safid2 Level 1 of the Dungeon (3, 17, D:1) a ball python corpse (skeletalised by now) (11, 33, D:1) a +0 mace (13, 26, D:1) a quokka corpse (skeletalised by now) (15, 11, D:1) an inkwell talisman (18, 36, D:1) a bat corpse (skeletalised by now) (24, 46, D:1) a +0 short sword (25, 32, D:1) a ball python corpse (skeletalised by now) (27, 20, D:1) a +2 short sword of electrocution (34, 22, D:1) a jackal skeleton (35, 24, D:1) a +0 dagger (37, 23, D:1) a hobgoblin skeleton (38, 1, D:1) a +0 helmet (43, -2, D:1) a rat corpse (skeletalised by now) (43, 6, D:1) a hobgoblin corpse (skeletalised by now) (57, 13, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -27, D:2) an adder skeleton (5, -23, D:2) a +0 club (10, -30, D:2) a rat corpse (skeletalised by now) (15, -26, D:2) a +0 dagger a rat corpse (skeletalised by now) (17, -2, D:2) a +0 whip (21, -42, D:2) a hobgoblin skeleton (22, -30, D:2) 4 large rocks (26, -37, D:2) a hobgoblin skeleton (29, -18, D:2) a +0 club a +0 robe (36, -37, D:2) a quokka corpse (skeletalised by now) (39, -14, D:2) a +1 short sword of draining 3 stones (40, -6, D:2) a rat corpse (skeletalised by now) (49, -28, D:2) the felid skeleton of Natasha (51, -30, D:2) a +0 leather armour (56, 2, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (3, 0, D:3) a +0 dagger a +0 sling (4, 4, D:3) a +0 dagger (8, 21, D:3) a +0 short sword 6 poisoned darts (9, 13, D:3) a +0 club 2 stones a kobold corpse (skeletalised by now) (11, 3, D:3) a quokka corpse (skeletalised by now) (12, 10, D:3) a +0 whip an adder skeleton (26, 0, D:3) a hobgoblin skeleton (34, 22, D:3) a +0 ring mail (37, 26, D:3) an adder corpse (skeletalised by now) (40, 26, D:3) the +8 hand axe of Haaluplu {holy, Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. (43, 20, D:3) a +0 dagger (52, -2, D:3) a +0 mace (52, 0, D:3) a +0 dagger an orc corpse (skeletalised by now) (58, 12, D:3) 5 poisoned darts (58, 14, D:3) a +0 club a +3 ring mail of cold resistance the goblin corpse of Ijyb (skeletalised by now) (62, 9, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Epnos's Assorted Antiques 2 scrolls of enchant armour (435 gold) a +2 morningstar of protection (556 gold) a +0 halberd (116 gold) a scroll of identify (58 gold) a +0 sling (43 gold) a medusa talisman (362 gold) a +0 leather armour (58 gold) a scroll of teleportation (87 gold) (0, 0, D:4) a +0 hand axe a +0 dagger an orc skeleton (1, 0, D:4) a +0 whip a +0 leather armour a +0 whip an orc skeleton an orc skeleton (2, 0, D:4) a +0 robe a +0 whip (2, 1, D:4) a +0 club an orc skeleton (4, -1, D:4) a +0 dagger (8, 10, D:4) a +0 dagger (13, -25, D:4) a +2 cloak (15, -28, D:4) a +0 arbalest (17, 2, D:4) a +0 dagger (17, 3, D:4) a +0 dagger a goblin skeleton (17, 6, D:4) a +0 mace (36, 6, D:4) a +2 spear of venom (36, 7, D:4) a +0 flail (36, 8, D:4) a +0 halberd (39, 27, D:4) a +0 trident (44, 3, D:4) 5 javelins (44, 10, D:4) a +0 spear (51, 7, D:4) a +0 dagger (53, -8, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 leather armour (0, 1, D:5) a +0 hand axe a +0 dagger a +0 leather armour (9, -19, D:5) a +0 short sword (13, -1, D:5) a staff of alchemy (17, -24, D:5) a +0 dagger a +0 robe a +0 dagger (18, -24, D:5) a +0 dagger a +0 robe (20, -27, D:5) a +0 leather armour (27, -35, D:5) a +0 long sword a +0 robe 5 poisoned darts (29, -32, D:5) a +0 mace a +0 leather armour (30, 16, D:5) a +0 helmet (37, 14, D:5) a +0 buckler (44, -42, D:5) a +0 flail of protection a +3 ring mail of willpower (61, 5, D:5) a +0 whip (62, 2, D:5) a +0 dagger a +0 ring mail (62, 3, D:5) a +0 whip a +0 mace a +0 scale mail (63, 3, D:5) a +0 club a +0 leather armour a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 robe (5, -20, D:6) a +0 cloak (7, -32, D:6) a +0 spear (8, 2, D:6) a +2 flail a +0 robe a +0 short sword a +0 robe (13, -15, D:6) a +3 chain mail of poison resistance (23, -14, D:6) a +0 whip (36, -24, D:6) a +0 chain mail (39, -5, D:6) a +0 heavy morningstar +0 steam dragon scales (41, -32, D:6) a +0 robe (47, -33, D:6) a +0 robe Level 7 of the Dungeon (4, 25, D:7) a ring of poison resistance (9, 35, D:7) a +0 falchion (12, -1, D:7) a +0 giant club (13, -4, D:7) a +0 hand axe (13, 13, D:7) a +2 rapier of electrocution (16, 31, D:7) a +0 ring mail (18, 27, D:7) a +0 pair of gloves of parrying (19, 17, D:7) a +0 mace (23, -4, D:7) a +0 robe (32, 2, D:7) a +0 club (44, 35, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a parchment of Sublimation of Blood (7, -25, D:8) a +0 club 7 poisoned darts (10, -22, D:8) a +0 dagger (12, -22, D:8) a +2 dagger of draining 3 stones (14, 8, D:8) a +0 animal skin a -2 spear (15, -30, D:8) a parchment of Olgreb's Toxic Radiance (16, -4, D:8) a +0 short sword (17, -4, D:8) a +0 mace a +0 leather armour a +0 hand axe a +0 hand axe a +0 plate armour (19, 5, D:8) a potion of curing (20, 3, D:8) a scroll of identify (21, 5, D:8) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (21, 6, D:8) 19 gold pieces (27, 0, D:8) a +0 war axe a +0 chain mail (29, -11, D:8) a parchment of Forge Lightning Spire (30, -15, D:8) a parchment of Sculpt Simulacrum (31, -12, D:8) 6 gold pieces (33, -12, D:8) 5 gold pieces (33, -8, D:8) 4 gold pieces (33, -7, D:8) 5 gold pieces (34, -9, D:8) 5 gold pieces (36, -6, D:8) 6 gold pieces (37, -3, D:8) a scroll of identify the Ecumenical Temple