sagrath Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of venom 3 stones (3, 11, D:1) a +1 dagger of holy wrath a stone (4, 11, D:1) a +0 short sword 4 stones (5, 19, D:1) a +0 whip (17, 32, D:1) a rat corpse (skeletalised by now) (24, 3, D:1) a +0 hand axe (25, 30, D:1) a +0 club (44, 39, D:1) a +0 ring mail Level 2 of the Dungeon (10, -23, D:2) the felid corpse of Natasha (skeletalised by now) (11, -21, D:2) a +0 short sword (11, -20, D:2) a +0 spear (14, -6, D:2) a +0 whip (15, -6, D:2) a +0 dagger (26, -19, D:2) a +0 whip a +0 short sword (26, 3, D:2) a +0 hammer (27, -18, D:2) a +0 short sword (35, -1, D:2) a +0 hand axe (36, -9, D:2) a +0 short sword (36, -2, D:2) a +0 mace (42, -29, D:2) a +0 dagger (43, -33, D:2) an inkwell talisman (47, -23, D:2) a +0 leather armour Level 3 of the Dungeon (6, 0, D:3) a +0 club (8, 18, D:3) 16 gold pieces (8, 20, D:3) a parchment of Call Imp (18, 19, D:3) a wand of flame (9) (23, 10, D:3) a +0 club (27, 7, D:3) a +0 short sword (42, 16, D:3) a +0 hand axe (43, 5, D:3) a +0 club (43, 6, D:3) a +0 flail a +0 club (44, 5, D:3) a +0 flail (53, -8, D:3) a +0 robe (62, -9, D:3) a +0 sling a +0 club Level 4 of the Dungeon [Shop] Wohuisit's Weapon Emporium a +2 hand cannon of flaming (727 gold) a +0 whip (30 gold) 6 atropa-tipped darts (64 gold) a +2 spear of flaming (208 gold) a +0 trident (42 gold) a +3 shortbow (240 gold) a +3 heavy partisan (355 gold) a +0 dagger (24 gold) a +0 trident (42 gold) a +0 mace (36 gold) [Shop] Puffuw Fess's Jewellery Shoppe a ring of protection from fire (unknown) (275 gold) an amulet of chemistry (unknown) (330 gold) a ring of protection from cold (unknown) (275 gold) a ring of poison resistance (unknown) (220 gold) a ring of willpower (unknown) (275 gold) an amulet of magic regeneration (unknown) (330 gold) a +4 ring of slaying (396 gold) the amulet of Trepidation {Dissipate rN+ Regen+ SInv} (499 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. [Shop] Guanoc's Jewellery Shoppe a ring of see invisible (150 gold) an amulet of the acrobat (unknown) (300 gold) a quill talisman (75 gold) the ring of Tejygof {+Blink rElec Str+4 Slay+4} (654 gold) [ring of slaying] +Blink: It lets you blink. rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a ring of see invisible (150 gold) a ring of protection from fire (unknown) (250 gold) a rimehorn talisman (125 gold) an amulet of magic regeneration (unknown) (300 gold) an amulet of guardian spirit (unknown) (300 gold) a ring of poison resistance (unknown) (200 gold) (5, -23, D:4) a +0 great sword a +0 robe (6, -24, D:4) a +0 short sword a +0 robe (6, 19, D:4) a +0 hand axe (7, -20, D:4) a +1 mace a +0 robe (7, -19, D:4) a +0 halberd a +0 robe (7, 0, D:4) a +0 dagger a +0 robe (7, 1, D:4) a +0 short sword (7, 2, D:4) a +0 short sword (10, -26, D:4) a +0 dagger (10, -11, D:4) a +0 hand axe (17, 11, D:4) a +0 flail (20, -6, D:4) a +0 scythe a +0 robe (25, -3, D:4) a +0 giant club (29, -11, D:4) a +0 leather armour (30, 10, D:4) a +0 short sword 4 stones (31, 10, D:4) a +0 club (35, -9, D:4) a parchment of Swiftness (50, 10, D:4) the quill talisman of Anarchy {MP+6} [quill talisman] MP+6: It affects your magic capacity (+6). (52, -4, D:4) a +0 hand axe a +0 leather armour (53, -4, D:4) a +0 dagger a +0 robe (53, -3, D:4) a +0 short sword (54, -3, D:4) a +0 short sword 2 boomerangs (54, -2, D:4) a +0 club (62, -7, D:4) a +0 club Level 5 of the Dungeon (4, -39, D:5) a +0 