Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 2284073277104679801 85 rockambo the Vexing (level 4, -1/34 HPs) Began as a Gnoll Hexslinger on Dec 10, 2024. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:05:32 (1486 turns). rockambo the Vexing (Gnoll Hexslinger) Turns: 1486, Time: 00:05:32 Health: -1/34 AC: 5 Str: 7 XL: 4 Next: 48% Magic: 4/8 EV: 10 Int: 16 God: Gold: 78 SH: 0 Dex: 15 Spells: 4/9 levels left rFire + . . b - +0 mace rCold . . . (no shield) rNeg . . . e - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: random rage (3%) @: lethally poisoned (-1 -> -12), weak-willed, jinxed, very slightly contaminated A: fangs 1, strong nose, distributed training, berserk 1, clever 1, fire resistance 1, mutation resistance 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +1 sling b - a +0 mace (weapon) Missiles i - 2 throwing nets j - 9 poisoned darts (quivered) Armour e - a +0 ring mail (worn) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of teleportation {unknown} f - a scroll of amnesia {unknown} k - a scroll of poison Potions h - a potion of enlightenment Skills: + Level 2.8 Fighting + Level 1.2 Short Blades + Level 1.2 Long Blades + Level 1.2 Axes + Level 1.2 Maces & Flails + Level 1.2 Polearms + Level 1.2 Staves + Level 4.6 Ranged Weapons + Level 1.2 Throwing + Level 1.2 Armour + Level 4.6 Dodging + Level 1.2 Stealth + Level 1.2 Shields + Level 1.2 Unarmed Combat + Level 3.0 Spellcasting + Level 1.0 Conjurations + Level 5.5 Hexes + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations + Level 2.2 Fire Magic + Level 1.0 Ice Magic + Level 1.0 Air Magic + Level 1.0 Earth Magic + Level 1.0 Alchemy + Level 1.3 Invocations + Level 1.2 Evocations + Level 1.1 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 40% N/A 10% 2 b - Sigil of Binding Hex 20% N/A 21% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 28% N/A 36% 3 Inner Flame Hex/Fire 14% N/A 36% 3 Summon Small Mammal Summ 20% N/A 38% 1 Call Imp Summ 10% N/A 54% 2 Cause Fear Hex 10% N/A 54% 4 Call Canine Familiar Summ 5% N/A 77% 3 Dimensional Bullseye Hex/Tloc 6% N/A 86% 4 Summon Blazeheart Golem Fire/Summ 7% N/A 97% 4 Starburst Conj/Fire 3% 6d3 100% 6 Fulsome Fusillade Conj/Alch 2% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. You sometimes lose your temper in combat. Your mind is acute. (Int +4, Str/Dex -1) Your flesh is heat resistant. (rF+) You are somewhat resistant to further mutation. Message History The sling bullet hits the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. The water moccasin completely misses you. You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. The water moccasin is moderately wounded. You feel your willpower return. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you. Casting: Jinxbite (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You feel very sick. The water moccasin bites you but does no damage. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! Casting: Jinxbite (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel very sick. The water moccasin bites you. b - a +0 mace (weapon) You feel sick. The water moccasin bites you but does no damage. You closely miss the water moccasin. Your bite misses the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin closely misses you. You closely miss the water moccasin. The water moccasin is moderately wounded. You die... #.#####...###.# #...###.#...#.####.### #..#...###.#........... #.####.).#####......### #..# ###.....######## #.##. ##.##...# ..#..⌠ #..# ... #.##....##.## . .. #..S@.# ####.## #..# ...