Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 14061908278831012701 0 sand55 the Apothecary (level 1, 17/17 HPs) Began as a Djinni Hexslinger on Dec 9, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (7 turns). sand55 the Apothecary (Djinni Hexslinger) Turns: 7, Time: 00:00:25 Health: 17/17 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 14 God: SH: 0 Dex: 15 rFire + + . a - +1 sling rCold x . . (no shield) rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: + Level 1.0 Fighting + Level 1.5 Ranged Weapons + Level 2.1 Dodging + Level 2.6 Spellcasting + Level 2.6 Conjurations + Level 2.6 Hexes + Level 2.6 Summonings + Level 2.6 Necromancy + Level 2.6 Translocations + Level 2.6 Fire Magic + Level 2.6 Ice Magic + Level 2.6 Air Magic + Level 2.6 Earth Magic + Level 2.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% N/A 11% 2 b - Sigil of Binding Hex 9% N/A 22% 3 c - Inner Flame Hex/Fire 9% N/A 22% 3 d - Cause Fear Hex 4% N/A 58% 4 e - Dimensional Bullseye Hex/Tloc 4% N/A 58% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, sand55 the Djinni Hexslinger. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a gnarled glowing staff and a robe. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Jinxbite, Sigil of Binding, Inner Flame, Cause Fear, Dimensional Bullseye. Found a gnarled glowing staff. You see here a staff of alchemy. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########### #....<....# #.........# #.#.....#.# #.........# #.........# #.#@....#.# #.....[...# #.........# #.#.....#.# #.........# #.|.......# # #.....#.# ........# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sand55 the Djinni Hexslinger began the quest for the Orb. 0 | D:1 | sand55 set off with the following spells memorised: | Jinxbite, Sigil of Binding, Inner Flame, Cause Fear, | Dimensional Bullseye. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 7 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_ring, shapermc_ecumenical_altar_pompeii