rotiv Level 1 of the Dungeon (1, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, 16, D:1) a frilled lizard corpse (skeletalised by now) (12, 6, D:1) a +0 whip (13, 15, D:1) a +0 hand axe (14, 36, D:1) a +0 hand axe (15, 33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, 0, D:1) a +0 dagger (16, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (16, 33, D:1) a rat corpse (skeletalised by now) (17, 0, D:1) a ball python corpse (skeletalised by now) (18, 26, D:1) a +0 hand axe (20, 21, D:1) a quokka corpse (skeletalised by now) (20, 29, D:1) a bat corpse (skeletalised by now) (21, 29, D:1) 6 poisoned darts (22, 21, D:1) a quokka corpse (skeletalised by now) (23, 21, D:1) a +0 dagger 2 boomerangs a goblin corpse (skeletalised by now) (25, 22, D:1) a ball python corpse (skeletalised by now) (33, 4, D:1) a +0 chain mail (34, 22, D:1) 6 stones (38, 24, D:1) a ball python corpse (skeletalised by now) (40, 26, D:1) a +0 dagger (40, 27, D:1) a bat corpse (skeletalised by now) (43, -8, D:1) a +0 dagger (52, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a book of Spatial Translocations (2, 12, D:2) a +0 short sword (3, 10, D:2) a +0 club (4, 3, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (5, 3, D:2) a rat corpse (skeletalised by now) (6, 4, D:2) a +6 ring of intelligence (8, 6, D:2) an adder corpse (skeletalised by now) (16, 11, D:2) a +0 glaive (17, 23, D:2) a ball python corpse (skeletalised by now) (20, -1, D:2) a +1 sling of flaming (21, 11, D:2) a ball python corpse (skeletalised by now) (23, 1, D:2) an adder corpse (skeletalised by now) (27, 18, D:2) a frilled lizard corpse (skeletalised by now) (28, 18, D:2) a +0 short sword a kobold corpse (skeletalised by now) (39, 2, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Piugop's Assorted Antiques the +7 ring mail of the Ward {-Tele rPois Int+4} (1341 gold) Int+4: It affects your intelligence (+4). rPois: It protects you from poison. -Tele: It prevents most forms of teleportation. a +0 robe (18 gold) a +0 pair of boots (117 gold) (0, 0, D:3) 5 stones (1, 15, D:3) a hobgoblin skeleton (2, 8, D:3) a +0 short sword (9, 32, D:3) a +0 dagger (12, 24, D:3) the felid skeleton of Natasha (14, 22, D:3) a +0 long sword (17, 12, D:3) the felid skeleton of Natasha (18, 22, D:3) a frilled lizard skeleton (25, 26, D:3) a serpent talisman (41, 12, D:3) 9 stones (44, -2, D:3) a +0 trident a +0 scale mail (44, 11, D:3) 8 stones (44, 13, D:3) 6 stones (44, 27, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (3, 11, D:4) a +0 spear a gnoll corpse (10, 36, D:4) an adder corpse (skeletalised by now) (12, 30, D:4) a +0 club a +0 ring mail (13, 28, D:4) a +0 hand axe a +0 falchion 2 boomerangs a +0 chain mail an orc corpse (skeletalised by now) (16, 6, D:4) a +0 club a +0 robe a +2 halberd of flaming a gnoll corpse (23, 16, D:4) a +6 ring of intelligence (31, 27, D:4) a +0 dagger a goblin corpse (skeletalised by now) (33, 30, D:4) a +0 orcbow (33, 39, D:4) a +1 short sword of speed a kobold corpse (skeletalised by now) (37, 45, D:4) a +0 war axe of draining