Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 16544943549956371662 25 sand55 the Magician (level 3, -2/25 HPs) Began as a Djinni Ice Elementalist on Dec 3, 2024. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:38 (1209 turns). sand55 the Magician (Djinni Ice Elementalist) Turns: 1209, Time: 00:04:39 Health: -2/25 AC: 3 Str: 7 XL: 3 Next: 20% Gold: 60 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +1 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Armour a - a +1 robe (worn) Scrolls c - a scroll of immolation d - a scroll of torment {unknown} f - a scroll of identify k - a scroll of enchant armour Potions b - a potion of attraction {unknown} e - a potion of heal wounds {unknown} g - a potion of brilliance {unknown} h - a potion of mutation {unknown} i - a potion of degeneration {unknown} j - a potion of curing {unknown} Skills: + Level 2.8 Dodging + Level 2.2 Stealth + Level 0.1 Unarmed Combat + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 b - Frozen Ramparts Ice 32% 1d5 11% 3 c - Ozocubu's Armour Ice 16% N/A 11% 3 d - Summon Ice Beast Ice/Summ 16% N/A 11% 3 e - Apportation Tloc 32% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a ribbon worm (catching its breath) You freeze the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm bites you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (lightly wounded, catching its breath) You freeze the ribbon worm. The ribbon worm is lightly wounded. The rat closely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (lightly wounded, catching its breath) You freeze the ribbon worm. The ribbon worm is moderately wounded. The rat bites you. The ribbon worm bites you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded) You freeze the ribbon worm. The ribbon worm is heavily wounded. The rat bites you but does no damage. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. * * * LOW HITPOINT WARNING * * * The rat bites you but does no damage. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The rat barely misses you. Unknown command. The web tears apart. The rat misses you. The ribbon worm bites you. You die... .........#####.# #.# .............#.####.# >......#..####......# .....#....# ######## .....####'## .....:.....# ...........# ........wrY# ......r@.# ....[....# #######+## You could see a ribbon worm (catching breath), 2 rats and a friendly ice beast (summoned). Vanquished Creatures An adder (D:2) An endoplasm (D:1) A goblin (D:2) A hobgoblin (D:1) 4 kobolds 2 quokkas (D:1) 2 ball pythons (D:1) 2 bats A frilled lizard (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sand55 the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | sand55 set off with the following spells memorised: Freeze, | Frozen Ramparts, Ozocubu's Armour, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 73 | D:1 | Found a faded altar of an unknown god. 374 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 974 | D:2 | Reached XP level 3. HP: 15/25 MP: 0/0 974 | D:2 | Learned a level 1 spell: Apportation 1209 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_basic, ebering_ecumenical_altar_mist, moated_statue D:2: minmay_diamond_boxcup, layout_basic, basic_altar, minmay_cupped Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | | 2.8 Unarmed Combat | | 0.1 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Freeze || 29 Summon Ice Beast || 1 Use: Scroll || 2 Armour: Robe || 22 Dodge: Dodged || 25