Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 6250481001029445397 182 rockambo the Magician (level 5, -1/36 HPs) Began as a Djinni Fire Elementalist on Sept 25, 2026. Slain by an orc priest ... wielding a +0 hand axe (2 damage) ... on level 5 of the Dungeon. The game lasted 00:04:25 (2251 turns). rockambo the Magician (Djinni Fire Elementalist) Turns: 2251, Time: 00:04:26 Health: -1/36 AC: 4 Str: 9 XL: 5 Next: 93% Gold: 94 EV: 10 Int: 17 God: SH: 0 Dex: 13 rFire + + . (33%) b - +0 war axe rCold x . . (150%) (no offhand) rNeg . . . (100%) e - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons b - a +0 war axe (weapon) f - a +0 devious dagger Missiles c - 2 throwing nets Armour a - a +0 robe d - a +0 pair of gloves (worn) e - a +0 leather armour (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of fear {unknown} h - a scroll of amnesia {unknown} Potions d - 3 potions of mutation {unknown} f - a potion of attraction {unknown} j - a potion of curing {unknown} Skills: * Level 0.9 Fighting + Level 2.2 Dodging + Level 2.0 Stealth * Level 4.7 Spellcasting * Level 4.7 Conjurations * Level 4.7 Hexes * Level 4.7 Summonings * Level 4.7 Necromancy * Level 4.7 Translocations * Level 4.7 Forgecraft * Level 4.7 Fire Magic * Level 4.7 Ice Magic * Level 4.7 Air Magic * Level 4.7 Earth Magic * Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 76% 2x1d7 3% 1 b - Scorch Fire 38% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 38% 2d13 9% 3 d - Inner Flame Hex/Fire 19% N/A 9% 3 e - Flame Wave Conj/Fire 19% 2d7 30% 4 f - Sandblast Erth 38% 2d10 3% 1 g - Call Imp Summ 38% N/A 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History An orc comes into view. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the orc priest. The orc priest is moderately wounded. The foxfire burns the orc priest. The orc priest is heavily wounded. The orc priest closely misses you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. The orc priest is severely wounded. The orc priest's fire resistance burns away. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest hits you but does no damage. The foxfire burns the orc priest. The orc priest is almost dead. The foxfire burns the orc priest but does no damage. The orc priest is almost dead. The orc priest is no longer more vulnerable to fire. The orc priest attacks as it pursues you! The orc priest hits you with a +0 hand axe. You die... ....# #....### ##.....###.# ##..# #......#####..###..#.## #. .......#.o...##.## ###..# ........####.....######..## ####....# ###.....:....#.# ##...# ##)...####.### ....# ###§§#### ##.# ......###.o§§.# ### ###.......@##...# ....##.####(.# .. #. #... #. #.... #. ...? .. .... .. .. .. You could see an orc priest. Vanquished Creatures A jelly (D:5) An orc priest (D:5) An orc wizard (D:5) 5 adders (D:2) 2 dart slugs A ribbon worm (D:2) 7 orcs 4 endoplasms 8 hobgoblins 4 ball pythons 4 bats 3 frilled lizards 4 goblins 2 kobolds 4 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rockambo the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | rockambo set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 230 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 471 | D:1 | Found a faded altar of an unknown god. 816 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 816 | D:1 | Learned a level 1 spell: Sandblast 1196 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1941 | D:3 | You are sucked into a shaft and drop 3 floors! 1960 | D:5 | Entered Level 5 of the Dungeon 2116 | D:5 | Reached XP level 5. HP: 35/36 MP: 0/0 2116 | D:5 | Learned a level 2 spell: Call Imp 2251 | D:5 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_loops_corners, dilly_ecumenical_altar_fadedgnrine D:2: layout_basic, minivault_11, serial_park_tiny_2, hex_medium, amethyst_killhole D:3: layout_loops_ring D:5: layout_layer_cave D:6: layout_cave_pools, lemuel_round_altar, minmay_temple_entry_statues_pillars, darby_intimidation_tactics Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Forgecraft | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Stealth | 2 | 2.0 Fighting | | 0.9 Dodging | | 2.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | 1 || 8 Melee: War axe | 7 | 1 || 8 Cast: Foxfire | 10 | 13 || 23 Scorch | 27 | 25 || 52 Armour: Robe | 17 | || 17 Leather armour | | 6 || 6 Dodge: Dodged | 4 | 4 || 8