safid2 Level 1 of the Dungeon (0, 0, D:1) a +0 sling (2, -17, D:1) a +0 short sword (5, 9, D:1) a ball python corpse (skeletalised by now) (6, 11, D:1) a +0 hand axe (9, -26, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (9, 3, D:1) a +0 short sword a +0 spear a kobold corpse (skeletalised by now) (12, 0, D:1) 8 stones (19, -23, D:1) a +0 club (19, -2, D:1) a merfolk skeleton (19, -1, D:1) a spriggan skeleton (19, 0, D:1) a minotaur skeleton (19, 8, D:1) a +0 short sword (20, -20, D:1) 7 stones (20, -2, D:1) a merfolk skeleton (20, 0, D:1) an orc skeleton (21, -2, D:1) a kobold skeleton (21, -1, D:1) a minotaur skeleton (21, 0, D:1) a gnoll skeleton (25, -20, D:1) 2 javelins (26, -18, D:1) a bat skeleton (33, -22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, -14, D:1) a rat corpse (skeletalised by now) (37, 4, D:1) a +0 club (42, 4, D:1) a +0 short sword (43, -9, D:1) 3 stones (43, 7, D:1) a +0 scale mail (50, -6, D:1) a +0 buckler Level 2 of the Dungeon [Shop] Merehauv's Antique Armour Emporium a +0 chain mail (162 gold) the +1 chain mail "Vopuim" {rCorr Dex+3} (807 gold) rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). the +1 robe of the Saviour {Str+5 Dex+3} (801 gold) Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). a +1 scale mail of poison resistance (351 gold) a +3 leather armour of cold resistance (648 gold) a +2 cloak of stealth (580 gold) the +0 ring mail "Omealad" {Rampage *Silence rElec Int+3} (504 gold) Rampage: It bestows one free step when moving towards enemies. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). a +0 leather armour (54 gold) a +0 leather armour (54 gold) (1, 0, D:2) a bat corpse (skeletalised by now) (4, 2, D:2) a +0 club a goblin corpse (skeletalised by now) (5, 4, D:2) a +0 ring mail (13, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (23, 22, D:2) 6 stones (25, 24, D:2) an adder skeleton (25, 28, D:2) a +0 sling (36, 22, D:2) an adder skeleton (37, 38, D:2) a +0 robe (38, 35, D:2) an adder corpse (skeletalised by now) (43, 40, D:2) a +0 dagger (48, 32, D:2) an adder corpse (skeletalised by now) (49, 33, D:2) a bat corpse (skeletalised by now) (51, 28, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a potion of curing (2, 0, D:3) a rat corpse (4, -1, D:3) a +0 sling a +0 club (4, 1, D:3) a +0 short sword