s1rlancerlott Level 1 of the Dungeon (9, -8, D:1) a bat skeleton (18, -12, D:1) 6 poisoned darts (25, 18, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (26, -9, D:1) a frilled lizard skeleton (27, -16, D:1) a +0 short sword a kobold skeleton (27, 2, D:1) a +0 club (27, 3, D:1) a jackal skeleton (27, 4, D:1) a jackal skeleton (28, 1, D:1) a jackal skeleton (29, -16, D:1) a +0 short sword (30, 0, D:1) a bat skeleton (38, -30, D:1) a +0 club a goblin corpse (skeletalised by now) (38, -29, D:1) a ball python skeleton (38, -19, D:1) a quill talisman (50, -18, D:1) a hobgoblin skeleton Level 2 of the Dungeon (5, -12, D:2) 3 poisoned darts (11, 1, D:2) a hobgoblin skeleton (11, 2, D:2) a +1 dagger of protection a kobold skeleton (14, 2, D:2) a hobgoblin skeleton (14, 10, D:2) a ball python corpse (skeletalised by now) (23, 19, D:2) a scarab talisman (28, 16, D:2) a +0 short sword a rat skeleton a ball python skeleton a rat skeleton (31, 24, D:2) a +0 dagger (32, 20, D:2) a ball python skeleton (33, 12, D:2) a +0 robe (40, 12, D:2) a +2 dagger of protection a kobold skeleton a rat skeleton (41, 12, D:2) a jackal skeleton (43, 15, D:2) a +0 club a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the +8 whip of Qeusinoboc {concuss, rC+ rCorr} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (7, 18, D:3) a +0 short sword an orc skeleton (7, 20, D:3) a frilled lizard skeleton (8, 10, D:3) a +0 club a boomerang a +0 leather armour an orc corpse (skeletalised by now) (8, 15, D:3) a +0 whip (8, 18, D:3) 4 poisoned darts (15, 22, D:3) a +0 spear (21, 54, D:3) a +1 pair of gloves (39, 39, D:3) a potion of haste (41, 38, D:3) a +0 flail a +0 scale mail (45, 14, D:3) a +0 whip a stone a kobold skeleton (49, 12, D:3) a +0 short sword 4 stones a kobold skeleton (51, 33, D:3) a +0 spear (53, 33, D:3) a +0 quarterstaff (55, 33, D:3) the +2 dagger of the Seer {protect, *Corrode Str+3 Dex+6} *Corrode: It may corrode you when you take damage. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (56, 24, D:3) a +0 mace (59, 34, D:3) a bat skeleton (64, 37, D:3) a +0 dagger a goblin corpse (skeletalised by now) (67, 61, D:3) a +0 dagger Level 4 of the Dungeon (23, 10, D:4) a +0 whip a +0 club a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (23, 11, D:4) a +0 leather armour an orc corpse (skeletalised by now) (27, 43, D:4) a +0 short sword 4 poisoned darts (30, 25, D:4) a rimehorn talisman (31, 39, D:4) a dart slug corpse (35, 17, D:4) a +0 pair of gloves (41, 23, D:4) a +0 club (47, 36, D:4) a maw talisman (53, 37, D:4) a hobgoblin corpse (skeletalised by now) (55, -5, D:4) an orb of mayhem (58, 20, D:4) a +0 helmet (60, 7, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a throwing net (0, 9, D:5) a throwing net (1, 10, D:5) a dart slug corpse (1, 18, D:5) a potion of lignification