rufosw Level 1 of the Dungeon (0, 0, D:1) a +0 whip 2 stones (1, 10, D:1) a rat skeleton (10, -19, D:1) a +0 spear (10, -15, D:1) a hobgoblin corpse (skeletalised by now) (21, 16, D:1) a +0 club (26, -20, D:1) a hobgoblin corpse (skeletalised by now) (30, 14, D:1) a +0 flail (44, -21, D:1) a +0 club a goblin corpse (skeletalised by now) (44, -8, D:1) a bat corpse (skeletalised by now) (44, -3, D:1) a +0 club (48, -1, D:1) 5 stones (48, 22, D:1) a +0 robe (51, -9, D:1) a +0 dagger (56, 3, D:1) a +0 whip Level 2 of the Dungeon (9, -14, D:2) a +0 club (14, -9, D:2) a +0 whip (27, -16, D:2) a +0 dagger (31, -26, D:2) a +4 dagger of electrocution (33, -25, D:2) the +1 short sword "Ecunn" {reap, rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. (37, 26, D:2) a +0 whip 2 stones (38, 22, D:2) a +0 short sword (46, -11, D:2) a +0 pair of boots (48, -8, D:2) a +0 whip (50, -7, D:2) a +0 whip (52, -1, D:2) a +0 hand axe (52, 14, D:2) a +0 ring mail (53, 25, D:2) a +0 whip (60, -14, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 spear (9, 32, D:3) a +0 ring mail (19, 44, D:3) a +0 dagger (20, 45, D:3) a +0 leather armour a +5 rapier of speed (22, 42, D:3) a +0 club (26, 31, D:3) a +0 scale mail a +0 short sword (30, 23, D:3) a +0 ring mail (32, 33, D:3) a +0 plate armour (38, 9, D:3) a +0 trident Level 4 of the Dungeon (3, -23, D:4) a +0 hand axe (16, -6, D:4) 5 stones a +0 club (17, -7, D:4) a +0 scythe a +0 robe (19, -27, D:4) the inkwell talisman of the Doomed God {Dex+4} [inkwell talisman] Dex+4: It affects your dexterity (+4). (20, -34, D:4) 11 gold pieces (23, 17, D:4) a +0 sling (27, 18, D:4) a +0 hammer (28, -22, D:4) a +0 mace (31, 17, D:4) a +4 quarterstaff of chaos a +0 cloak (57, 0, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (3, 15, D:5) a +0 dire flail (15, 9, D:5) a +0 flail a +0 leather armour a +0 flail a +0 falchion (16, 6, D:5) a +0 dagger (24, 14, D:5) a +0 giant club a +0 dagger a +0 robe (24, 37, D:5) a +0 spear (25, 35, D:5) a +0 club (25, 36, D:5) a +0 club a +0 halberd (37, 5, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +3 flail of freezing (3, -10, D:6) a +3 scimitar a +0 robe (6, -12, D:6) a +0 mace a +0 leather armour (16, 14, D:6) a +1 long sword a +0 robe (32, 19, D:6) a +0 trident (35, 44, D:6) a +0 shortbow (43, 2, D:6) a +0 spear a +0 robe (44, 26, D:6) a +0 giant club (59, 24, D:6) a +0 dagger (61, 10, D:6) a +0 shortbow (67, 1, D:6) a +0 giant spiked club Level 7 of the Dungeon (6, 17, D:7) a +0 club (16, 15, D:7) a +0 robe a +3 halberd (18, 14, D:7) a +0 mace a +3 leather armour (19, -7, D:7) a +0 dagger (20, -8, D:7) a +0 chain mail a +0 battleaxe a +0 orcbow (20, -7, D:7) a +0 short sword (26, 22, D:7) a +0 long sword (27, -7, D:7) a +0 robe a +1 long sword of freezing a +0 robe a +0 great sword a +0 robe a +5 battleaxe a +0 robe a +3 flail of freezing a +0 dagger a +0 ring mail a +0 whip a +0 club a +0 dagger (29, 7, D:7) a +0 short sword (34, -10, D:7) a +0 robe a +0 dagger (38, 3, D:7) a +0 spear (48, 12, D:7) a +0 sling (48, 19, D:7) a +0 ring mail (50, 0, D:7) a +0 war axe (52, 1, D:7) a +0 dagger (52, 3, D:7) a +0 leather armour a +0 trident (52, 13, D:7) a +0 giant club (53, 2, D:7) a +0 chain mail a +0 glaive (63, -13, D:7) a +0 leather armour (63, 25, D:7) the +2 chain mail "Ophep" {rN+} rN+: It protects you from negative energy. Level 8 of the Dungeon [Shop] Rotwiul's One-of-a-Kind Rings a +4 ring of intelligence (unknown) (180 gold) a +1 ring of protection (36 gold) the ring of the Keeping Gods {Int+3 Slay+2} (279 gold) [ring of slaying] Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring "Zarroh" {rF+ rC- Int+3 Dex+4 Fire} (560 gold) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). Fire: It increases the power of your Fire spells. a +2 ring of evasion (unknown) (72 gold) the ring of the Mashing Madman {+Blink rC- Will++ rCorr} (518 gold) [ring of willpower] +Blink: It lets you blink. rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. the ring of Divine Compulsion {rElec rPois Will++ Str-3 Stlth+ RMsl} (702 gold) [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. Will++: It greatly increases your willpower. Str-3: It affects your strength (-3). Stlth+: It makes you more stealthy. RMsl: It protects you from missiles. (0, 0, D:8) a +0 club (2, -1, D:8) a +0 flail (7, 1, D:8) a +0 flail (7, 2, D:8) a +0 club (10, -21, D:8) a +0 pair of gloves (13, -39, D:8) a +4 battleaxe a +0 robe (14, -39, D:8) a +5 short sword of freezing a +0 robe (14, -38, D:8) a +3 short sword a +0 robe a +0 morningstar a +0 robe (22, -34, D:8) a +0 whip (38, 9, D:8) a +0 dagger (39, 9, D:8) a +1 hat (41, 7, D:8) a +5 falchion a +0 robe a +0 long sword a +0 robe (41, 8, D:8) a +1 scimitar a +0 robe a +0 orcbow a +0 flail a +0 robe (42, 8, D:8) a +0 halberd a +0 robe (47, -35, D:8) a +0 chain mail (48, -28, D:8) a +0 leather armour (67, 8, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (5, -10, D:9) a +0 giant club a +0 giant spiked club (8, 8, D:9) a +0 robe a +0 club (9, 7, D:9) a +0 giant spiked club a +0 giant club (10, -11, D:9) a +0 plate armour a +0 short sword (10, 9, D:9) a +0 giant club a +0 giant club (11, -9, D:9) a +0 falchion (14, -12, D:9) a +2 dagger of flaming a +0 robe (14, -11, D:9) a +0 club a +0 leather armour (16, -34, D:9) a +0 plate armour a +0 long sword (17, -35, D:9) a +0 mace a +0 ring mail a +0 dagger a +0 robe (22, -21, D:9) a +0 mace (22, -20, D:9) a book of Cantrips (24, -17, D:9) a +0 quarterstaff (26, 2, D:9) a +0 dagger a +0 robe (27, 5, D:9) a +0 dagger a +0 club (32, 5, D:9) a +0 giant club a +0 giant spiked club (37, 14, D:9) a +0 spear (38, 14, D:9) a +0 whip a +0 robe of positive energy (44, 9, D:9) a +0 club (52, -4, D:9) a +0 club a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (9, -9, D:10) a +0 robe (12, -7, D:10) a +0 sling of freezing (19, 11, D:10) a +1 leather armour of positive energy a +3 quarterstaff of draining a +0 sling (21, 12, D:10) a +0 giant club a +0 giant spiked club (30, 17, D:10) a +0 barding (33, 14, D:10) a +0 giant club a +0 giant spiked club (35, -7, D:10) a stone (36, -8, D:10) a stone (36, -7, D:10) a large rock (36, -5, D:10) a stone (37, -5, D:10) a stone (38, -7, D:10) a stone (38, -5, D:10) a stone (40, -16, D:10) a +0 shortbow (40, -3, D:10) 