shortbow (5, -12, D:5) a +0 hand axe (12, -35, D:5) a +0 giant spiked club (12, -32, D:5) a +0 robe a +0 dagger (12, -31, D:5) 3 boomerangs a +0 robe a +0 hand axe a +0 whip (15, -43, D:5) a scroll of teleportation (16, -10, D:5) a +0 flail (16, -8, D:5) a +0 halberd (16, -7, D:5) a +0 spear (17, -8, D:5) a +0 club (19, -10, D:5) a +0 shortbow (26, -48, D:5) a +0 hand axe (33, -11, D:5) a +0 dagger of protection a +0 robe a +2 heavy hand axe a +0 leather armour (33, -10, D:5) a +0 club (33, -9, D:5) a +0 flail (35, -37, D:5) a +0 whip Level 6 of the Dungeon (4, 14, D:6) a +0 club (5, 8, D:6) a +0 ring mail (5, 14, D:6) a +0 leather armour a +0 hand axe a +0 ring mail a +0 falchion (5, 15, D:6) a +0 short sword a +0 chain mail (19, -15, D:6) a +0 robe (30, 25, D:6) a +0 shortbow (34, -9, D:6) a +0 rapier a +0 leather armour (35, 36, D:6) a +0 hand axe (36, 35, D:6) a +0 hand axe a +0 leather armour (36, 36, D:6) a +0 dagger a +0 robe (37, 36, D:6) a +0 whip a +0 leather armour (38, -8, D:6) a ring of see invisible (51, 28, D:6) a +0 short sword (52, 22, D:6) a +0 leather armour (61, 33, D:6) a scroll of fog (62, 33, D:6) a scroll of immolation Level 7 of the Dungeon (0, 0, D:7) a +0 battleaxe a +0 robe a +0 morningstar a +0 robe a +2 dagger a +0 robe (0, 2, D:7) a +0 long sword a +0 robe a +0 flail a +0 robe (2, -2, D:7) a +0 scimitar a +0 robe (4, -3, D:7) a +1 war axe a +0 robe (4, -2, D:7) a +0 spear a +0 robe a +0 battleaxe a +0 robe (9, -13, D:7) a +0 spear (26, 0, D:7) a +0 mace a +0 orcbow a +0 plate armour (27, -1, D:7) a +0 dagger a +0 robe (27, 0, D:7) a +2 dagger of venom (28, -1, D:7) a +0 dagger a +0 scale mail (39, 0, D:7) a +0 dagger a +0 robe (40, 4, D:7) a +0 mace (41, 4, D:7) a +0 dagger a +0 robe (41, 5, D:7) a +0 short sword (43, 4, D:7) a +0 dagger (44, 5, D:7) a +0 long sword (45, -5, D:7) a +3 short sword a +2 robe of willpower (45, -4, D:7) a +0 robe (49, -6, D:7) a +3 dire flail a +0 robe (51, 0, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 mace 2 boomerangs (1, -7, D:8) a +0 dagger a +0 robe (1, -1, D:8) a +0 trident a +0 plate armour (2, -8, D:8) a +0 dagger a +0 robe (2, -3, D:8) a +0 trident a +0 ring mail (3, -9, D:8) a +0 morningstar a +0 robe a +0 dagger a +0 chain mail (3, -8, D:8) a +0 club (5, -14, D:8) a +0 club a +0 chain mail a +0 whip a +0 leather armour (5, -11, D:8) a +0 club a +0 leather armour (6, -15, D:8) a +0 hand axe a +0 hand axe (7, -23, D:8) a +2 scimitar of freezing a +0 robe a +3 dagger a +1 robe of resistance (7, -15, D:8) a +0 dagger a +0 robe (7, -14, D:8) a +0 club a +0 leather armour (8, -23, D:8) a +3 battleaxe a +0 robe a +1 great sword a +0 robe (15, -11, D:8) a scroll of teleportation (17, -21, D:8) a +0 whip (24, -20, D:8) a +0 robe a +0 dagger (27, -20, D:8) a +0 robe a +0 dagger (28, -28, D:8) a +0 short sword (31, -20, D:8) a +0 plate armour a +0 partisan (32, 0, D:8) a parchment of Volatile Blastmotes (33, -2, D:8) a +0 dagger a +0 leather armour (34, -2, D:8) a +0 whip a +0 ring mail (34, -1, D:8) a +0 short sword a +0 leather armour (35, -2, D:8) a +0 mace a +0 leather armour (44, -5, D:8) a +0 dagger (44, -4, D:8) a +0 whip (45, -5, D:8) 2 large rocks (45, -4, D:8) a +0 hand axe a +0 trident a +0 mace (45, -3, D:8) 2 large rocks (48, -2, D:8) a +1 hand axe of electrocution Level 9 of the Dungeon (0, 0, D:9) a +0 trident a +0 chain mail (0, 1, D:9) a +0 hand axe (0, 2, D:9) a +1 dagger of speed a +0 robe (2, 