Dungeon Crawl Stone Soup version 0.35-a0-1042-g0e494529f6 (webtiles) character file. Game seed: 15946676920882726475 2607 rypofalem the Thaumaturge (level 9, 0/45 HPs) Began as a Deep Elf Fire Elementalist on Sept 16, 2026. Was a Follower of Vehumet. Shot with a sling bullet by Joseph (13 damage) ... on level 8 of the Dungeon on Sept 18, 2026. The game lasted 00:37:34 (7975 turns). rypofalem the Thaumaturge (DEFE) Turns: 7975, Time: 00:37:35 Health: 0/45 AC: 3 Str: 5 XL: 9 Next: 33% Magic: 16/24 EV: 15 Int: 25 God: Vehumet [*.....] Gold: 298 SH: 5 Dex: 27 Spells: 11/27 levels left rFire . . . (100%) m - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) i - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... o - amulet "Tuwikoy" {Reflect +Blink Dex+6 SH+5} Stlth +++ d - +6 ring of dexterity HPRegen 0.27/turn k - ring of wizardry MPRegen 0.38/turn %: reflection, wizardry (x1) @: hasted, very quick A: magic regeneration a: Renounce Religion (0%), Evoke Blink (28%) You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Sewer. You collected 298 gold pieces. Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Skills: - Level 5.0 Dodging - Level 2.4 Stealth + Level 9.6 Spellcasting - Level 7.4 Conjurations - Level 2.0 Hexes - Level 2.0 Translocations - Level 8.2 Fire Magic You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Foxfire Conj/Fire 100% 2x1d9 1% 1 i - Inner Flame Hex/Fire 37% N/A 1% 3 m - Mephitic Cloud Conj/Alch/Air 24% N/A 2% 3 s - Scorch Fire 100% 2d9 1% 2 v - Volatile Blastmotes Fire/Tloc 74% 2d16 1% 3 w - Flame Wave Conj/Fire 50% 2d12 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Searing Ray Conj 98% 2d8 1% 2 Poisonous Vapours Alch/Air 48% 1d2 2% 1 Soul Splinter Necr 48% N/A 2% 1 Sublimation of Blood Necr 12% N/A 3% 2 Frozen Ramparts Ice 24% 1d4 6% 3 Dimensional Bullseye Hex/Tloc 11% N/A 9% 4 Passage of Golubria Tloc 22% N/A 9% 4 Petrify Alch/Erth 6% N/A 21% 4 Borgnjor's Revivificati Necr 6% N/A 100% 8 Inventory: Hand Weapons f - a +0 short sword g - a +0 dagger j - a +1 whip of electrocution l - a +0 lajatang m - a +2 dagger of venom (weapon) Missiles b - 17 stones n - 8 poisoned darts Armour a - a +0 robe (worn) i - a +0 cloak (worn) Magical Staves p - a staff of necromancy {!a} Jewellery d - a +6 ring of dexterity (worn) e - a +6 ring of strength k - a ring of wizardry (worn) o - the amulet "Tuwikoy" (worn) {Reflect +Blink Dex+6 SH+5} (You found it on level 4 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. +Blink: It lets you blink. Dex+6: It affects your dexterity (+6). SH+5: It affects your SH (+5). q - a +6 ring of strength Talismans c - a quill talisman {!P} h - a maw talisman {!P} Wands c - a wand of iceblast (5) b - a wand of light (1) Scrolls t - 5 scrolls of teleportation {@r2} b - a scroll of blinking g - 2 scrolls of fog N - a scroll of noise w - a scroll of enchant weapon c - a scroll of silence {unknown} V - a scroll of vulnerability f - 2 scrolls of fear Potions g - a potion of magic f - a potion of brilliance {unknown} j - 2 potions of moonshine {unknown} w - 3 potions of heal wounds {@q2} i - 2 potions of invisibility h - 3 potions of haste {@q3} k - 2 potions of ambrosia {unknown} r - a potion of resistance C - a potion of cancellation n - 2 potions of might {unknown} l - 2 potions of attraction {unknown} o - a potion of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Sewer (visited) Lair: D:8-11 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:8 Joseph ...............#.#.#.#.# #.# ^..^............#.#.#.#.#.#. ...