39 stones (41, 2, D:10) a +0 trident (44, 9, D:10) a +0 scale mail (44, 24, D:10) a +0 leather armour (45, 2, D:10) a +0 pair of gloves (51, -6, D:10) a +0 short sword a +0 robe Level 11 of the Dungeon (0, 0, D:11) 6 stones (1, 9, D:11) a +0 dire flail a +0 dire flail (13, 4, D:11) 4 stones a +0 club (13, 12, D:11) a +0 dagger a +0 robe (14, -2, D:11) a +3 short sword (14, 6, D:11) a +0 club (15, 2, D:11) 2 stones a +2 dagger of venom (15, 10, D:11) a +0 dagger (21, 12, D:11) a +0 hand axe (30, -5, D:11) a +0 flail (30, 7, D:11) 2 stones (42, 24, D:11) 2 stones (47, 9, D:11) a +0 dagger a +0 robe (48, 10, D:11) a +0 dagger a +0 robe (48, 16, D:11) a +0 orcbow (49, 10, D:11) a +0 hand axe a +0 chain mail (50, 10, D:11) a +0 dagger a +0 leather armour (50, 11, D:11) a +0 dagger a +0 robe a +2 dagger of flaming a +0 robe a +0 club a +0 leather armour a +0 flail a +0 dire flail a +0 plate armour (50, 12, D:11) a +2 dagger of freezing a +0 robe a +0 dagger a +0 robe Level 12 of the Dungeon (9, 5, D:12) a +0 mace (18, -3, D:12) 17 gold pieces the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Harphoc's Antique Weapon Shoppe a +0 whip (72 gold) a +0 rapier (159 gold) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} (1273 gold) Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. a +2 spear of venom (452 gold) a +0 battleaxe (290 gold) a +0 quarterstaff (145 gold) a +0 scimitar (174 gold) a +0 great sword (290 gold) a +3 mace of protection (597 gold) a +0 short sword (87 gold) [Shop] Byzeliav's Distillery a potion of enlightenment (70 gold) a potion of attraction (42 gold) a potion of moonshine (14 gold) a potion of attraction (42 gold) 2 potions of attraction (84 gold) [Shop] Yduxam's Magic Scroll Emporium a scroll of silence (171 gold) a scroll of teleportation (54 gold) a scroll of silence (171 gold) a scroll of teleportation (54 gold) 3 scrolls of teleportation (163 gold) a scroll of blinking (171 gold) 3 scrolls of identify (108 gold) a scroll of teleportation (54 gold) [Shop] Niapn's Armour Emporium a +0 scale mail (44 gold) a +0 helmet (49 gold) the +0 ring mail of Fun and Games {rElec rN++} (313 gold) rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. the +1 pair of gloves "Hubazuur" {rPois Str+3} (297 gold) rPois: It protects you from poison. Str+3: It affects your strength (+3). a +3 plate armour of fire resistance (440 gold) a +0 helmet (49 gold) a +0 chain mail (66 gold) (4, 2, Orc:1) a +0 battleaxe a +0 chain mail a +0 dagger a +0 robe (5, 2, Orc:1) a +1 hand axe of draining (5, 3, Orc:1) a +0 hand axe (5, 4, Orc:1) a +2 flail of protection (9, 20, Orc:1) a +0 war axe a +0 robe (9, 22, Orc:1) a +0 club a +0 leather armour (11, 22, Orc:1) a +0 hand axe a +0 plate armour (11, 23, Orc:1) a +0 hand axe (12, 21, Orc:1) a +0 whip (12, 22, Orc:1) a +0 dagger a +0 robe a +0 short sword a +0 scale mail (13, 26, Orc:1) a +0 dagger (13, 27, Orc:1) a +0 war axe a +0 orcbow a +0 chain mail (14, 27, Orc:1) a +0 dagger a +0 robe of cold resistance (15, 27, Orc:1) a +0 giant spiked club (18, 6, Orc:1) a +0 giant club a +0 giant spiked club (19, 25, Orc:1) a +0 arbalest a +0 arbalest (19, 26, Orc:1) a +0 dire flail a +0 plate armour a +0 arbalest (20, 8, Orc:1) a +0 giant club a +0 giant club a +0 giant spiked club a +0 dire flail (34, 15, Orc:1) a +0 hand axe (34, 17, Orc:1) a +0 robe a +0 dagger a +0 short sword (34, 30, Orc:1) a scarf of harm a scroll of amnesia a medusa talisman 2 potions of mutation (35, 16, Orc:1) a +0 morningstar (35, 17, Orc:1) a +0 hand axe a +0 chain mail a +2 short sword of protection a +0 arbalest (35, 18, Orc:1) a +0 club a +0 plate armour a +2 battleaxe (36, 21, Orc:1) a +0 dire flail a +0 giant club (36, 26, Orc:1) a +0 leather armour a +0 whip (37, 20, Orc:1) 6 large rocks (37, 21, Orc:1) a +1 mace of venom (37, 28, Orc:1) a +0 war axe of freezing (40, 29, Orc:1) a +0 whip (41, 29, Orc:1) a +0 short sword of protection a +0 halberd a +0 plate armour (52, -2, Orc:1) a +0 short sword a +0 leather armour (54, -5, Orc:1) a +0 whip (55, -3, Orc:1) a +0 dagger (58, -2, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Geonuala's Magic Scroll Shop a scroll of poison (66 gold) a scroll of enchant armour (124 gold) a scroll of teleportation (49 gold) a scroll of immolation (66 gold) a scroll of poison (66 gold) a scroll of immolation (66 gold) [Shop] Ulam Pauciy's Magic Scroll Emporium a scroll of vulnerability (66 gold) a scroll of identify (33 gold) a scroll of amnesia (66 gold) a scroll of teleportation (49 gold) a scroll of amnesia (66 gold) 2 scrolls of enchant armour (248 gold) a scroll of teleportation (49 gold) a scroll of fog (66 gold) [Shop] Etzalalo's Antique Armour Shop a +0 chain mail (186 gold) the +2 tower shield of Woogif {rElec rF+ Regen+ Slay-6} (558 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). a +0 leather armour (62 gold) a +0 scale mail (124 gold) a +0 ring mail (124 gold) an orb of mayhem (279 gold) a +0 pair of gloves (139 gold) [Shop] Kiseses's Antique Weapon Boutique a +0 glaive (320 gold) a +0 broad axe (288 gold) a +0 orcbow (128 gold) a +0 eveningstar (864 gold) a +0 shortbow (96 gold) a +0 long sword (112 gold) a +0 club (16 gold) a +0 arbalest (240 gold) a +0 mace (96 gold) (0, 0, Orc:2) a +0 dagger a +0 leather armour (0, 1, Orc:2) a +0 club (1, 2, Orc:2) a +0 mace a +0 plate armour a +0 hand axe (2, -13, Orc:2) a +0 hand axe a +0 chain mail (3, -13, Orc:2) a +0 dagger a +0 robe (3, -11, Orc:2) a +0 trident (3, -1, Orc:2) a +0 short sword (3, 4, Orc:2) a +0 whip (4, -1, Orc:2) a +0 war axe a +0 chain mail (4, 1, Orc:2) a +0 whip (7, 6, Orc:2) a +0 dagger a +0 robe (7, 12, Orc:2) a +0 dagger a +0 robe (8, 11, Orc:2) a +2 long sword of freezing a +0 chain mail (10, 3, Orc:2) a +0 dagger (10, 4, Orc:2) a +0 dagger a +0 robe (11, 2, Orc:2) a +0 robe a +0 dagger (14, 9, Orc:2) a +0 scale mail a +0 club (15, 18, Orc:2) a +0 leather armour a +0 dagger (16, 18, Orc:2) a +0 chain mail a +0 club a +0 chain mail a +1 dire flail of protection (17, 21, Orc:2) a +0 dagger (18, -7, Orc:2) a book of Minor Magic (19, 12, Orc:2) a +0 short sword (19, 24, Orc:2) a +0 ring mail a +0 hand axe (19, 32, Orc:2) a +0 hand axe a +0 leather armour (20, -14, Orc:2) a +0 dagger a +0 robe (20, -7, Orc:2) a +0 rapier a +0 robe (20, 