Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. samuel2314151s the Firebug (Gnoll Wanderer) Turns: 985, Time: 00:08:36 Health: 20/20 AC: 2 Str: 9 XL: 2 Next: 70% Magic: 5/5 EV: 10 Int: 12 God: Gold: 72 SH: 0 Dex: 12 Spells: 4/6 levels left rFire . . . j - +0 dagger (protect) rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of wizardry HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: wizardry (x1) @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 72 gold pieces. Inventory: Hand Weapons a - a +0 dagger j - a +0 dagger of protection (weapon) Missiles k - 6 poisoned darts Armour c - a +0 robe (worn) i - +0 swamp dragon scales Jewellery f - a ring of wizardry (worn) Wands d - a wand of flame (4) (quivered) Scrolls e - a scroll labelled ORUFOA HUGAEJ g - a scroll labelled WEOHOE YJOANIL h - a scroll labelled REMUSI RUBAINERAM Potions b - 2 potions of curing Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 0.5 Dodging + Level 2.3 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 2.7 Spellcasting + Level 3.7 Conjurations + Level 0.3 Hexes + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 0.3 Forgecraft + Level 7.0 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Alchemy + Level 0.6 Invocations + Level 2.5 Evocations + Level 2.4 Shapeshifting You have 4 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 1% 1 b - Magic Dart Conj 40% 1d5 2% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 10% N/A 7% 3 Apportation Tloc 4% N/A 9% 1 Jinxbite Hex 4% N/A 13% 2 Hailstorm Conj/Ice 6% 3d5 13% 3 Forge Blazeheart Golem Fire/Frge 10% N/A 22% 4 Alistair's Intoxication Alch 1% N/A 91% 5 Hoarfrost Cannonade Ice/Frge 1% 3d6/3d12 91% 5 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Splinterfrost Shell Ice/Frge 1% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You kill the bat! You see here a bat corpse. Found a spear. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! The kobold throws a stone. The stone barely misses you. A jackal comes into view. The kobold throws a stone. The stone hits you but does no damage. A jackal comes into view. The kobold throws a stone. The stone hits you but does no damage. The kobold hits the bush with a +0 short sword. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (asleep, 100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. The jackal barks! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the jackal. You kill the jackal! The foxfire hits the jackal. You kill the jackal! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold. You kill the kobold! Your foxfire is destroyed! Things that are here: a +0 short sword; 4 stones; a kobold corpse Found a shimmering quill talisman. You see here a +0 spear. A bat and an endoplasm come into view. Found a dented pearl amulet. You see here the quill talisman "Baorphes" {rF+ rC++ rCorr}. Saving game... please wait. ##### #.).##..#####.# # #...##..# #†# #PPPPPPP.PPP..# #.# #P.P......)P..# #.# #P.PPPPPPP.P### ###.# P...P.....P.# #...# P.P.P.P.P.P..###.... P.P...P.P.P..+...... PPP@PPPPPPP..###.... #bJP.....P...P.## #.#.# ##.P.P.P.P.PPP## #.### #.P.P.P...P...####.## #.PPP.P.P.P.P.......## #.. ..P.P...P#.###.... #. PPPPP.PPP#.#.##.## #. ### #..##.....#.# ##...#.......# You can see an endoplasm (asleep) and a bat (asleep). Vanquished Creatures 4 endoplasms (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) A giant cockroach (D:1) A goblin (D:1) 4 kobolds (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | samuel2314151s the Gnoll Wanderer began the quest for the | Orb. 0 | D:1 | samuel2314151s set off with the following items: a +0 | dagger, a potion of curing, a +0 robe, a wand of flame (4); | and the following spells available to memorise: Foxfire, | Magic Dart, Inner Flame, Hailstorm, Forge Blazeheart Golem. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 27 | D:1 | Learned a level 1 spell: Foxfire 29 | D:1 | Learned a level 1 spell: Magic Dart 155 | D:1 | Found Nolud's Magic Scroll Shoppe. 368 | D:1 | Reached XP level 2. HP: 7/19 MP: 0/5 984 | D:1 | Identified the quill talisman "Baorphes" {rF+ rC++ rCorr} Illustrated notes Action || total ---------------------------++------- Melee: Dagger || 15 Bite || 2 Cast: Foxfire || 29 Magic Dart || 7 Armour: Robe || 19 Dodge: Dodged || 15