Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 5165275128511889635 732 sans68 the Magician (level 7, -5/38 HPs) Began as a Deep Elf Necromancer on Apr 13, 2024. Succumbed to a gnoll's poison ... on level 4 of the Dungeon. The game lasted 00:40:13 (4401 turns). sans68 the Magician (Deep Elf Necromancer) Turns: 4401, Time: 00:40:16 Health: -5/38 AC: 4 Str: 8 XL: 7 Next: 45% Magic: 6/19 EV: 14 Int: 22 God: Gold: 185 SH: 0 Dex: 21 Spells: 11/20 levels left rFire . . . s - +1 flail (drain) rCold + . . (no shield) rNeg . . . j - +1 robe of Heed {-Tele rC+ rCorr Str+3} rPois . (no helmet) rElec . (no cloak) rCorr + c - +0 pair of gloves SInv . (no boots) Will ..... m - amulet of guardian spirit Stlth +++ k - +6 ring of dexterity HPRegen 0.26/turn y - ring of flight MPRegen 0.16/turn %: no teleportation, guardian spirit @: lethally poisoned (-5 -> -33), flying A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 185 gold pieces. Inventory: Hand Weapons f - a +0 dagger o - a +3 dagger s - a +1 flail of draining (weapon) Armour a - a +0 robe c - a +0 pair of gloves (worn) j - the +1 robe of Heed (worn) {-Tele rC+ rCorr Str+3} (You found it on level 2 of the Dungeon) Str+3: It affects your strength (+3). rC+: It protects you from cold. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Jewellery k - a +6 ring of dexterity (left hand) m - an amulet of guardian spirit (around neck) y - a ring of flight (right hand) Talismans u - a beast talisman Wands x - a wand of charming (11) Scrolls d - a scroll of immolation {unknown} g - 3 scrolls of amnesia h - 3 scrolls of teleportation l - a scroll of revelation {unknown} n - a scroll of fear p - a scroll of torment {unknown} q - a scroll of noise {unknown} v - 2 scrolls of enchant weapon {unknown} w - a scroll of butterflies {unknown} Potions e - 3 potions of might r - a potion of enlightenment {unknown} t - a potion of haste {unknown} Skills: + Level 1.4 Fighting + Level 0.4 Short Blades + Level 2.0 Maces & Flails + Level 3.3 Dodging + Level 3.9 Stealth + Level 0.4 Unarmed Combat + Level 7.2 Spellcasting + Level 6.9 Necromancy You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 1% 1 b - Vampiric Draining Necr 38% 2d8 1% 3 c - Animate Dead Necr 38% N/A 4% 4 d - Magic Dart Conj 28% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 14% N/A 12% 2 Call Imp Summ 14% N/A 12% 2 Searing Ray Conj 14% 2d5 12% 2 Curse of Agony Necr 38% N/A 13% 5 Fulminant Prism Conj/Alch 3% 3d5 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Message History Magic courses through your body. The gnoll is no longer moving quickly. The gnoll bouda calls upon its god to heal the gnoll. The gnoll's wounds heal themselves! The gnoll hits you from afar with a +0 spear of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! Your ball python skeleton bites the gnoll but does no damage. Your ball python skeleton constricts the gnoll. The gnoll hits you but does no damage. The gnoll closely misses you. The gnoll misses you. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (almost dead, covering ground quickly) You draw life force from the gnoll! You kill the gnoll! You feel life coursing into your body. * * * LOW HITPOINT WARNING * * * You feel very sick. The quokka zombie barely misses your ball python skeleton. The adder bites you but does no damage. The gnoll bouda closely misses you. The gnoll hits you from afar with a +0 spear of venom! * * * LOW HITPOINT WARNING * * * You are more poisoned. Your ball python skeleton bites the gnoll but does no damage. Your ball python skeleton constricts the gnoll. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The gnoll misses you. Unknown command. Okay, then. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The adder zombie is unaffected. The water moccasin skeleton is unaffected. The quokka zombie is unaffected. The adder skeleton is unaffected. The hobgoblin looks frightened! The adder looks frightened! The gnoll bouda resists with some effort. The gnoll looks frightened! x4 You die... .# ##...P.............. # #..P.........#...... ##....####...##....# #.......#...#g(.# #.............#.## #........#.Z.....# .........ZgZgg...# <........ZSggZ...# ......)@#.##..# .......#### #... ......# ##. .....# ##..# #... ... .. You could see a gnoll bouda, 4 gnolls, an adder (fleeing), an adder zombie, a quokka zombie, a hobgoblin (fleeing), an adder skeleton (ally target), a water moccasin skeleton and a friendly ball python skeleton. Vanquished Creatures 2 ogres A phantom (D:4) A bombardier beetle (D:3) 2 centaur zombies (D:4) A bullfrog zombie (D:4) 2 hounds (D:4) Terence (D:2) 2 iguanas (D:4) An orc wizard (D:3) 2 hound zombies (D:4) A hound skeleton (D:4) A gnoll (D:4) 3 adders An adder skeleton (D:4) 2 adder zombies (D:4) 3 ribbon worms 8 orcs 10 bats 9 endoplasms 4 giant cockroaches 10 goblins 7 hobgoblins 8 jackals (D:1) 3 quokkas (D:1) 4 ball pythons A frilled lizard (D:2) 4 kobolds A quokka zombie (D:4) 6 rats 101 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:2) A jackal (D:1) A ball python (D:1) A bat (D:1) 4 creatures vanquished. Grand Total: 105 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sans68 the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 162 | D:1 | Reached skill level 5 in Necromancy 259 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 509 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/10 699 | D:1 | Reached skill level 4 in Spellcasting 1002 | D:2 | Identified the +1 robe of Heed {-Tele rC+ rCorr Str+3} 1351 | D:2 | Learned a level 1 spell: Necrotise 1402 | D:2 | Noticed Terence 1412 | D:2 | Killed Terence 1413 | D:2 | Reached XP level 4. HP: 17/24 MP: 4/12 1426 | D:2 | Learned a level 3 spell: Vampiric Draining 2378 | D:3 | Reached skill level 5 in Spellcasting 2410 | D:3 | Noticed an ogre 2419 | D:3 | Killed an ogre 2420 | D:3 | Reached XP level 5. HP: 14/28 MP: 4/15 2425 | D:3 | Learned a level 4 spell: Animate Dead 2445 | D:3 | Reached skill level 6 in Spellcasting 3218 | D:3 | Reached XP level 6. HP: 33/33 MP: 14/17 3538 | D:4 | Learned a level 1 spell: Magic Dart 3564 | D:5 | Entered Level 5 of the Dungeon 3577 | D:4 | Reached skill level 1 in Fighting 3577 | D:4 | Reached skill level 1 in Maces & Flails 3732 | D:4 | Reached skill level 7 in Spellcasting 3732 | D:4 | Reached XP level 7. HP: 38/38 MP: 14/19 4400 | D:4 | HP: 1/38 [gnoll/+0 spear[a gnoll bouda] (1)] 4401 | D:4 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_ring D:2: layout_loops_corners, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_large_a, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_a, minivault_25, corexii_item_surrounded_by_moat, minmay_pentomino_p4, uniq_terence D:3: layout_loops_corners, minmay_unequal D:4: layout_layer_cave, serial_undead, serial_undead_e, serial_undead_a, serial_undead_a, serial_undead_c, serial_undead_a, serial_undead_a, serial_undead_c, serial_undead_d D:5: lemuel_insect_pit, layout_basic, fiery_altar_vehumet, minmay_temple_entry_drinking_statues, kennysheep_generic_room_15, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Necromancy | 5 6 | 6.9 Spellcasting | 4 5 6 7 | 7.2 Stealth | 3 | 3.9 Fighting | 1 | 1.4 Maces & Flails | 1 2 | 2.0 Dodging | 3 | 3.3 Short Blades | | 0.4 Unarmed Combat | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 22 | | || 22 Dagger | 16 | 9 | || 25 Flail | | 64 | 61 || 125 Punch | | 3 | || 3 Cast: Necrotise | 58 | 64 | 15 || 137 Vampiric Draining | | | 1 || 1 Use: Scroll | 3 | 2 | 2 || 7 Potion | | 2 | 1 || 3 Stab: Sleeping | | 1 | 1 || 2 Distracted | | 1 | || 1 Armour: Robe | 34 | 54 | 76 || 164 Dodge: Dodged | 36 | 74 | 99 || 209