rockambo Level 1 of the Dungeon (7, 1, D:1) a hobgoblin skeleton (8, 1, D:1) a bat skeleton (13, -3, D:1) a rat skeleton (17, 3, D:1) a hobgoblin skeleton (18, 4, D:1) a +0 dagger (18, 5, D:1) a +0 hand axe (21, 1, D:1) a +0 club a kobold skeleton (27, 27, D:1) a +0 club (31, 2, D:1) a +0 short sword (32, 5, D:1) a +0 club a +0 dagger (33, 24, D:1) a bat corpse (skeletalised by now) (38, 33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, 36, D:1) a +0 leather armour (43, -6, D:1) a ball python corpse (skeletalised by now) (51, 0, D:1) a ball python corpse (skeletalised by now) (51, 28, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (17, -3, D:2) a +0 leather armour (18, 26, D:2) a bat corpse (skeletalised by now) (21, 41, D:2) a rat corpse (skeletalised by now) (32, -4, D:2) a +0 leather armour (44, 18, D:2) a +0 barding (45, -3, D:2) a +0 ring mail (59, -4, D:2) a +0 dagger Level 3 of the Dungeon (5, -11, D:3) a +0 club (6, 10, D:3) the felid skeleton of Natasha (8, 0, D:3) 3 poisoned darts a +0 dagger a +0 leather armour a +0 whip an orc skeleton a kobold skeleton (11, -14, D:3) the felid skeleton of Natasha (11, 4, D:3) a bat skeleton (11, 6, D:3) a +0 scale mail a +0 hand axe a +0 dagger a +0 dagger of speed an orc skeleton an orc skeleton (29, -16, D:3) a bat skeleton (31, -13, D:3) a +0 club (32, -13, D:3) a +0 trident (33, -16, D:3) the +0 robe "Toicw" {Rampage rElec Regen+ Dex-2} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (35, 17, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) the felid corpse of Natasha (skeletalised by now) (42, 17, D:3) a quokka corpse (skeletalised by now) (44, 0, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (12, -6, D:4) a hobgoblin corpse (skeletalised by now) (12, -5, D:4) a +1 dagger of venom (15, 14, D:4) a +0 club (20, -7, D:4) a +0 ring mail (25, 33, D:4) a +0 dagger (29, 27, D:4) a +0 long sword (31, 41, D:4) a jackal corpse (skeletalised by now) (35, 2, D:4) a +0 giant club (35, 16, D:4) a +2 heavy hand axe a +2 mace a +0 robe a +0 war axe (36, 2, D:4) a +0 giant club (42, 16, D:4) a ball python skeleton Level 5 of the Dungeon (0, 0, D:5) an orb of glass (7, 28, D:5) a +0 mace (10, 4, D:5) a hound corpse (skeletalised by now) (10, 10, D:5) a +0 mace (14, 13, D:5) a +0 robe of positive energy (24, 4, D:5) a +0 chain mail (28, 23, D:5) a potion of mutation (28, 24, D:5) a scroll of identify (28, 28, D:5) a scroll of silence (29, 2, D:5) a +0 hand axe a +0 leather armour (30, 5, D:5) a +0 spear (30, 26, D:5) a +0 ring mail (35, 19, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (42, 24, D:5) a +0 robe (44, -1, D:5) a +0 spear Level 6 of the Dungeon (11, -18, D:6) a +0 shortbow (17, -16, D:6) a potion of moonshine (46, -6, D:6) a +0 spear a gnoll corpse the Ecumenical Temple