Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. sandclockwork the Conjurer (Human Conjurer) Turns: 807, Time: 00:20:39 Health: 25/25 AC: 5 Str: 7 XL: 3 Next: 31% Magic: 6/6 EV: 9 Int: 20 God: Gold: 13 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . (100%) e - +3 dagger rCold . . . (100%) g - orb {Glass} rNeg . . . (100%) b - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 13 gold pieces. Inventory: Hand Weapons a - a +1 falchion of protection c - a +1 mace of protection d - a +0 short sword e - a +3 dagger (weapon) Armour b - a +0 ring mail (worn) f - a +0 ring mail g - an orb of glass (worn) Scrolls c - 3 scrolls labelled GIUTSIMEI d - a scroll labelled CEFFIN SOUSEAXT e - 2 scrolls labelled GEDUNLE FOVVUA Potions g - 2 potions of magic f - a glowing coppery potion j - a fuming blue potion Baubles g - 3 flux baubles Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.1 Maces & Flails + Level 0.1 Armour + Level 2.3 Dodging + Level 2.6 Stealth + Level 2.1 Spellcasting + Level 4.2 Conjurations You have 5 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 10% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 14% 2 Sigil of Binding Hex 2% N/A 86% 3 Fulminant Prism Conj/Alch 5% 3d7 93% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The endoplasm is lightly wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! Found a scroll labelled GIUTSIMEI. g - 2 potions of magic (gained 1) Your magical contamination has completely faded away. There are no items here. You see here a +0 ring mail. Found 3 gold pieces. c - 3 scrolls labelled GIUTSIMEI (gained 1) There are no items here. You now have 13 gold pieces (gained 3). There are no items here. You encounter a dart slug. Found a parchment of Sigil of Binding. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a dart slug (100% to hit) The magic dart hits the dart slug. The dart slug is heavily wounded. You encounter a ball python. The dart slug launches a dart at you. The slug dart misses you. The dart slug barely misses you. You puncture the dart slug! You kill the dart slug! You hit the ball python. You kill the ball python! You pick up a parchment of Sigil of Binding and begin reading... You add the spell Sigil of Binding to your library. There are no items here. Sorry, you're not good enough to have a special ability. Unknown command. You swing at nothing. You swing at nothing. .# ###.## ####..##............. .# #...(# #...#.##.#######.. .# #....# #.....##.# #.. .####....## ###.####.# #.. .##.......# #...##.# #.. .##.#.)...# ########..#.# #.[ .##.#.....###.......#...# #.. ###.###'#...#.#####.#.### #.. #.# #.##### #.@......## #.. #.###.. #.#...##..#######.. #...#### #.....# #.#... ... #####.### #.#...###.#.# #.. ........# #.#.....†...#####.. #####.#.# #.#######.......'.. #.....#.# #. ##.#.#..##.. #.#####.# ### #....##.##.. #.# #.#######.. #....'.....# There are no monsters in sight! Vanquished Creatures 3 dart slugs (D:1) 4 endoplasms (D:1) 3 hobgoblins (D:1) 5 jackals (D:1) A quokka (D:1) 5 ball pythons (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) 3 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sandclockwork the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 179 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 526 | D:1 | Reached XP level 3. HP: 18/24 MP: 4/6 745 | D:1 | Found a faded altar of an unknown god. Illustrated notes Action || total ---------------------------++------- Attack: Normal || 64 Melee: Unarmed || 14 Mace || 8 Short sword || 15 Dagger || 27 Cast: Magic Dart || 28 Armour: Ring mail || 55 Dodge: Dodged || 41