robertmeta2 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, -5, D:1) a +0 short sword a stone (7, -18, D:1) a rat corpse (skeletalised by now) (9, 16, D:1) a +0 dagger (9, 24, D:1) a +0 leather armour (15, -6, D:1) a jackal skeleton (15, -5, D:1) a jackal skeleton (32, 21, D:1) a +0 robe (36, 13, D:1) a +0 dagger (37, -28, D:1) a +0 ring mail (38, -28, D:1) a rat corpse (skeletalised by now) (39, -28, D:1) 5 stones (39, -27, D:1) a bat corpse (skeletalised by now) (48, -10, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 2, D:2) a +2 short sword of protection (0, 14, D:2) a frilled lizard skeleton (6, -23, D:2) an adder corpse (skeletalised by now) (11, 7, D:2) a +0 dagger (13, 7, D:2) an adder skeleton (21, 4, D:2) a quokka skeleton (27, -2, D:2) 5 stones (27, 9, D:2) a +0 robe (29, -9, D:2) a +0 club (29, 25, D:2) a +2 hat (33, 14, D:2) a +0 club a stone (42, 11, D:2) a +0 club (67, -10, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (2, -1, D:3) 5 stones (14, -15, D:3) a +0 dagger (16, -9, D:3) a +0 buckler (24, 0, D:3) a rat corpse (skeletalised by now) (27, -24, D:3) the +3 leather armour "Zuhubb" {rElec rC- Will++} rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. (28, -13, D:3) a hobgoblin corpse (skeletalised by now) (28, -12, D:3) 7 stones (32, -9, D:3) a +0 barding (34, -27, D:3) a hobgoblin corpse (skeletalised by now) (35, -22, D:3) 6 stones (40, -7, D:3) a +0 robe (41, -10, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) the +0 pair of boots "Dion" {Str+3 Dex+2} Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). (3, -1, D:4) 6 stones (12, 14, D:4) a +0 ring mail (18, -6, D:4) a +0 scale mail (27, -3, D:4) 4 stones (36, -1, D:4) a hobgoblin corpse (38, 0, D:4) a +0 spear (38, 10, D:4) 7 stones (46, 15, D:4) a quokka corpse (49, 2, D:4) a +0 pair of boots (49, 15, D:4) a +1 dagger of flaming