Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 2153748556523311787 221 rockambo the Vexing (level 5, -12/41 HPs) Began as a Gnoll Hexslinger on Oct 21, 2024. Mangled by Terence ... wielding a +1 heavy flail (17 damage) ... on level 2 of the Dungeon. The game lasted 00:02:51 (1165 turns). rockambo the Vexing (Gnoll Hexslinger) Turns: 1165, Time: 00:02:52 Health: -12/41 AC: 2 Str: 8 XL: 5 Next: 98% Magic: 6/10 EV: 13 Int: 14 God: Gold: 60 SH: 0 Dex: 14 Spells: 5/10 levels left rFire . . . a - +1 sling rCold . . . d - orb {light} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no passive effects @: weak-willed, jinxed, glowing A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) d - an orb of light (worn) Scrolls b - a scroll of poison f - 2 scrolls of identify {unknown} g - a scroll of teleportation {unknown} i - a scroll of blinking {unknown} Potions e - a potion of berserk rage {unknown} h - a potion of curing {unknown} j - 2 potions of haste {unknown} k - a potion of heal wounds {unknown} l - a potion of mutation {unknown} m - a potion of might {unknown} Skills: + Level 3.1 Fighting + Level 1.8 Short Blades + Level 1.8 Long Blades + Level 1.8 Axes + Level 1.8 Maces & Flails + Level 1.8 Polearms + Level 1.8 Staves + Level 4.9 Ranged Weapons + Level 1.8 Throwing + Level 1.8 Armour + Level 4.9 Dodging + Level 1.8 Stealth + Level 1.8 Shields + Level 1.8 Unarmed Combat + Level 3.3 Spellcasting + Level 1.4 Conjurations + Level 5.6 Hexes + Level 1.4 Summonings + Level 1.4 Necromancy + Level 1.4 Translocations + Level 2.5 Fire Magic + Level 1.4 Ice Magic + Level 1.4 Air Magic + Level 1.4 Earth Magic + Level 1.4 Alchemy + Level 2.0 Invocations + Level 1.8 Evocations + Level 1.6 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 36% N/A 3% 2 b - Sigil of Binding Hex 18% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 13% N/A 12% 3 Cause Fear Hex 9% N/A 21% 4 Dimensional Bullseye Hex/Tloc 6% N/A 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. A giggling sprite leaps out and bonks Terence with his +1 heavy flail. Terence is moderately wounded. You shoot a sling bullet. The sling bullet barely misses Terence. A giggling sprite leaps out and makes Terence trip over his own feet. Terence is heavily wounded. The jinxing sprites lose interest in you. Terence's lost momentum returns! You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence looks irritated. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +1 heavy flail! You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. Terence seems less drained. Terence hits you with a +1 heavy flail! You are too injured to fight recklessly! Terence barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sigil of Binding (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Terence misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Terence attacks as he pursues you! Terence hits you with a +1 heavy flail! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Terence attacks as he pursues you! Terence hits you with a +1 heavy flail! You die... Terence says, "Finally, peace and quiet." ∆ #............ #.#.# #..#..####.#######.#.# #..#.................. #..#.............†...# #..##.######.###.#...# #..##.# #.###.#...# .######..##.######..##.#.#.# ...........@...#.......#.#.# ########...@........#..#.#.# ####.####.......#...# #.##....#.#..# ### #.##†##.#.#.... #.##.##.#...#### ##.......##### #.....#### #####.# #.# You could see Terence (swift). Vanquished Creatures Sigmund (D:2) 2 adders (D:2) A dart slug (D:1) 9 ball pythons 3 bats 4 endoplasms 3 giant cockroaches 2 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) 4 quokkas 2 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rockambo the Gnoll Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 62 | D:1 | Reached XP level 2. HP: 21/23 MP: 5/5 75 | D:1 | Learned a level 2 spell: Jinxbite 486 | D:1 | Reached XP level 3. HP: 28/28 MP: 7/7 767 | D:1 | Reached skill level 1 in Invocations 814 | D:1 | Learned a level 3 spell: Sigil of Binding 851 | D:2 | Noticed Sigmund 871 | D:2 | Killed Sigmund 872 | D:2 | Reached skill level 1 in Short Blades 872 | D:2 | Reached skill level 1 in Long Blades 872 | D:2 | Reached skill level 1 in Axes 872 | D:2 | Reached skill level 1 in Maces & Flails 872 | D:2 | Reached skill level 1 in Polearms 872 | D:2 | Reached skill level 1 in Staves 872 | D:2 | Reached skill level 1 in Throwing 872 | D:2 | Reached skill level 1 in Armour 872 | D:2 | Reached skill level 1 in Stealth 872 | D:2 | Reached skill level 1 in Shields 872 | D:2 | Reached skill level 1 in Unarmed Combat 872 | D:2 | Reached skill level 1 in Conjurations 872 | D:2 | Reached skill level 1 in Summonings 872 | D:2 | Reached skill level 1 in Necromancy 872 | D:2 | Reached skill level 1 in Translocations 872 | D:2 | Reached skill level 1 in Ice Magic 872 | D:2 | Reached skill level 1 in Air Magic 872 | D:2 | Reached skill level 1 in Earth Magic 872 | D:2 | Reached skill level 1 in Alchemy 872 | D:2 | Reached skill level 1 in Evocations 872 | D:2 | Reached skill level 1 in Shapeshifting 872 | D:2 | Reached XP level 4. HP: 22/35 MP: 4/8 872 | D:2 | Reached XP level 5. HP: 25/41 MP: 4/9 1137 | D:2 | Noticed Terence 1165 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_loops_cross, amcnicky_mini_rare_corridor_liquid D:2: layout_basic, serial_shops, nicolae_book_shop_shelving, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fire Magic | 2 | 2.5 Invocations | 2 | 2.0 Fighting | 3 | 3.1 Short Blades | 1 | 1.8 Long Blades | 1 | 1.8 Axes | 1 | 1.8 Maces & Flails | 1 | 1.8 Polearms | 1 | 1.8 Staves | 1 | 1.8 Throwing | 1 | 1.8 Armour | 1 | 1.8 Stealth | 1 | 1.8 Shields | 1 | 1.8 Unarmed Combat | 1 | 1.8 Spellcasting | 3 | 3.3 Conjurations | 1 | 1.4 Summonings | 1 | 1.4 Necromancy | 1 | 1.4 Translocations | 1 | 1.4 Ice Magic | 1 | 1.4 Air Magic | 1 | 1.4 Earth Magic | 1 | 1.4 Alchemy | 1 | 1.4 Evocations | 1 | 1.8 Shapeshifting | 1 | 1.6 Ranged Weapons | | 4.9 Dodging | | 4.9 Hexes | | 5.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 75 | 22 || 97 Cast: Jinxbite | 8 | 2 || 10 Sigil of Binding | 1 | 1 || 2 Armour: Robe | 25 | 5 || 30 Dodge: Dodged | 39 | 5 || 44