safid2 Level 1 of the Dungeon (5, 13, D:1) a +0 club (17, -7, D:1) a bat skeleton (21, -18, D:1) a rat skeleton (22, 11, D:1) a quokka corpse (skeletalised by now) (26, 19, D:1) a hobgoblin skeleton a hobgoblin skeleton (27, -27, D:1) a frilled lizard skeleton (27, 18, D:1) a jackal skeleton (27, 19, D:1) a jackal skeleton (30, 2, D:1) a +0 dagger (33, 7, D:1) a +0 leather armour (33, 14, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (37, -12, D:1) a +0 club (39, 21, D:1) a +0 leather armour (44, 14, D:1) a +0 robe (47, -4, D:1) a ball python corpse (skeletalised by now) (49, 22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (54, 2, D:1) a +0 robe (55, 11, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (63, 7, D:1) a +0 hand axe Level 2 of the Dungeon (5, -7, D:2) a jackal corpse (skeletalised by now) (13, 0, D:2) a +0 spear (18, -5, D:2) a +0 whip (27, 18, D:2) the +1 pair of boots of Impressiveness {rC- Str+4 Int+4} rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (38, -4, D:2) a +0 hand axe (49, -2, D:2) a frilled lizard corpse (51, 0, D:2) a +0 hand axe (53, 2, D:2) a hobgoblin corpse