rockambo Level 1 of the Dungeon (2, -5, D:1) a +0 whip (16, 12, D:1) a +0 dagger 3 stones a jackal corpse (skeletalised by now) (17, -9, D:1) an inkwell talisman (17, 12, D:1) a jackal corpse (skeletalised by now) (19, 33, D:1) a +0 robe (20, -6, D:1) a +0 ring mail (21, -10, D:1) a +0 leather armour (21, -9, D:1) 2 javelins (31, 9, D:1) a +0 dagger (36, 30, D:1) a +0 mace (39, 11, D:1) a hobgoblin skeleton a hobgoblin skeleton a ball python skeleton (41, -1, D:1) a frilled lizard skeleton a frilled lizard skeleton (41, 16, D:1) a hobgoblin skeleton (45, 10, D:1) a +0 sling (50, 13, D:1) a +0 dagger (53, 27, D:1) a rat corpse (skeletalised by now) (59, 0, D:1) a +0 club 5 stones Level 2 of the Dungeon (0, 0, D:2) a rat corpse (6, -3, D:2) a hobgoblin corpse (13, -5, D:2) an amulet of faith (20, -7, D:2) a +0 whip (35, 7, D:2) the +0 dagger of the Shining Light {flame, rElec rPois Str+2 Dex+3} rElec: It insulates you from electricity. rPois: It protects you from poison. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). (37, 5, D:2) an amulet of magic regeneration (38, 4, D:2) a +0 mace