^.......##....#.#.#.#.#.. ..^.^......##.....#.#.#.#... .^.........##.....ℓ#.#.#.... .^..............§§@.#.#..... ^..............§§§●..#...... ....^.........§§§§●......... ...^^.##......§@§§.......... ..... #........§.........## .... #...........>.###### ... #...........)## .. #...........)# Y ########....)# #####)###### #......####### ######.#...... You could see Joseph (inner flame, combustible, ally target). Message History The orc wizard flickers and vanishes! You conjure some foxfire! You can't see any susceptible monsters within range! You can't see any susceptible monsters within range! The foxfire burns something but does no damage. The foxfire burns something. You conjure some foxfire! The foxfire burns something! The foxfire burns the invisible orc wizard. You conjure some foxfire! The foxfire burns something but does no damage. You can't see any susceptible monsters within range! Press: ? - help, v - describe, . - travel Here: an invisible orc wizard The floor. Okay, then. Unknown command. You can't see any susceptible monsters within range! Saving game... please wait. Welcome back, rypofalem the Deep Elf Fire Elementalist. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Unknown command. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs your foxfire. The flame wave engulfs the invisible orc wizard! Vehumet accepts your kill. You feel a bit more experienced. (Press . to intensify the flame waves.) You hear a loud, deep croak! You stop channelling waves of flame. You start resting. Magic restored. Found a curved bronze wand. Things that are here: a +0 dagger; a +0 robe; an orc corpse You see here a +0 short sword. Things that are here: a +0 mace; an orc corpse Things that are here: a +0 short sword; a +0 flail; an orc corpse There is a stone staircase leading down here. c - a scroll labelled QYMA RAUMACK b - a wand of light (1) You encounter a bullfrog. You encounter a yak. The bullfrog leaves your sight. Unknown command. You encounter Joseph, a Mercenary. He is wielding a +0 sling, wearing a +2 ring mail of poison resistance and carrying a +3 quarterstaff of holy wrath. Joseph shouts! Okay, then. Okay, then. You conjure some foxfire! Joseph shoots a sling bullet. You block the sling bullet with an invisible shield... and reflect it back! The sling bullet hits Joseph! Aiming: Inner Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: Joseph, wielding a +0 sling, wearing a +2 ring mail of poison resistance and carrying a +3 quarterstaff of holy wrath (moderately wounded, ally target, chance to affect: 76%) Joseph is filled with an inner flame. The foxfire burns Joseph but does no damage. Joseph is moderately wounded. You conjure some foxfire! The foxfire burns Joseph but does no damage. Joseph is moderately wounded. Joseph shoots a sling bullet. The sling bullet hits you!! You are too injured to fight recklessly! You feel yourself speed up. The foxfire burns Joseph. Flame seeps out of Joseph. Joseph is moderately wounded. The foxfire burns Joseph. Flame seeps out of Joseph. Joseph is moderately wounded. You are too injured to fight recklessly! Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Joseph is engulfed in blazing flames. Flame seeps out of Joseph. