Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 16131046364322352540 39 rockambo the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Mar 10, 2025. Slain by Sigmund ... wielding a +0 scythe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:24 (1156 turns). rockambo the Conjurer (Deep Elf Conjurer) Turns: 1156, Time: 00:03:25 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 26% Magic: 16/19 EV: 11 Int: 24 God: Gold: 50 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . e - orb {mayhem} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of magical power HPRegen 0.23/turn (no ring) MPRegen 0.32/turn %: mayhem @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Armour a - a +0 robe (worn) e - an orb of mayhem (worn) Jewellery f - a ring of magical power (left hand) Potions b - a potion of magic c - a potion of ambrosia d - a potion of curing g - a potion of heal wounds Skills: * Level 0.6 Armour * Level 2.6 Dodging * Level 2.7 Stealth * Level 3.7 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Cause Fear Hex 2% N/A 69% 4 Fireball Conj/Fire 8% 3d6 71% 5 Dragon's Call Summ 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You finish channelling your searing ray. A ball python comes into view. The magic dart hits the ball python! You kill the ball python! You see here a ball python corpse. You open the door. There is an open door here. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. You feel your magic capacity increase. f - a ring of magical power (left hand) Search for what [Enter for "."]? . Okay, then. You start resting. Magic restored. The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! Sigmund screams, "Don't try to resist!" Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is an open door here. You see here a frilled lizard corpse. A puff of flame appears from out of thin air! The puff of flame hits you! Ouch! That really hurt! There is a stone staircase leading up here. You start resting. Something hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits something. The searing ray hits something. Something hits you. You die... .≈ ##.#####.###≈....#.##.#.#.# .§ #.........#§≈..#.#.##.#.#.# .≈≈#####.#####§§..#.#.##...#.# ..§≈≈≈≈#.#§≈§≈≈..÷..#.######.#### ..≈≈§≈≈#.#≈≈≈§§.#...............# ...§§§§#.#≈≈§≈§.#....#######.#.## .#.§§≈≈#.#§§≈.§##{...+ #.....#.# . #§..≈#.#≈...###....####..###.# .####...........@....+....†....# ).........#######÷...####.###### #.......#.#######.#.## #.# '.......#.........#.# #.# #.......###########.# #.# #.###...............#####.# #.# #.#########.........#.# #.# #.# #.###.###.#.# #.# #.# #.......#.#.# There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 ball pythons An endoplasm (D:1) 4 giant cockroaches 2 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:1) 3 quokkas 3 bats 2 frilled lizards A kobold (D:1) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rockambo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 338 | D:1 | Reached XP level 2. HP: 13/15 MP: 0/8 786 | D:1 | Learned a level 2 spell: Searing Ray 876 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1078 | D:2 | Noticed Sigmund 1156 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_basic D:2: layout_basic, serial_bayou_lagoon_a, grunt_decor_junction, uniq_sigmund Action || total ---------------------------++------- Cast: Magic Dart || 52 Searing Ray || 3 Use: Scroll || 5 Armour: Robe || 9 Dodge: Dodged || 6