Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 1480680459442499369 70 sand55 the Magician (level 4, -1/31 HPs) Began as a Djinni Ice Elementalist on Dec 5, 2024. Frozen to death by an endoplasm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:09:17 (1773 turns). sand55 the Magician (Djinni Ice Elementalist) Turns: 1773, Time: 00:09:19 Health: -1/31 AC: 2 Str: 7 XL: 4 Next: 44% Gold: 144 EV: 11 Int: 19 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 144 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify d - a scroll of fog {unknown} e - a scroll of fear {unknown} f - a scroll of immolation {unknown} g - a scroll of poison {unknown} j - 2 scrolls of noise Potions c - a potion of degeneration {unknown} h - a potion of might {unknown} i - a potion of resistance {unknown} Skills: + Level 0.4 Fighting + Level 3.0 Dodging + Level 2.2 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d8 2% 1 b - Frozen Ramparts Ice 38% 1d6 8% 3 c - Ozocubu's Armour Ice 19% N/A 8% 3 d - Summon Ice Beast Ice/Summ 19% N/A 8% 3 e - Summon Small Mammal Summ 76% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are frozen! You feel a terrible chill! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin You freeze the hobgoblin. You kill the hobgoblin! The endoplasm hits you but does no damage. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword You freeze the kobold. The kobold is moderately wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! The kobold hits you with a +0 short sword. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword (moderately wounded) You freeze the kobold. The kobold is heavily wounded. The adder bites you. The kobold barely misses you. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Okay, then. As you read the scroll labelled EPUXKOE RUIWEST, it crumbles to dust. It is a scroll of identify. j - 2 scrolls of noise The adder misses you. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... #......... #.#....## #^..###..#.# #.#.....##... ##...# #........#. #..## #......$.. #..# #........ #..# #.....# ####..## #.#...KJ##### #....... #....S@$....####....... #.!......##....#....... #........#####.######## #.#.....## #....#### # ##...## ####....## ##### ####... #### You could see an adder, an endoplasm and a kobold. Vanquished Creatures 3 adders (D:2) 2 bats (D:2) 4 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins 5 hobgoblins 4 ball pythons A frilled lizard (D:1) 5 kobolds (D:1) 6 rats 35 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 1 creature vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sand55 the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | sand55 set off with the following spells memorised: Freeze, | Frozen Ramparts, Ozocubu's Armour, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 166 | D:1 | Reached XP level 2. HP: 7/21 MP: 0/0 839 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 839 | D:1 | Learned a level 1 spell: Summon Small Mammal 1542 | D:2 | Found Qaegem's Weapon Emporium. 1603 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1773 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic, st_stairs_7, serial_bayou_pond_c, nicolae_the_louvre D:2: layout_rooms, serial_shops, nicolae_shop_bloodbath_and_beyond Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.2 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | 3 | 3.0 Fighting | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 34 | 2 || 36 Punch | 2 | || 2 Cast: Freeze | 48 | 8 || 56 Summon Small Mamm | 1 | || 1 Use: Scroll | | 1 || 1 Armour: Robe | 31 | 8 || 39 Dodge: Dodged | 49 | 6 || 55