Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 9949568616536843125 117 rockambo the Frost Mage (level 5, -3/40 HPs) Began as a Gnoll Wanderer on Oct 20, 2026. Killed by nerve-wracking pain ... invoked by a shadow imp (8 damage) ... on level 4 of the Dungeon. The game lasted 00:10:52 (2395 turns). rockambo the Frost Mage (Gnoll Wanderer) Turns: 2395, Time: 00:10:52 Health: -3/40 AC: 0 Str: 17 XL: 5 Next: 1% Magic: 19/27 EV: 17 Int: 12 God: Gold: 184 SH: 0 Dex: 17 Spells: 10/18 levels left rFire x . . (150%) a - melded +1 sling rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) c - melded +1 leather armour rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ d - ring of magical power HPRegen 0.26/turn e - +6 ring of dexterity MPRegen 0.20/turn g - inkwell talisman "Qyim" {Str+4 SInv} %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, (fangs 1), treasure sense, distributed training, (horns 1), MP-powered wands, reckless a: no special abilities You were on level 4 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 184 gold pieces. Inventory: Hand Weapons a - a +1 sling (melded) b - a +0 glaive Armour c - a +1 leather armour (melded) Jewellery d - a ring of magical power (worn) e - a +6 ring of dexterity (worn) f - a ring of poison resistance Talismans g - the inkwell talisman "Qyim" (worn) {Str+4 SInv} (You found it on level 3 of the Dungeon) [inkwell talisman] Str+4: It affects your strength (+4). SInv: It lets you see invisible. Scrolls c - 2 scrolls of teleportation {unknown} p - 2 scrolls of poison Potions h - 2 potions of haste A - a potion of attraction d - a potion of moonshine {unknown} M - a potion of mutation f - 2 potions of resistance {unknown} c - a potion of curing Skills: + Level 2.9 Fighting + Level 1.3 Short Blades + Level 1.3 Long Blades + Level 1.3 Axes + Level 1.3 Maces & Flails + Level 1.3 Polearms + Level 1.3 Staves + Level 2.9 Ranged Weapons + Level 1.3 Throwing + Level 1.3 Armour + Level 1.3 Dodging + Level 1.3 Stealth + Level 1.3 Shields + Level 1.3 Unarmed Combat + Level 7.2 Spellcasting + Level 1.1(2.2) Conjurations + Level 1.1(2.2) Hexes + Level 1.1(2.2) Summonings + Level 1.1(2.2) Necromancy + Level 1.1(2.2) Translocations + Level 1.1(2.2) Forgecraft + Level 1.1(2.2) Fire Magic + Level 8.8(9.9) Ice Magic + Level 1.1(2.2) Air Magic + Level 1.1(2.2) Earth Magic + Level 1.1(2.2) Alchemy + Level 1.5 Invocations + Level 1.3 Evocations + Level 1.2 Shapeshifting You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Sandblast Erth 18% 2d7 6% 1 c - Ozocubu's Armour Ice 28% N/A 1% 3 d - Summon Ice Beast Ice/Summ 18% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 9% N/A 19% 3 Passwall Erth 9% N/A 19% 3 Forge Lightning Spire Air/Frge 9% 3d4 54% 4 Forge Phalanx Beetle Frge 4% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Wu Jian Xom Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You have very sharp teeth.) You have an uncanny knack for detecting items. Your experience applies equally to all skills. (You have a pair of small horns on your head.) You expend magic power (3 MP) to strengthen your wands. Your SH is halved, but you deal more damage with two-handed weapons. Message History The shadow imp is severely wounded. The shadow imp closely misses you. You are too injured to fight recklessly! Casting: Sandblast (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadow imp (severely wounded, 100% to hit) You freeze the shadow imp. The shadow imp resists. The shadow imp is severely wounded. The shadow imp hits you. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadow imp (severely wounded, 100% to hit) You freeze the shadow imp. The shadow imp resists. The shadow imp is severely wounded. The shadow imp gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadow imp (severely wounded, 100% to hit) You freeze the shadow imp. The shadow imp resists. The shadow imp is almost dead. The shadow imp misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadow imp (almost dead, 100% to hit) You freeze the shadow imp. The shadow imp resists. The shadow imp is almost dead. The shadow imp gestures at you. Pain shoots through your body! You die... #>##.... #...... # #.#... ###.##.#..### ........... ##.##....# #>..#....## #.........# #..#5;#...# #.....#...####)#. ####..####.......... .........#..#####.#. .......#.#..# .......<.#..####### ####.###.#......... ..........######## .##.###.#....