20, Orc:2) a +0 dagger a +0 robe a +0 falchion (20, 31, Orc:2) a +2 hand axe of flaming (21, -13, Orc:2) a +0 robe (21, 20, Orc:2) a +0 falchion of electrocution a +0 scale mail a +0 club a +0 ring mail (21, 21, Orc:2) a +0 trident (21, 22, Orc:2) a +0 robe a +0 dagger a +0 scale mail a +0 war axe (21, 31, Orc:2) a +0 hand axe a +0 ring mail (21, 32, Orc:2) a +0 club (22, -15, Orc:2) a +0 robe (22, -13, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (22, -12, Orc:2) a +0 robe (22, 33, Orc:2) a +0 club a +0 halberd a +1 orcbow of draining a +0 chain mail (23, 32, Orc:2) a +0 dagger a +0 robe (24, -16, Orc:2) a +0 falchion (24, -7, Orc:2) a +0 long sword a +0 robe a +1 hat a +1 hat a +0 robe (24, 33, Orc:2) a +0 whip a +0 leather armour (25, -16, Orc:2) a +0 mace (25, -7, Orc:2) a +1 hat a +2 hat a +0 robe (25, 6, Orc:2) a +0 chain mail a +0 battleaxe (26, 7, Orc:2) a +0 leather armour a +0 trident (26, 8, Orc:2) a +0 plate armour a +0 halberd a +0 chain mail a +0 hand axe (26, 9, Orc:2) a +0 leather armour a +0 flail a +0 leather armour a +0 short sword a +0 flail (27, -16, Orc:2) a +0 hand axe (27, 8, Orc:2) a +0 chain mail a +0 dire flail a +0 scale mail a +0 dagger (28, -16, Orc:2) a +0 mace (28, 10, Orc:2) a +0 robe a +0 dagger (29, 10, Orc:2) a +0 chain mail a +2 battleaxe of draining (29, 11, Orc:2) a +0 chain mail a +0 war axe (29, 12, Orc:2) a +0 ring mail a +0 battleaxe (30, 9, Orc:2) a +0 ring mail a +0 flail a +0 plate armour a +0 war axe (30, 11, Orc:2) a +0 short sword (31, 8, Orc:2) a +0 plate armour a +0 short sword a +0 trident (31, 9, Orc:2) a +0 scale mail a +0 flail (32, 3, Orc:2) a +0 leather armour a +0 club (32, 7, Orc:2) a +0 short sword (32, 8, Orc:2) a +0 trident (33, 6, Orc:2) a +0 ring mail a +0 hand axe (33, 7, Orc:2) a +0 chain mail a +0 hand axe (35, 6, Orc:2) a +0 robe a +0 dagger (36, -5, Orc:2) a +0 hand axe (36, -4, Orc:2) a +0 robe a +0 dagger (37, -5, Orc:2) a +0 trident (38, -4, Orc:2) a +0 ring mail a +0 short sword (39, -1, Orc:2) a +0 hand axe (47, 2, Orc:2) a +0 chain mail a +0 flail a +0 chain mail a +0 battleaxe (47, 3, Orc:2) a +0 club (47, 5, Orc:2) a +0 scale mail a +0 hand axe (48, 4, Orc:2) a +0 leather armour a +0 hand axe a +0 hand axe of venom (48, 8, Orc:2) a +0 battleaxe a +0 plate armour (49, 9, Orc:2) a +0 dagger of venom a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 potions of attraction (1, 0, Lair:1) 2 scrolls of enchant weapon a scroll of noise (3, 1, Lair:1) a scroll of immolation (5, 17, Lair:1) the +4 scimitar of Patience {drain, rN+} rN+: It protects you from negative energy. (6, 21, Lair:1) a +0 quarterstaff (7, 18, Lair:1) a +0 ring mail (9, 20, Lair:1) a +0 scale mail (14, 17, Lair:1) the ring of Tuwit {^Drain MP+9 Int+2 Stlth+} [ring of magical power] ^Drain: It drains your maximum health when unequipped. MP+9: It affects your magic capacity (+9). