safid2 Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (4, -15, D:1) a +0 pair of boots (5, 3, D:1) a bat skeleton (7, -12, D:1) a +0 dagger (25, 7, D:1) a +0 leather armour (33, -10, D:1) a +0 dagger a goblin skeleton (36, 6, D:1) a +0 dagger a +0 dagger a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (43, 8, D:1) a quokka corpse (skeletalised by now) (46, 13, D:1) a rat corpse (skeletalised by now) (47, -10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 6 poisoned darts (3, 17, D:2) a bat corpse (skeletalised by now) (4, 11, D:2) a +0 ring mail (22, 31, D:2) the +0 leather armour of Salvation {Harm ^Drain SInv Stlth+} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (24, -1, D:2) a +0 war axe (26, 10, D:2) a +0 club (27, 44, D:2) a hobgoblin corpse (skeletalised by now) (30, 6, D:2) an adder skeleton (35, 22, D:2) a ball python corpse (skeletalised by now) (38, -2, D:2) a +0 buckler Level 3 of the Dungeon (0, 0, D:3) a +0 spear (3, -3, D:3) an adder corpse (skeletalised by now) (4, -2, D:3) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (21, 2, D:3) a +0 flail (28, -31, D:3) a hobgoblin skeleton (28, 19, D:3) a +1 dagger of venom (29, -32, D:3) a jackal skeleton (29, -31, D:3) a +0 club a +0 leather armour an orc skeleton a rat skeleton (31, 10, D:3) a hobgoblin corpse (skeletalised by now) (34, 3, D:3) a +0 dagger 3 stones Level 4 of the Dungeon (6, 3, D:4) a +0 club a +0 sling a goblin corpse (skeletalised by now) (21, -6, D:4) a +0 mace a +0 mace a +0 chain mail a +0 short sword an orc corpse an orc corpse (22, -7, D:4) a +0 trident an orc corpse (24, 14, D:4) a ring of protection from fire (24, 15, D:4) an iguana corpse (41, 13, D:4) a +0 dagger a kobold corpse (51, 8, D:4) a hobgoblin corpse