safid2 Level 1 of the Dungeon [Shop] Qavvulem's General Store a +0 leather armour (28 gold) a lightning rod (4/4) (560 gold) a +2 rapier of venom (235 gold) a +0 leather armour of willpower (126 gold) Maxwell's Memoranda (588 gold) a potion of might (56 gold) a scroll of enchant armour (105 gold) a +0 morningstar (56 gold) the +6 plate armour of Orthodoxy {Str+2 Int+3 SInv} (1045 gold) Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. a scroll of teleportation (42 gold) [Shop] Guream's General Store a scroll of noise (14 gold) a condenser vane (560 gold) the +4 skin of Zhor {*Englaciate rC+++ SInv} (931 gold) *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. a potion of attraction (42 gold) 4 poisoned darts (33 gold) 8 stones (11 gold) a +0 cloak (63 gold) [Shop] Agusm's Antique Weapon Shoppe a +0 mace (84 gold) a +2 whip of electrocution (509 gold) a +0 dagger (56 gold) a +1 dagger of freezing (296 gold) a +0 spear (84 gold) the +9 falchion of Xecumnung {protect, rN+ Dex+3} (1850 gold) Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. a +0 long sword (98 gold) a +0 sling (42 gold) a +0 short sword (84 gold) the +0 dagger "Leostrep" {vamp, *Slow Int+3 Dex+3 Stlth+} (638 gold) Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. [Shop] Woab's Magic Scroll Shoppe a scroll of blinking (105 gold) a scroll of poison (56 gold) a scroll of vulnerability (56 gold) a scroll of identify (28 gold) a scroll of silence (133 gold) a scroll of enchant weapon (105 gold) a scroll of noise (14 gold) a scroll of identify (28 gold) [Shop] Acho's Weapon Boutique a +0 spear (36 gold) 6 stones (7 gold) a +0 spear (36 gold) a +0 dagger (24 gold) a +0 whip (30 gold) a +0 dagger (24 gold) a +0 whip (30 gold) a +0 sling (18 gold) a +1 vampiric war axe (210 gold) (0, 0, D:1) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (1, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (3, -16, D:1) a +0 dagger 3 stones (7, -12, D:1) 2 poisoned darts (8, -20, D:1) a +0 short sword 3 stones (9, -21, D:1) a frilled lizard skeleton (11, -8, D:1) a +0 club a goblin skeleton (12, -4, D:1) a +0 ring mail (36, -24, D:1) a +0 short sword (36, -15, D:1) a +0 club (38, -24, D:1) a +0 short sword 3 stones (38, -23, D:1) a bat skeleton (40, 16, D:1) a stone (41, -5, D:1) a bat skeleton (42, -9, D:1) a jackal skeleton (42, 13, D:1) 3 stones (42, 14, D:1) a stone (42, 15, D:1) a stone (42, 17, D:1) a stone (43, 13, D:1) a stone (43, 14, D:1) 4 stones (43, 16, D:1) 2 stones (43, 17, D:1) a stone (43, 18, D:1) a stone (44, 13, D:1) a stone (44, 16, D:1) 4 stones (44, 17, D:1) a stone (44, 18, D:1) 2 stones (44, 19, D:1) a stone (44, 20, D:1) a stone (45, 12, D:1) a stone (45, 13, D:1) a stone (45, 14, D:1) 4 stones (45, 16, D:1) 4 stones (45, 17, D:1) a stone (45, 18, D:1) a stone (45, 19, D:1) a stone (46, 13, D:1) a stone (46, 16, D:1) a stone (50, -24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a book of Hexes (1, -1, D:2) a ribbon worm corpse (2, -2, D:2) a ball python corpse (7, 0, D:2) an orb of guile (8, -1, D:2) a frilled lizard corpse (15, 0, D:2) 4 stones a +0 ring mail