sand55 Level 1 of the Dungeon (0, 0, D:1) a rat skeleton a rat skeleton (5, 23, D:1) a +0 dagger (6, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, -11, D:1) a +1 short sword of protection (22, 24, D:1) a +0 hand axe (25, -8, D:1) a +0 sling (26, 23, D:1) a +0 club (27, -5, D:1) a +0 dagger a kobold corpse (skeletalised by now) (33, 28, D:1) a +0 short sword (39, 22, D:1) a +0 short sword 4 stones (42, -2, D:1) a ball python skeleton (42, 35, D:1) a hobgoblin corpse (skeletalised by now) (44, -2, D:1) a +0 short sword 5 stones (46, -11, D:1) a +0 club (55, -8, D:1) a +0 dagger (57, 12, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Qaegem's Weapon Emporium a +3 spectral quarterstaff (297 gold) 8 stones (8 gold) a +2 rapier of venom (184 gold) a +0 dagger (22 gold) the +7 war axe of the Priest {protect, rElec} (585 gold) rElec: It insulates you from electricity. a +0 dagger (22 gold) 6 stones (6 gold) a +0 sling (16 gold) the +7 dagger of Unpleasantness {flame, rElec rN+ Stlth+} (655 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a +0 mace (33 gold) (0, 0, D:2) a potion of heal wounds (3, -1, D:2) a hobgoblin corpse (5, -5, D:2) 9 gold pieces (5, -1, D:2) 15 gold pieces (26, 1, D:2) a rat skeleton (32, -29, D:2) a +0 dagger a goblin corpse (34, -27, D:2) a ball python corpse (35, 7, D:2) a bat corpse (skeletalised by now) (35, 11, D:2) 7 stones (36, 8, D:2) an adder corpse (skeletalised by now) (38, -17, D:2) 4 stones (38, -3, D:2) a +0 spear (39, 0, D:2) a human corpse (skeletalised by now) (40, 6, D:2) an amulet of magic regeneration (44, -29, D:2) an adder corpse