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns Joseph. Flame seeps out of Joseph. Joseph is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns Joseph but does no damage. Joseph is heavily wounded. The foxfire burns Joseph but does no damage. Joseph is heavily wounded. Joseph is engulfed in blazing flames. Flame seeps out of Joseph. Joseph shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * It's so over! Flames lash Joseph. Flame seeps out of Joseph. Joseph is severely wounded. Joseph's fire resistance burns away. The foxfire burns Joseph but does no damage. Joseph is severely wounded. Joseph is engulfed in blazing flames. Flame seeps out of Joseph. Joseph shoots a sling bullet. The sling bullet hits you! You die... Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 2 3 5 6 7 | 7.4 Fire Magic | 4 5 6 7 8 | 8.2 Spellcasting | 4 7 9 | 9.6 Hexes | 2 | 2.0 Translocations | 2 | 2.0 Dodging | 5 | 5.0 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 7 | 2 || 9 Melee: Dagger | | 7 | 2 || 9 Cast: Foxfire | 81 | 131 | 179 || 391 Scorch | | 15 | 45 || 60 Volatile Blastmot | | 3 | 3 || 6 Inner Flame | | | 1 || 1 Flame Wave | | | 1 || 1 Drink: Haste | | | 1 || 1 Read: Identify | 1 | 4 | 1 || 6 Teleportation | | 1 | || 1 Fear | | 1 | || 1 Blinking | | 1 | || 1 Vulnerability | | 1 | || 1 Fog | | | 1 || 1 Enchant weapon | | | 1 || 1 Revelation | | | 1 || 1 Amnesia | | | 1 || 1 Armour: Robe | 4 | 5 | 15 || 24 Dodge: Dodged | 2 | 14 | 12 || 28 Block: Other | | | 2 || 2 Reflection | | | 1 || 1 Levels and vault maps discovered: D:1: matt_arrival_debris, layout_basic D:2: layout_loops_ring, dilly_ecumenical_altar_fadedgnrine, uniq_jessica D:3: layout_basic, kennysheep_generic_room_16, kennysheep_generic_room_7 D:4: layout_cave_pools, portal_sewer_entry_e, guppyfry_early_lair_pool D:5: layout_basic, nicolae_overflow_rhomboverflow, nicolae_overflow_four_feature_corners, minmay_temple_entry_glassed_door, chequers_avenue, uniq_edmund D:6: layout_basic D:7: nicolae_cairo_tiling, layout_loops_cross, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_b, chequers_serial_rivers_small_a, uniq_menkaure D:8: layout_basic, serial_shops, shop, minmay_holes, chequers_serial_rivers_small_3, dk_noncrumbling_3, nicolae_the_louvre, uniq_joseph, uniq_pikel Temple: nicolae_temple_superstar Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rypofalem the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 142 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 225 | D:1 | Reached skill level 2 in Conjurations 428 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 843 | D:1 | Reached skill level 4 in Fire Magic 1024 | D:2 | Encountered Jessica 1027 | D:2 | Killed Jessica 1331 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 1392 | D:2 | Reached skill level 4 in Spellcasting 1461 | D:2 | Learned a level 2 spell: Scorch 1465 | D:2 | Learned a level 3 spell: Inner Flame 1469 | D:2 | Learned a level 3 spell: Volatile Blastmotes 1839 | D:2 | Found a faded altar of an unknown god. 1846 | D:2 | Faded altar: Gozag, Nemelex Xobeh, Cheibriados 2142 | D:3 | Encountered a bullfrog 2147 | D:3 | Killed a bullfrog 2148 | D:3 | Reached skill level 2 in Hexes 2148 | D:3 | Reached skill level 2 in Translocations 2148 | D:3 | Reached XP level 5. HP: 21/28 MP: 4/13 2240 | D:2 | Reached skill level 3 in Conjurations 2666 | D:3 | Reached skill level 5 in Fire Magic 2760 | D:3 | Reached XP level 6. HP: 32/32 MP: 10/14 2781 | D:3 | Identified a potion of resistance 3272 | D:4 | Reached skill level 4 in Conjurations 3311 | D:4 | Learned a level 4 spell: Flame Wave 3435 | D:4 | Found a glowing drain. 