 HPs) Began as a Djinni Hexslinger on Dec 3, 2025. Slain by a gnoll ... wielding a +0 halberd (16 damage) ... on level 2 of the Dungeon. The game lasted 00:10:06 (844 turns). rilezg the Magician (Djinni Hexslinger) Turns: 844, Time: 00:10:07 Health: -5/27 AC: 2 Str: 7 XL: 3 Next: 97% Gold: 14 EV: 12 Int: 14 God: SH: 0 Dex: 17 rFire + + . a - +1 sling rCold x . . (no offhand) rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles e - a stone Armour c - a +0 robe (worn) d - a +0 robe Scrolls b - a scroll of poison Potions f - a potion of heal wounds {unknown} Skills: + Level 1.3 Fighting + Level 2.6 Ranged Weapons + Level 2.6 Dodging + Level 0.1 Stealth + Level 2.7 Spellcasting + Level 2.7 Conjurations + Level 2.7 Hexes + Level 2.7 Summonings + Level 2.7 Necromancy + Level 2.7 Translocations + Level 2.7 Forgecraft + Level 2.7 Fire Magic + Level 2.7 Ice Magic + Level 2.7 Air Magic + Level 2.7 Earth Magic + Level 2.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% N/A 11% 2 b - Sigil of Binding Hex 9% N/A 22% 3 c - Inner Flame Hex/Fire 9% N/A 22% 3 d - Cause Fear Hex 4% N/A 58% 4 e - Dimensional Bullseye Hex/Tloc 4% N/A 58% 4 f - Shock Conj/Air 36% 1d5 8% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (63% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (lightly wounded, 63% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll closely misses you. The gnoll barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (lightly wounded, 63% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (lightly wounded, 63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (lightly wounded, 63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is severely wounded. The gnoll misses you. The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... .. .. #. ######### #j #.......# #. #.......# #j##.......# #.j'j......# ####j......# #@.......# #####....# .#.# # # You could see 2 gnolls. Vanquished Creatures 3 gnolls 2 dart slugs (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) A quokka (D:1) 2 ball pythons 3 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rilezg the Djinni Hexslinger began the quest for the Orb. 0 | D:1 | rilezg set off with the following spells memorised: | Jinxbite, Sigil of Binding, Inner Flame, Cause Fear, | Dimensional Bullseye. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 151 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 432 | D:1 | Reached XP level 3. HP: 15/27 MP: 0/0 432 | D:1 | Learned a level 1 spell: Shock 844 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic D:2: layout_basic, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 2 | 2.6 Fighting | | 1.3 Dodging | | 2.6 Stealth | | 0.1 Spellcasting | | 2.7 Conjurations | | 2.7 Hexes | | 2.7 Summonings | | 2.7 Necromancy | | 2.7 Translocations | | 2.7 Forgecraft | | 2.7 Fire Magic | | 2.7 Ice Magic | | 2.7 Air Magic | | 2.7 Earth Magic | | 2.7 Alchemy | | 2.7 Action || total ---------------------------++------- Fire: Sling || 75 Throw: Stone || 11 Armour: Robe || 52 Dodge: Dodged || 44