safid2 Level 1 of the Dungeon (0, 0, D:1) 2 poisoned darts (4, -19, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (5, -1, D:1) a +0 club (7, -19, D:1) a +0 buckler (10, 9, D:1) a frilled lizard skeleton (11, 9, D:1) a +0 flail a gnoll skeleton (11, 10, D:1) a +0 short sword a kobold skeleton (16, 11, D:1) a +0 short sword (19, 9, D:1) a +0 short sword (27, -37, D:1) a +0 leather armour (27, -11, D:1) a +0 heavy hand axe (30, -20, D:1) a quokka skeleton (34, -4, D:1) a ball python skeleton (36, -19, D:1) a +0 club a goblin skeleton (37, -15, D:1) a +0 hand axe (40, 15, D:1) a +0 ring mail (40, 16, D:1) a scroll of identify (40, 17, D:1) 12 gold pieces (41, -30, D:1) a +0 mace (41, 15, D:1) a scroll of noise (41, 16, D:1) a +0 ring mail (41, 17, D:1) 11 gold pieces (42, 15, D:1) a +0 flail (42, 16, D:1) a potion of heal wounds (42, 17, D:1) a potion of moonshine (52, -10, D:1) a rat corpse (skeletalised by now) (55, -11, D:1) 5 poisoned darts (56, -10, D:1) a +0 quarterstaff (62, -23, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of noise (1, -8, D:2) a +0 short sword (3, -8, D:2) 9 stones (5, -8, D:2) a ribbon worm corpse (7, -1, D:2) 18 gold pieces (8, -2, D:2) a scroll of identify (13, -11, D:2) a +2 pair of gloves (14, 0, D:2) a potion of mutation (16, -6, D:2) a +0 dagger 5 stones a kobold corpse (30, -7, D:2) an adder corpse (39, -15, D:2) 5 stones (39, 11, D:2) a ball python corpse (43, -12, D:2) 6 poisoned darts