# You could see a shadow imp. Vanquished Creatures An iguana (D:4) 3 gnolls (D:3) 2 adders (D:2) A dart slug (D:1) 2 ribbon worms 3 endoplasms 3 hobgoblins 6 quokkas 5 ball pythons 3 bats 3 frilled lizards 7 goblins 5 kobolds 6 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rockambo the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | rockambo set off with the following items: a +1 sling, a +0 | robe, a potion of haste; and the following spell memorised: | Freeze; and the following spells available to memorise: | Ozocubu's Armour, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 8/8 307 | D:1 | Reached XP level 2. HP: 23/23 MP: 8/10 381 | D:1 | Found a faded altar of an unknown god. 895 | D:1 | Learned a level 1 spell: Sandblast 931 | D:2 | Reached XP level 3. HP: 25/28 MP: 6/11 1043 | D:2 | Reached skill level 1 in Invocations 1308 | D:2 | Reached skill level 1 in Short Blades 1308 | D:2 | Reached skill level 1 in Long Blades 1308 | D:2 | Reached skill level 1 in Axes 1308 | D:2 | Reached skill level 1 in Maces & Flails 1308 | D:2 | Reached skill level 1 in Polearms 1308 | D:2 | Reached skill level 1 in Staves 1308 | D:2 | Reached skill level 1 in Throwing 1308 | D:2 | Reached skill level 1 in Armour 1308 | D:2 | Reached skill level 1 in Dodging 1308 | D:2 | Reached skill level 1 in Stealth 1308 | D:2 | Reached skill level 1 in Shields 1308 | D:2 | Reached skill level 1 in Unarmed Combat 1308 | D:2 | Reached skill level 1 in Evocations 1600 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1604 | D:2 | Learned a level 3 spell: Summon Ice Beast 1697 | D:3 | Found a white marble altar of Elyvilon. 1697 | D:3 | Found a basalt altar of Yredelemnul. 1697 | D:3 | Found a burning altar of Makhleb. 1700 | D:3 | Found a snail-covered altar of Cheibriados. 1702 | D:3 | Identified the inkwell talisman "Qyim" {Str+4 SInv} 1704 | D:3 | Found a broken altar of Ashenzari. 1708 | D:3 | Found an ornate altar of the Wu Jian Council. 1708 | D:3 | Found a hazy altar of Hepliaklqana. 1709 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1714 | D:3 | Found a blossoming altar of Fedhas. 1717 | D:3 | Found a shimmering altar of Xom. 1718 | D:3 | Found a glowing golden altar of the Shining One. 1733 | D:3 | Reached skill level 1 in Shapeshifting 1733 | D:3 | Reached XP level 4. HP: 34/34 MP: 13/13 1734 | D:3 | Gained mutation: Your SH is halved, but you deal more | damage with two-handed weapons. [potion of mutation] 1734 | D:3 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1734 | D:3 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 1780 | D:3 | Reached skill level 1 in Conjurations 1780 | D:3 | Reached skill level 1 in Hexes 1780 | D:3 | Reached skill level 1 in Summonings 1780 | D:3 | Reached skill level 1 in Necromancy 1780 | D:3 | Reached skill level 1 in Translocations 1780 | D:3 | Reached skill level 1 in Forgecraft 1780 | D:3 | Reached skill level 1 in Fire Magic 1780 | D:3 | Reached skill level 1 in Air Magic 1780 | D:3 | Reached skill level 1 in Earth Magic 1780 | D:3 | Reached skill level 1 in Alchemy 2034 | D:3 | Found an opulent altar of Gozag. 2386 | D:4 | Reached XP level 5. HP: 28/40 MP: 18/18 2395 | D:4 | Killed from afar by a shadow imp Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic, basic_ecumenical_altar, minmay_misc_feat_five, minmay_pentomino_s4 D:2: layout_loops_cross D:3: layout_basic, nicolae_overflow_hallway_of_the_gods, nicolae_overflow_sandstone_temple D:4: layout_basic, serial_shops, shop_statue, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Invocations | 1 | 1.5 Short Blades | 1 | 1.3 Long Blades | 1 | 1.3 Axes | 1 | 1.3 Maces & Flails | 1 | 1.3 Polearms | 1 | 1.3 Staves | 1 | 1.3 Throwing | 1 | 1.3 Armour | 1 | 1.3 Dodging | 1 | 1.3 Stealth | 1 | 1.3 Shields | 1 | 1.3 Unarmed Combat | 1 | 1.3 Evocations | 1 | 1.3 Shapeshifting | 1 | 1.2 Conjurations | 1 | 1.1 Hexes | 1 | 1.1 Summonings | 1 | 1.1 Necromancy | 1 | 1.1 Translocations | 1 | 1.1 Forgecraft | 1 | 1.1 Fire Magic | 1 | 1.1 Air Magic | 1 | 1.1 Earth Magic | 1 | 1.1 Alchemy | 1 | 1.1 Fighting | | 2.9 Ranged Weapons | | 2.9 Spellcasting | | 7.2 Ice Magic | | 8.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 8 | 4 || 12 Melee: Unarmed | 5 | 4 || 9 Dagger | 3 | || 3 Fire: Sling | 76 | 15 || 91 Cast: Freeze | 23 | 21 || 44 Sandblast | 1 | 5 || 6 Ozocubu's Armour | | 2 || 2 Drink: Curing | | 1 || 1 Heal wounds | | 1 || 1 Cancellation | | 1 || 1 Magic | | 1 || 1 Mutation | | 1 || 1 Read: Identify | 1 | || 1 Enchant armour | 1 | || 1 Poison | 1 | || 1 Armour: Leather armour | 24 | 13 || 37 Robe | 1 | || 1 None | | 2 || 2 Dodge: Dodged | 12 | 16 || 28 Form: Scroll | | 1 || 1