sand55 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -7, D:1) 4 stones (7, -13, D:1) a +0 dagger 3 stones a kobold skeleton (9, -14, D:1) 2 stones (10, -2, D:1) a quokka corpse (skeletalised by now) (11, -3, D:1) a rat corpse (skeletalised by now) (28, 1, D:1) a +0 short sword (31, 5, D:1) a +0 dagger (32, -17, D:1) a ball python skeleton (34, 0, D:1) a rat corpse (skeletalised by now) (38, -1, D:1) a ball python corpse (skeletalised by now) (39, -19, D:1) a +0 ring mail (44, -14, D:1) a +0 robe (44, -12, D:1) a rat corpse (skeletalised by now) (49, 15, D:1) a ball python skeleton (51, 31, D:1) a +0 trident (53, 23, D:1) a bat corpse (skeletalised by now) (57, 5, D:1) 4 stones a rat skeleton (58, 18, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (6, 20, D:2) a bat corpse (skeletalised by now) (9, 19, D:2) a +0 dagger (9, 23, D:2) a +0 dagger (17, 21, D:2) a +0 ring mail (23, 22, D:2) a rat corpse (skeletalised by now) (24, 22, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (27, 28, D:2) a +0 leather armour (29, 26, D:2) a ball python skeleton (29, 28, D:2) a ball python skeleton (34, 26, D:2) a +0 dagger (39, -7, D:2) a ball python skeleton (40, 36, D:2) a +0 sling a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 chain mail (5, 27, D:3) a bat corpse (12, 26, D:3) a hobgoblin corpse (17, -18, D:3) a +0 robe (17, -10, D:3) a +0 club a +0 mace (19, -13, D:3) a +0 dagger (19, -12, D:3) a +0 flail a +0 leather armour (22, -22, D:3) a +0 club (24, -10, D:3) a +0 short sword (24, 27, D:3) a bat corpse (30, -18, D:3) a +0 whip (31, 17, D:3) a rat corpse (32, -20, D:3) a +0 ring mail (44, -2, D:3) 4 javelins (44, 8, D:3) a quokka corpse Level 4 of the Dungeon (0, 0, D:4) a scroll of torment (5, 4, D:4) the -2 cloak of Hedging {Harm} Harm: It increases damage dealt and taken. (9, 3, D:4) a +0 short sword (14, -11, D:4) 8 gold pieces (14, -7, D:4) 7 gold pieces (14, 0, D:4) a +0 robe (15, -11, D:4) a +0 helmet