rypofalem Level 1 of the Dungeon [Shop] Fadduy's Jewellery Shoppe an amulet of faith (unknown) (560 gold) a ring of flight (unknown) (245 gold) a ring of flight (unknown) (245 gold) a ring of protection from cold (350 gold) a ring of magical power (unknown) (280 gold) an amulet of chemistry (unknown) (420 gold) a +4 ring of slaying (unknown) (504 gold) a ring of protection from fire (unknown) (350 gold) (0, 37, D:1) a rat corpse (skeletalised by now) (6, 7, D:1) a ball python corpse (skeletalised by now) (6, 28, D:1) a +1 leather armour of willpower (17, 2, D:1) a +0 short sword (20, 0, D:1) a +0 club a goblin skeleton (25, 1, D:1) a ball python skeleton (26, -1, D:1) a +0 dagger (27, 26, D:1) a +0 ring mail (28, -5, D:1) a +0 mace (32, -2, D:1) a +0 mace (32, 5, D:1) a frilled lizard corpse (skeletalised by now) (40, 4, D:1) a +0 whip (41, 11, D:1) a +0 whip (42, 32, D:1) a hobgoblin corpse (skeletalised by now) (48, 35, D:1) a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an inkwell talisman {!P} (5, 34, D:2) a +0 hand axe (10, 17, D:2) a +0 mace (25, 37, D:2) a +0 dagger (33, 12, D:2) a rat skeleton (50, 7, D:2) a +0 quarterstaff (57, 29, D:2) a +0 ring mail Level 3 of the Dungeon (1, 20, D:3) a +0 leather armour (2, 8, D:3) a +0 hand axe (5, 42, D:3) a +0 club (6, 27, D:3) a +0 scale mail (11, 24, D:3) a bat skeleton (12, 28, D:3) a quokka skeleton (14, 9, D:3) a frilled lizard skeleton (15, 9, D:3) a +0 flail (16, 3, D:3) a +0 whip a +0 robe (16, 4, D:3) a +0 whip a gnoll skeleton (17, 6, D:3) a hobgoblin skeleton (19, 16, D:3) a +0 spear (24, 29, D:3) a +0 chain mail (29, 5, D:3) a +0 club a gnoll corpse (skeletalised by now) (31, 40, D:3) a medusa talisman {!P} Level 4 of the Dungeon (1, -11, D:4) a +0 club a goblin skeleton (10, 26, D:4) a +0 leather armour (14, 25, D:4) a +0 war axe (17, -5, D:4) a jackal corpse (skeletalised by now) (18, -5, D:4) a jackal skeleton (18, -4, D:4) a +0 short sword (21, 30, D:4) a +0 halberd (21, 37, D:4) a +0 hand axe (22, 31, D:4) a +0 trident a +0 scale mail (29, 37, D:4) a +0 dagger (33, 34, D:4) a +0 giant club (37, -6, D:4) a +0 spear (38, 17, D:4) a hobgoblin skeleton (46, 3, D:4) a +0 hand axe a +0 dagger an orc skeleton (50, 0, D:4) a +0 club a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 rapier a +0 leather armour (4, 6, D:5) a +0 shortbow a centaur skeleton (6, 15, D:5) a +0 dagger (10, -1, D:5) a +0 dagger (19, -1, D:5) a +0 ring mail (24, -6, D:5) a +0 spear (25, -10, D:5) a scroll of noise (25, -9, D:5) a +0 spear (33, 32, D:5) a +0 scale mail (34, -6, D:5) a +0 whip (39, 17, D:5) a +0 hand axe a +0 ring mail (43, 3, D:5) an orb of energy (43, 14, D:5) a +0 hand axe an orc skeleton (44, 16, D:5) a +0 mace a +0 leather armour (45, 16, D:5) a +0 short sword (45, 19, D:5) a +0 hand axe a +0 ring mail an orc skeleton Level 6 of the Dungeon (4, 5, D:6) a +0 club (4, 6, D:6) a +0 whip (4, 7, D:6) a +0 club a +0 leather armour (4, 8, D:6) a +0 spear (5, 8, D:6) a +0 whip (16, -3, D:6) a +0 robe (17, -7, D:6) a +0 trident a +0 plate armour (17, -5, D:6) a +0 club a +0 leather armour (19, -8, D:6) a +0 trident (27, 8, D:6) a +0 dagger a +0 robe (28, -16, D:6) a +1 war axe of freezing (29, 8, D:6) a +0 short sword (30, 0, D:6) a potion of mutation (30, 8, D:6) a +0 mace a +0 plate armour an orc corpse (skeletalised by now) (32, 8, D:6) a potion of enlightenment (37, 20, D:6) a +0 sling (48, 17, D:6) a +0 club a +0 ring mail (50, -13, D:6) a +0 robe (53, -2, D:6) a +0 short sword (56, -13, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Gossuf's General Store a sack of spiders (520 gold) a potion of heal wounds (104 gold) a parchment of Scorch (75 gold) a +0 robe (11 gold) a parchment of Searing Ray (75 gold) a scroll of enchant weapon (97 gold) [Shop] Vitayhe's Specific Store a +0 robe (13 gold) [Shop] Soopyhur's Antique Armour Shoppe a +2 robe of willpower (483 gold) a +0 plate armour (486 gold) a +0 robe (24 gold) a +0 leather armour (54 gold) the +2 robe of Ygaam {-Tele rElec rPois Regen+} (596 gold) -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +0 leather armour (54 gold) a +0 robe (24 gold) the +0 troll leather armour of the Yeti {^Contam Regen+ Int+3 Dex+3} (783 gold) ^Contam: It causes magical contamination when unequipped. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. [Shop] Fuweudid's Antique Weapon Emporium a +0 flail (112 gold) a +0 mace (96 gold) a +0 heavy eveningstar (1619 gold) a +0 whip of venom (160 gold) a +0 club (16 gold) a +0 great mace (320 gold) a +2 dagger of venom (460 gold) a +0 spear (96 gold) [Shop] Wamuotzung's Antique Weapon Emporium a +0 mace (78 gold) a +0 short sword (78 gold) a +0 whip (65 gold) a +0 heavy hand axe (192 gold) a +0 scimitar (156 gold) the +9 orcbow of Renon {elec, SInv} (1721 gold) SInv: It lets you see invisible. It cannot be enchanted further. a +0 falchion (78 gold) a +0 mace (78 gold) a +1 spectral quarterstaff (507 gold) a +0 long sword (91 gold) (0, 0, D:7) a scroll of noise (9, 26, D:7) a parchment of Volatile Blastmotes (10, 19, D:7) a +0 club (11, 18, D:7) the +6 leather armour of a gutter gulch {Harm Rampage Will- Int+3} Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (11, 19, D:7) a +0 club a +0 leather armour (11, 20, D:7) a +0 whip (12, 18, D:7) a +1 whip of flaming (14, 9, D:7) a +0 leather armour (21, 15, D:7) a +0 short sword (22, 32, D:7) 4 large rocks (27, 23, D:7) a +0 dagger a +0 robe (35, 39, D:7) a +0 ring mail (59, 23, D:7) a +0 barding Level 8 of the Dungeon (0, 0, D:8) a parchment of Magic Dart (2, -12, D:8) a +0 mace (10, -9, D:8) a parchment of Maxwell's Portable Piledriver (19, -18, D:8) a +0 robe (24, 0, D:8) a +0 helmet (25, -32, D:8) a +0 club (26, -33, D:8) a +0 club (26, -32, D:8) a +2 hand axe of venom (26, -31, D:8) a +0 mace a +0 plate armour (27, -31, D:8) a +0 flail (30, -34, D:8) a +0 shortbow (31, -11, D:8) an orb of pyromania (35, -2, D:8) a +0 ring mail (37, -23, D:8) a +0 mace a +0 short sword a +0 leather armour (39, -28, D:8) a +0 flail (39, -3, D:8) a +0 leather armour (39, 0, D:8) a +0 hand axe (40, -3, D:8) a +0 orcbow (40, -2, D:8) a +1 spear of freezing (41, -4, D:8) a +0 club (41, -3, D:8) a +0 whip a +0 leather armour (42, -3, D:8) a +0 whip (45, -19, D:8) a +0 sling of freezing a +0 quarterstaff a +1 leather armour of fire resistance (51, -13, D:8) a +0 partisan (58, -11, D:8) a parchment of Ensorcelled Hibernation Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (3, 33, D:9) a +0 dagger (3, 34, D:9) a +0 dagger a +0 short sword (3, 35, D:9) a +0 short sword (4, 20, D:9) a +0 hand axe (4, 33, D:9) a +0 whip (5, 20, D:9) a +0 dagger a +0 scale mail (5, 35, D:9) a +0 dagger (5, 36, D:9) a +0 dagger (6, 22, D:9) a +0 dagger a +0 robe (16, 24, D:9) a +0 short sword (17, 24, D:9) a +0 short sword (17, 25, D:9) a +0 dagger (19, 5, D:9) a +0 spear (19, 21, D:9) a +0 dagger (26, 1, D:9) a +0 club (31, 23, D:9) a +0 shortbow (41, 11, D:9) a +0 halberd a +0 robe (43, 8, D:9) a +5 dagger of freezing a +0 robe a +0 dagger a +0 robe (44, 10, D:9) a +4 morningstar a +0 robe (53, 15, D:9) a +0 dagger (54, 15, D:9) a +0 dagger (54, 16, D:9) a +0 whip (54, 34, D:9) a +0 shortbow (54, 37, D:9) a +0 hand axe (55, 15, D:9) a +0 short sword (55, 37, D:9) a +0 morningstar a +0 leather armour (56, 15, D:9) a +0 short sword (56, 37, D:9) a +0 glaive a +0 chain mail (58, 18, D:9) a +0 club a +0 leather armour Level 10 of the Dungeon (2, -23, D:10) a +0 robe (7, 4, D:10) a +0 dagger a +0 robe (7, 5, D:10) a +0 dagger a +0 robe (7, 6, D:10) a +3 whip (15, -21, D:10) a +0 dagger a +0 robe (16, -20, D:10) a +0 dagger a +0 robe (19, -23, D:10) a +2 dagger of electrocution the +1 robe "Cussutiwo" {rPois Will+ Regen+} rPois: It protects you from poison. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (26, -22, D:10) a +0 short sword (32, -11, D:10) a +0 robe (34, -29, D:10) a +0 giant club a +0 giant club (38, -36, D:10) a +0 ring mail (42, -12, D:10) a +0 mace (44, -23, D:10) a +0 dagger a +0 robe a +0 club a +0 leather armour (45, -23, D:10) a +0 flail (53, -29, D:10) a medusa talisman {!P} Level 11 of the Dungeon (4, 1, D:11) 4 poisoned darts (5, 3, D:11) a +0 club a +0 ring mail (5, 4, D:11) a +0 dagger a +0 robe (6, 3, D:11) a +0 club a +0 flail a +0 leather armour an orc corpse (6, 4, D:11) a +0 hand axe a +0 scale mail a human corpse (6, 5, D:11) a +0 flail a +0 scale mail a +0 short sword (7, 2, D:11) a +0 dagger a +0 robe (7, 4, D:11) a +0 dagger a +0 hand axe a +0 scale mail a +0 short sword an orc corpse an orc corpse (7, 5, D:11) a +0 hand axe a +0 leather armour (8, 4, D:11) a +0 flail (8, 10, D:11) a +0 short sword (17, 9, D:11) a +1 dagger of draining (unseen) (19, 3, D:11) a +4 ring of protection a +0 flail a +0 chain mail (19, 5, D:11) a +0 dagger a +0 robe the Ecumenical Temple