safid2 Level 1 of the Dungeon (0, 22, D:1) a +0 plate armour (7, 28, D:1) a hobgoblin skeleton (9, 28, D:1) a bat skeleton (11, 18, D:1) a +0 dagger a goblin skeleton (13, 38, D:1) 3 poisoned darts (17, 8, D:1) 5 boomerangs (20, 34, D:1) a +0 long sword (25, 7, D:1) a +0 leather armour (30, 24, D:1) a +0 hand axe (31, 1, D:1) a +0 leather armour (35, 32, D:1) a bat corpse (skeletalised by now) (43, 45, D:1) a rat corpse (skeletalised by now) (48, 5, D:1) a rat corpse (skeletalised by now) (48, 8, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (7, -2, D:2) a +0 dagger (9, 21, D:2) a ball python corpse (skeletalised by now) (14, 15, D:2) a +0 sling (15, 16, D:2) a +0 dagger (26, 20, D:2) a ball python skeleton (37, 16, D:2) a +1 hat (41, 18, D:2) a +0 robe (43, 20, D:2) a +0 spear (45, 13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (51, 3, D:2) 2 boomerangs (57, 7, D:2) a +0 dagger a +0 sling Level 3 of the Dungeon (2, -6, D:3) a hobgoblin corpse (skeletalised by now) (6, 5, D:3) the +4 dagger "Gram" {protect, rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. (22, 2, D:3) a +0 whip 2 stones (22, 3, D:3) an adder corpse (skeletalised by now) (22, 4, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) (24, 26, D:3) a +0 mace (28, -20, D:3) a frilled lizard skeleton (29, 15, D:3) a +0 war axe (31, 8, D:3) a +0 whip (33, -26, D:3) a +0 dagger (33, 21, D:3) a +0 chain mail (36, 10, D:3) a +0 long sword (41, -7, D:3) 3 poisoned darts (44, -7, D:3) a +0 club (52, -3, D:3) a ball python skeleton (53, 13, D:3) a +0 robe (55, 0, D:3) a +0 chain mail (57, 6, D:3) a quokka skeleton (61, 13, D:3) a +0 robe Level 4 of the Dungeon