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (15, 16, Lair:1) a ring of magical power (16, 51, Lair:1) a +0 falchion (17, 22, Lair:1) a scarab talisman a maw talisman a quill talisman 4 potions of moonshine (21, 4, Lair:1) a book of the Senses (36, 23, Lair:1) the +9 chain mail "Oziadgha" {rPois rF- rC+ Dex+8} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Dex+8: It affects your dexterity (+8). (40, 8, Lair:1) a +0 leather armour (48, 47, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (5, -9, Lair:2) the +0 long sword "Myri" {venom, rF+} rF+: It protects you from fire. (21, 8, Lair:2) a +0 morningstar (43, -38, Lair:2) a +0 ring mail (44, -21, Lair:2) 3 stones (45, -20, Lair:2) a +0 robe (55, 8, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (11, 1, Lair:3) a +0 quarterstaff (12, -32, Lair:3) a +0 quarterstaff (14, -5, Lair:3) a +0 dagger (28, -33, Lair:3) a staff of earth (32, -26, Lair:3) a +0 morningstar (38, -38, Lair:3) a +0 spear (44, -21, Lair:3) a +0 hand axe (48, -32, Lair:3) a +0 lajatang Level 4 of the Lair of Beasts [Shop] Dasud's Book Boutique a Codex of Conductivity (1000 gold) a book of Iron (950 gold) a book of Callings (700 gold) the Monograph on the Helpful Vertex (1150 gold) Spells Type Level a - Iskenderun's Mystic Blast Conjuration/Translocation 4 b - Martyr's Knell Necromancy/Summoning 4 c - Passage of Golubria Translocation 4 d - Haunt Necromancy/Summoning 7 a There-And-Back Book (900 gold) Sif Muna's Discourse on Jinxing and the Snowflakes (750 gold) Spells Type Level a - Slow Hexes 1 b - Jinxbite Hexes 2 c - Sigil of Binding Hexes 3 d - Hoarfrost Cannonade Ice/Forgecraft 5 the Papyrus of Rubedo and the Dragon (1200 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Leda's Liquefaction Alchemy/Earth 4 c - Forge Blazeheart Golem Fire/Forgecraft 4 d - Alistair's Intoxication Alchemy 5 e - Yara's Violent Unravelling Hexes/Alchemy 5 a Treatise on Traps (750 gold) a book of Death (1100 gold) a book of Battle (1100 gold) (0, 0, Lair:4) a potion of moonshine (6, -36, Lair:4) a +0 spear (11, 13, Lair:4) the +6 dagger of Loufiaq {venom, rElec rPois Str+4 Int-4} rElec: It insulates you from electricity. rPois: It protects you from poison. Str+4: It affects your strength (+4). Int-4: It affects your intelligence (-4). (22, -30, Lair:4) a +0 whip (22, -19, Lair:4) a +1 short sword of venom (45, -26, Lair:4) a +0 spear Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 spear (0, 1, Lair:5) a +2 short sword of venom a +1 robe of fire resistance a +0 buckler (2, -11, Lair:5) 6 gold pieces a +0 dagger a +0 robe (3, -2, Lair:5) 5 stones 12 gold pieces (5, -7, Lair:5) a +0 short sword a +0 robe a +0 buckler (6, 4, Lair:5) a +1 short sword of speed a +0 robe (6, 5, Lair:5) a +0 rapier a +0 robe (6, 6, Lair:5) 5 stones a potion of curing 13 gold pieces (7, 5, Lair:5) an amulet of magic regeneration a +0 rapier a +0 robe (8, -48, Lair:5) a +0 spear 7 stones (8, 4, Lair:5) a +0 dagger a +0 robe (8, 6, Lair:5) 4 stones (9, -7, Lair:5) 5 gold pieces (12, -5, Lair:5) 5 gold pieces (12, -4, Lair:5) 4 gold pieces (13, -3, Lair:5) 3 gold pieces (16, -29, Lair:5) a +0 spear a +0 buckler (16, -1, Lair:5) 14 gold pieces (18, -44, Lair:5) 8 gold pieces (23, -25, Lair:5) a +0 dagger a +0 robe (44, -21, Lair:5) a +0 leather armour (48, -27, Lair:5) a staff of alchemy (unseen) (56, -48, Lair:5) a +0 plate armour (58, -46, Lair:5) 8 gold pieces