Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 11214730884524054086 (custom seed) 641 sagrath the Trooper (level 7, 0/74 HPs) Began as an Oni Cinder Acolyte on May 22, 2026. Was a High Priest of Ignis. Slain by a centaur (2 damage) ... on level 5 of the Dungeon. The game lasted 00:09:43 (4781 turns). sagrath the Trooper (Oni Cinder Acolyte) Turns: 4781, Time: 00:09:44 Health: 0/74 AC: 3 Str: 19 XL: 7 Next: 51% Magic: 1/8 EV: 8 Int: 26 God: Ignis [*****.] Gold: 902 SH: 10 Dex: 6 Spells: 6/8 levels left rFire + . . (50%) f - +6 lajatang of Indomitability {rebuke, Int+5 Dex+2} rCold . . . (100%) [offhand occupied] rNeg . . . (100%) i - +0 robe "Bemasurch" {Will+ Int+4} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . (no ring) Will +.... (no ring) Stlth + HPRegen 0.32/turn MPRegen 0.11/turn %: no passive effects @: parry A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: Renounce Religion (0%), Fiery Armour (0%), Foxfire Swarm (0%) You were on level 5 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 902 gold pieces. Inventory: Hand Weapons a - a -1 mace of flaming f - the +6 lajatang of Indomitability (weapon) {rebuke, Int+5 Dex+2} (You acquired it on level 2 of the Dungeon) Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Missiles c - 5 boomerangs d - 9 poisoned darts Armour e - an orb of glass i - the +0 robe "Bemasurch" (worn) {Will+ Int+4} (You found it on level 5 of the Dungeon) Will+: It increases your willpower. Int+4: It affects your intelligence (+4). It cannot be enchanted further. Magical Staves g - the fire staff "Ydacasch" {rElec rF+ Conj Fire} (You acquired it on level 3 of the Dungeon) [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. Jewellery h - a ring of flight Scrolls t - 2 scrolls of teleportation c - 4 scrolls of identify {unknown} V - 2 scrolls of vulnerability e - a scroll of poison {unknown} h - a scroll of brand weapon {unknown} m - a scroll of enchant weapon {unknown} Potions d - 2 potions of heal wounds {unknown} c - 3 potions of curing f - a potion of haste {unknown} j - a potion of mutation {unknown} k - a potion of magic {unknown} l - 2 potions of moonshine {unknown} n - a potion of resistance {unknown} Skills: + Level 5.6 Fighting - Level 3.5(5.0) Maces & Flails * Level 5.5(6.0) Staves - Level 0.3 Shields - Level 1.2 Spellcasting + Level 4.5 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 48% 2d7 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 2% N/A 12% 1 Slow Hex 4% N/A 12% 1 Summon Small Mammal Summ 4% N/A 12% 1 Blink Tloc 2% N/A 17% 2 Confusing Touch Hex 1% N/A 34% 3 Swiftness Air 1% N/A 34% 3 Forge Blazeheart Golem Fire/Frge 13% N/A 41% 4 Cigotuvi's Putrefaction Necr/Air 1% N/A 75% 4 Forge Lightning Spire Air/Frge 1% 3d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Elyvilon Fedhas Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Wu Jian Xom Yredelemnul Zin Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Okay, then. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Why would you want to do that? Why would you want to do that? The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur unwields a +0 shortbow. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the centaur. The centaur is moderately wounded. The centaur's fire resistance burns away. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. * * * LOW HITPOINT WARNING * * * The centaur hits you but does no damage. The centaur kicks you but does no damage. You slash the centaur! The centaur is severely wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * You block the centaur's attack. The centaur barely misses you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * You barely miss the centaur. The centaur is severely wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. You die... Ignis goes out, and joins you in death. #..................... . #.