safid2 Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (2, -19, D:1) a +0 club 4 stones (5, -36, D:1) a rat corpse (skeletalised by now) (9, 8, D:1) a quokka skeleton (12, 3, D:1) a +0 whip 3 stones (13, -14, D:1) a +0 dagger 5 stones (13, 8, D:1) a +0 leather armour (14, -14, D:1) a ball python corpse (skeletalised by now) (23, -25, D:1) a jackal corpse (skeletalised by now) (23, -16, D:1) a bat corpse (skeletalised by now) (25, 7, D:1) a +0 club (37, -22, D:1) a +0 ring mail (42, -2, D:1) a +0 spear (51, -33, D:1) a +0 dagger (52, -18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (6, 13, D:2) a quokka corpse (skeletalised by now) (7, -12, D:2) an adder corpse (9, -6, D:2) the +5 short sword "Lifebane" {spect, ^Contam rElec Str+2 Stlth+} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (11, -21, D:2) a +0 club a kobold corpse (11, 1, D:2) a jackal corpse (skeletalised by now) (11, 6, D:2) a +0 dagger (13, -23, D:2) a frilled lizard corpse (13, -11, D:2) a hobgoblin corpse (skeletalised by now) (14, -24, D:2) a dart slug corpse (18, -15, D:2) a +0 short sword (27, -32, D:2) a +0 mace (34, 9, D:2) the felid corpse of Natasha