3440 | Sewer | Entered a sewer 3726 | Sewer | Reached skill level 6 in Fire Magic 3838 | Sewer | Reached skill level 5 in Conjurations 3842 | Sewer | Reached XP level 7. HP: 36/36 MP: 10/15 4280 | D:4 | Identified the amulet "Tuwikoy" {Reflect +Blink Dex+6 SH+5} 4487 | D:4 | Reached skill level 6 in Conjurations 4683 | D:4 | Reached skill level 7 in Fire Magic 4758 | D:5 | Entered Level 5 of the Dungeon 4836 | D:5 | Reached XP level 8. HP: 41/41 MP: 11/16 4945 | D:5 | Encountered Edmund 5037 | D:5 | Reached skill level 7 in Conjurations 5058 | D:5 | Reached skill level 8 in Fire Magic 5221 | D:5 | Found a staircase to the Ecumenical Temple. 5221 | D:5 | Found a statue of an orb of winter. 5222 | D:5 | Found a statue of an orb of winter. 5233 | Temple | Entered the Ecumenical Temple 5294 | Temple | Upgraded the game from 0.35-a0-1030-gd5a8bc16ac to | 0.35-a0-1042-g0e494529f6 5294 | Temple | Became a worshipper of Vehumet 5294 | Temple | Offered knowledge of Shock by Vehumet. 5350 | D:5 | Found a shimmering altar of Xom. 5418 | D:5 | Reached skill level 3 in Dodging 5513 | D:5 | Found an ornate altar of the Wu Jian Council. 5677 | D:5 | Killed Edmund 5678 | D:5 | Reached skill level 5 in Spellcasting 5951 | D:6 | It's so over! 9/41 6070 | D:5 | We're so back! 6172 | D:6 | Reached skill level 4 in Dodging 6395 | D:6 | Reached skill level 6 in Spellcasting 6397 | D:6 | Reached skill level 5 in Dodging 6484 | D:6 | Reached skill level 7 in Spellcasting 6484 | D:6 | Reached XP level 9. HP: 45/45 MP: 16/21 6502 | D:6 | Learned a level 3 spell: Mephitic Cloud 6764 | D:6 | Reached * piety under Vehumet 6957 | D:7 | Reached skill level 8 in Spellcasting 7253 | D:7 | Encountered Menkaure 7260 | D:7 | Killed Menkaure 7261 | D:7 | Reached skill level 9 in Spellcasting 7964 | D:8 | Encountered Joseph 7975 | D:8 | It's so over! 13/45 7975 | D:8 | Shot with a sling bullet by Joseph Vanquished Creatures 2 steam dragons Menkaure (D:7) Edmund (D:5) A water moccasin (D:5) An ice beast (D:5) An ogre (D:5) A centaur (D:5) 2 phantoms A kobold brigand (Sewer) 2 brain worms (Sewer) 2 bullfrogs 3 scorpions A bes kemwar (D:6) A howler monkey (D:5) 5 bombardier beetles 3 hounds 3 jellies An orc priest (D:6) A gnoll bouda (D:6) Jessica (D:2) A clockroach (D:4) 5 iguanas 3 orc wizards 7 gnolls 8 adders 7 river rats (Sewer) A shadow imp (D:6) 3 white imps 2 ufetubi (D:4) 2 ribbon worms A dart slug (D:2) 10 endoplasms 6 hobgoblins 11 jackals 25 orcs 4 quokkas 11 ball pythons 5 bats 9 frilled lizards 10 goblins 7 kobolds 13 rats 185 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8190 | 7667 | 523 | 693 | 4924 | 10 | 819.0 | Dungeon | 7145 | 6636 | 509 | 637 | 4434 | 8 | 893.1 | Temple | 71 | 57 | 14 | 0 | 0 | 1 | 71.0 | Sewer | 973 | 973 | 0 | 56 | 490 | 1 | 973.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1235 daAuts D:5: 1187 daAuts D:1: 1035 daAuts D:3: 1000 daAuts Sewer: 973 daAuts D:7: 834 daAuts D:6: 811 daAuts D:4: 798 daAuts D:8: 244 daAuts Temple: 71 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2909 | 816 | 21.9 | 157 | 28 | 15.1 +---------+---------+-------+---------+---------+------- D:1 | 48 | 0 | 0.0 | 33 | 0 | 0.0 D:2 | 82 | 37 | 31.1 | 25 | 1 | 3.8 D:3 | 225 | 4 | 1.7 | 26 | 3 | 10.3 D:4 | 396 | 12 | 2.9 | 28 | 1 | 3.4 D:5 | 863 | 168 | 16.3 | 15 | 1 | 6.2 D:6 | 863 | 0 | 0.0 | 20 | 0 | 0.0 D:7 | 202 | 175 | 46.4 | 4 | 1 | 20.0 D:8 | 230 | 0 | 0.0 | 6 | 0 | 0.0 Sewer | 0 | 420 | 100.0 | 0 | 21 | 100.0 +---------+---------+-------+---------+---------+------- Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 372.5 Dungeon | 88.6 | 88.6 | N/A | N/A | 88.7 | 413.1 Sewer | 11.4 | 11.4 | N/A | N/A | 11.3 | 420.0 +-------+-------+-------+-------+-------+----------------------