safid2 Level 1 of the Dungeon (0, 0, D:1) a +0 club a stone (8, 23, D:1) a bat corpse (skeletalised by now) (10, 23, D:1) a +0 club (22, 22, D:1) a +0 dagger a stone a kobold skeleton (24, 20, D:1) a +0 club 2 stones (24, 26, D:1) a quokka skeleton (25, 31, D:1) a +2 hand axe of electrocution (25, 35, D:1) a +0 dagger (26, 12, D:1) a +0 dagger (28, 2, D:1) a rat corpse (skeletalised by now) (33, 22, D:1) a bat corpse (skeletalised by now) (33, 23, D:1) a +0 club a goblin corpse (skeletalised by now) (33, 24, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (39, 34, D:1) a +0 dagger (42, 5, D:1) a +1 antimagic dagger (42, 8, D:1) a +1 vampiric dagger (43, 8, D:1) a rat skeleton (43, 23, D:1) a +0 dagger (47, 31, D:1) a rat skeleton (47, 32, D:1) a bat skeleton Level 2 of the Dungeon (0, 20, D:2) the +9 hand axe of Indomitability {distort, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (6, 1, D:2) an adder corpse (skeletalised by now) (7, 4, D:2) a bat corpse (skeletalised by now) (8, 0, D:2) a +0 dagger 4 stones (15, 17, D:2) a +0 club a goblin skeleton (23, 6, D:2) a hobgoblin corpse (skeletalised by now) (23, 46, D:2) a +0 ring mail (28, 29, D:2) a +0 whip a kobold corpse (skeletalised by now) (29, 21, D:2) a +0 pair of gloves (41, 46, D:2) a rat corpse (skeletalised by now) (43, -3, D:2) a +0 dagger (54, 29, D:2) a +0 leather armour (55, 26, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, -18, D:3) a +0 dagger (7, -21, D:3) a quokka corpse (8, -1, D:3) a ball python corpse (14, -23, D:3) a +0 dagger a kobold corpse (18, -23, D:3) a +0 dagger a +0 dagger a +0 robe a goblin corpse a goblin corpse (18, -22, D:3) a +0 short sword a kobold corpse (29, -21, D:3) a +2 spear of freezing (32, -18, D:3) a potion of curing (34, -17, D:3) a +0 whip a +0 club a +0 flail a kobold corpse a quokka corpse