##.................. ..##..............###.... .............$.....#..... ......................... #......≈≈≈.............. ..#.....≈?≈.............. ##.....≈≈≈.............. #......@...).#.......... ..>.....c................ .............##.....#.... ... #....)..............#.... .... ##..##.............####.. ...####..###..............#.... #.......##...................# ##...........##..........##..# ##....5......####..........#..# You could see a centaur (combustible). Vanquished Creatures A scorpion (D:5) 2 bombardier beetles (D:3) 3 hounds (D:4) A jelly (D:5) 3 clockroaches 3 iguanas Terence (D:3) 2 orc wizards (D:4) 6 adders 6 ufetubi (D:5) 3 dart slugs 5 ribbon worms 17 orcs 4 endoplasms 2 hobgoblins 7 jackals (D:4) 5 quokkas 8 ball pythons 6 bats 5 frilled lizards 4 goblins 5 kobolds 3 rats 102 creatures vanquished. Vanquished Creatures (others) An orc (D:5) A goblin (D:2) 2 creatures vanquished. Grand Total: 104 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sagrath the Oni Cinder Acolyte began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 2/2 226 | D:1 | Reached XP level 2. HP: 32/32 MP: 3/3 235 | D:1 | Learned a level 2 spell: Scorch 359 | D:1 | Found a faded altar of an unknown god. 1102 | D:2 | Reached XP level 3. HP: 35/40 MP: 0/4 1357 | D:2 | Identified a scroll of acquirement 1357 | D:2 | Acquired the +6 lajatang of Indomitability {rebuke, Int+5 | Dex+2} 2272 | D:3 | Reached skill level 1 in Staves 2272 | D:3 | Reached XP level 4. HP: 49/49 MP: 1/5 2402 | D:3 | Reached skill level 5 in Fighting 2402 | D:3 | Reached XP level 5. HP: 57/57 MP: 6/6 2459 | D:3 | Acquired the fire staff "Ydacasch" {rElec rF+ Conj Fire} 2520 | D:3 | Encountered Terence 2526 | D:3 | Killed Terence 3072 | D:3 | Acquired 679 gold pieces 3159 | D:4 | Reached XP level 6. HP: 66/66 MP: 7/7 4019 | D:5 | Entered Level 5 of the Dungeon 4071 | D:4 | Reached XP level 7. HP: 37/72 MP: 8/8 4260 | D:5 | Reached skill level 5 in Staves 4556 | D:5 | Identified the +0 robe "Bemasurch" {Will+ Int+4} 4609 | D:5 | Found a staircase to the Ecumenical Temple. 4609 | D:5 | Found a statue of an orb of winter. 4609 | D:5 | Found a statue of an orb of winter. 4689 | Temple | Entered the Ecumenical Temple 4781 | D:5 | HP: 2/74 [centaur (5)] 4781 | D:5 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_ring, shapermc_ecumenical_altar_starsandcircs D:2: kennysheep_big_flooded_room, layout_basic, palyth_stone_intersect, nicolae_houndstooth_variations D:3: layout_loops_ring, uniq_terence D:4: layout_basic, hex_medium D:5: layout_cave_pools, nicolae_gozag_cash_rules_everything_around_me, minmay_temple_entry_poolview, corexii_item_surrounded_by_moat, nrook_uturn, nrook_mini_backslash Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fire Magic | 3 4 | 4.5 Staves | 1 2 3 4 5 | 5.5 Fighting | 5 | 5.6 Maces & Flails | | 3.5 Shields | | 0.3 Spellcasting | | 1.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 91 | 100 | 18 || 209 Drunken Brawl | 1 | | || 1 Melee: Mace | 69 | | || 69 Headbutt | 5 | 6 | 1 || 12 Lajatang | 23 | 100 | 18 || 141 Cast: Scorch | 12 | 24 | 14 || 50 Invoke: Rising Flame | | | 1 || 1 Drink: Curing | 1 | | || 1 Read: Teleportation | 1 | | 1 || 2 Acquirement | 1 | 2 | || 3 Noise | 1 | | || 1 Enchant armour | 1 | | || 1 Vulnerability | 1 | | || 1 Stab: Sleeping | 1 | | || 1 Armour: Robe | 74 | 83 | 44 || 201 Dodge: Dodged | 46 | 61 | 20 || 127 Block: Other | 9 | 31 | 15 || 55