## ###. ## You could see a water moccasin. Vanquished Creatures 4 gnolls (D:2) An adder (D:4) 4 dart slugs An orc (D:4) 2 bats 2 endoplasms (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) 5 kobolds A quokka (D:1) 3 ball pythons A frilled lizard (D:2) 2 goblins (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rockambo the Gnoll Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 101 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 377 | D:1 | Reached XP level 3. HP: 28/28 MP: 7/7 657 | D:1 | Learned a level 2 spell: Jinxbite 661 | D:1 | Learned a level 3 spell: Sigil of Binding 664 | D:1 | Gained mutation: You have hidden genetic defects. [potion | of mutation] 664 | D:1 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 664 | D:1 | Gained mutation: You have supernaturally acute vision. | (SInv) [potion of mutation] 1164 | D:2 | Lost mutation: You have supernaturally acute vision. (SInv) | [potion of mutation] 1164 | D:2 | Lost mutation: You have hidden genetic defects. [potion of | mutation] 1164 | D:2 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 1164 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1164 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 1285 | D:2 | Reached skill level 1 in Invocations 1289 | D:2 | Reached skill level 1 in Short Blades 1289 | D:2 | Reached skill level 1 in Long Blades 1289 | D:2 | Reached skill level 1 in Axes 1289 | D:2 | Reached skill level 1 in Maces & Flails 1289 | D:2 | Reached skill level 1 in Polearms 1289 | D:2 | Reached skill level 1 in Staves 1289 | D:2 | Reached skill level 1 in Throwing 1289 | D:2 | Reached skill level 1 in Armour 1289 | D:2 | Reached skill level 1 in Stealth 1289 | D:2 | Reached skill level 1 in Shields 1289 | D:2 | Reached skill level 1 in Unarmed Combat 1289 | D:2 | Reached skill level 1 in Evocations 1294 | D:2 | Reached skill level 1 in Shapeshifting 1294 | D:2 | Reached XP level 4. HP: 37/37 MP: 8/8 1382 | D:2 | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 1382 | D:2 | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 1382 | D:2 | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 1382 | D:2 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 1382 | D:2 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 1382 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 1406 | D:2 | You fall into a shaft and drop 2 floors! 1420 | D:4 | Reached skill level 1 in Conjurations 1420 | D:4 | Reached skill level 1 in Summonings 1420 | D:4 | Reached skill level 1 in Necromancy 1420 | D:4 | Reached skill level 1 in Translocations 1420 | D:4 | Reached skill level 1 in Ice Magic 1420 | D:4 | Reached skill level 1 in Air Magic 1420 | D:4 | Reached skill level 1 in Earth Magic 1420 | D:4 | Reached skill level 1 in Alchemy 1478 | D:4 | Noticed a water moccasin 1486 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_loops_ring, serial_glass, glass_columns_b, glass_columns_c D:2: layout_basic D:4: minmay_skewed_foursquare, layout_loops_ring, chequers_temple_overflow_statue_of_worship, minmay_temple_entry_hall, minmay_misc_feat_enclosed, uniq_ijyb, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fire Magic | 2 | 2.2 Invocations | 1 | 1.3 Short Blades | 1 | 1.2 Long Blades | 1 | 1.2 Axes | 1 | 1.2 Maces & Flails | 1 | 1.2 Polearms | 1 | 1.2 Staves | 1 | 1.2 Throwing | 1 | 1.2 Armour | 1 | 1.2 Stealth | 1 | 1.2 Shields | 1 | 1.2 Unarmed Combat | 1 | 1.2 Evocations | 1 | 1.2 Spellcasting | 3 | 3.0 Shapeshifting | 1 | 1.1 Conjurations | 1 | 1.0 Summonings | 1 | 1.0 Necromancy | 1 | 1.0 Translocations | 1 | 1.0 Ice Magic | 1 | 1.0 Air Magic | 1 | 1.0 Earth Magic | 1 | 1.0 Alchemy | 1 | 1.0 Fighting | | 2.8 Ranged Weapons | | 4.6 Dodging | | 4.6 Hexes | | 5.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 3 | 7 || 10 Fire: Sling | 74 | 12 || 86 Throw: Dart | 2 | || 2 Cast: Jinxbite | 1 | 4 || 5 Use: Potion | 4 | 1 || 5 Scroll | 1 | || 1 Armour: Robe | 2 | || 2 Ring mail | 9 | 12 || 21 Dodge: Dodged | 17 | 5 || 22