2, D:9) a +0 short sword (3, 8, D:9) a +0 falchion (4, 8, D:9) a +0 whip (5, 6, D:9) a +0 dagger a curare-tipped dart (6, 9, D:9) a +0 dagger (7, 7, D:9) a +0 dagger (7, 9, D:9) a +0 whip 3 stones (9, -17, D:9) a +0 whip (11, -4, D:9) a +0 giant spiked club a +0 giant club (33, 7, D:9) a +0 ring mail (41, -18, D:9) a +2 spear of venom a +0 quarterstaff (42, -20, D:9) a +0 flail a +0 robe (42, -19, D:9) a +4 flail a +0 robe (42, -18, D:9) a +0 mace a +0 robe (43, -20, D:9) a +3 short sword a +0 robe (44, -18, D:9) a +0 robe (51, -9, D:9) a +0 leather armour Level 10 of the Dungeon (15, 19, D:10) a +0 flail (15, 20, D:10) a +0 club a +0 leather armour (16, 0, D:10) a +0 club (16, 2, D:10) a +0 short sword a +0 scale mail (16, 3, D:10) a +0 short sword a +0 leather armour (16, 21, D:10) a +2 dagger of electrocution a +0 robe (17, 3, D:10) a +0 mace (17, 20, D:10) a +1 vampiric war axe a +0 chain mail a +0 orcbow (20, -1, D:10) a +0 giant spiked club a +0 giant spiked club (21, -1, D:10) a +0 whip (22, -3, D:10) a +0 club (22, -2, D:10) a +0 short sword (22, -1, D:10) a +0 dagger (24, -6, D:10) a +0 mace a +0 ring mail (24, -2, D:10) a +0 dagger a +0 robe (25, -3, D:10) a +0 whip (25, -2, D:10) a +0 short sword a +0 short sword 3 stones a +0 short sword (26, -2, D:10) a +0 club a +0 dagger (26, -1, D:10) a +0 dagger of speed (26, 0, D:10) a +0 dagger a +3 dagger a +0 dagger a +0 short sword a +0 club a +2 short sword of electrocution a +0 whip a +0 dagger a +0 short sword (26, 1, D:10) a +0 whip 2 stones a +0 whip (27, -1, D:10) a +0 club a +0 short sword (44, 3, D:10) a +0 dagger of venom a +0 robe (48, 0, D:10) a +0 ring mail Level 1 of the Lair of Beasts (0, 23, Lair:1) a +0 plate armour (3, 6, Lair:1) a +0 scale mail (6, 36, Lair:1) a +0 scale mail (21, 3, Lair:1) a +0 scale mail (39, 7, Lair:1) the scarab talisman "Untuz" {Rampage Str+3 Dex-2 Slay+6} [scarab talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Level 2 of the Lair of Beasts (0, 37, Lair:2) a +0 ring mail (1, 39, Lair:2) a +0 pair of gloves (38, 15, Lair:2) 21 gold pieces (49, 19, Lair:2) a scroll of teleportation (59, 1, Lair:2) 3 boomerangs (63, 1, Lair:2) a parchment of Lee's Rapid Deconstruction a Gauntlet (0, 0, Gauntlet) the ring "Reew" {+Blink rPois Str+4 Dex-3 SInv} [ring of see invisible] +Blink: It lets you blink. rPois: It protects you from poison. Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. (unseen) (1, 0, Gauntlet) a +0 scale mail of cold resistance (unseen) (1, 14, Gauntlet) a potion of cancellation (3, 14, Gauntlet) a +1 pair of gloves of stealth (unseen) (4, 0, Gauntlet) a +0 spear (4, 14, Gauntlet) 29 gold pieces (11, 1, Gauntlet) a +1 dagger of draining (unseen) (13, 13, Gauntlet) the amulet "Axeh" {Acrobat rF++ SInv} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rF++: It greatly protects you from fire. SInv: It lets you see invisible. (unseen) (14, 13, Gauntlet) a potion of brilliance (16, 1, Gauntlet) a ring of willpower (16, 13, Gauntlet) 31 gold pieces (19, 1, Gauntlet) a +0 battleaxe (27, 0, Gauntlet) a scroll of enchant armour (27, 14, Gauntlet) a manual of Staves (29, 0, Gauntlet) an amulet of faith (29, 14, Gauntlet) a +0 scale mail (30, 0, Gauntlet) the amulet of Creativity {rElec rN+ RegenMP+} [amulet of magic regeneration] rElec: It insulates you from electricity. rN+: It protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. (30, 14, Gauntlet) a ring of magical power