Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 5612052397957065343 18 roygbiv the Magician (level 2, -2/21 HPs) Began as a Djinni Fire Elementalist on Apr 4, 2026. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:05:17 (1281 turns). roygbiv the Magician (Djinni Fire Elementalist) Turns: 1281, Time: 00:05:18 Health: -2/21 AC: 2 Str: 7 XL: 2 Next: 85% Gold: 65 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) c - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no amulet) Will ..... b - ring of resist corrosion Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles d - 3 poisoned darts Armour a - a +0 robe (worn) Jewellery b - a ring of resist corrosion (worn) Scrolls c - a scroll of amnesia {unknown} d - a scroll of revelation {unknown} e - a scroll of identify {unknown} Potions f - a potion of invisibility {unknown} Skills: + Level 2.3 Dodging + Level 1.9 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Forgecraft + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 d - Inner Flame Hex/Fire 13% N/A 14% 3 e - Flame Wave Conj/Fire 13% 2d6 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your foxfire dissipates! Your foxfire dissipates. x2 The foxfire burns the adder. The adder is moderately wounded. The adder hisses angrily. You encounter an adder. Found a stone staircase leading up. The adder bites you. You miss the adder. The adder is moderately wounded. The adder hisses angrily. The adder barely misses you. The adder bites you. The adder barely misses you. You hit the adder. The adder is heavily wounded. The adder bites you but does no damage. The adder bites you. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the adder. The adder is moderately wounded. The adder bites you. x3 * * * LOW HITPOINT WARNING * * * The foxfire burns the adder but does no damage. The adder is heavily wounded. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You don't have enough health to cast this spell. You don't have enough health to cast this spell. You don't have enough health to cast this spell. The foxfire burns the adder. The adder is severely wounded. The foxfire burns the adder. The adder is almost dead. The adder bites you. You die... ##### #... #########S######## #.......@S.......# #.......§..#.#...# #..........#.#.### #..........#.#<. #..........#.##.######### #..........#.. ..#....... ######..........#######.###### #............#..........# #... #....[.......##############'## You could see 2 adders. Vanquished Creatures 3 endoplasms 3 hobgoblins 2 ball pythons (D:1) 4 bats A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 5 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | roygbiv the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | roygbiv set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 310 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 1244 | D:2 | Found Jim Yrar's Weapon Shoppe. 1280 | D:2 | HP: 1/21 [adder (3)] 1281 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic D:2: kennysheep_big_flooded_room, layout_basic, serial_shops, nicolae_shop_window_shopping, minivault_24 Skill XL: | | ---------------+-+----- Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Forgecraft | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Alchemy | | 3.3 Dodging | | 2.3 Stealth | | 1.9 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 2 Dagger || 2 Cast: Foxfire || 41 Armour: Robe || 13 Dodge: Dodged || 6