Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 3116555290467232734 18 santi the Caller (level 2, 13/13 HPs) Began as a Felid Summoner on Mar 29, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:06:29 (489 turns). santi the Caller (Felid Summoner) Turns: 489, Time: 00:06:30 Health: 13/13 AC: 1 Str: 4 XL: 2 Next: 51% Magic: 3/6 EV: 16 Int: 18 God: Gold: 16 SH: 0 Dex: 16 Spells: 2/5 levels left Lives: 1 Deaths: 0 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ b - ring of see invisible HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Jewellery b - a ring of see invisible (left paw) Scrolls c - a scroll of torment {unknown} Potions a - a potion of magic d - a potion of cancellation {unknown} Skills: + Level 2.9 Dodging + Level 2.7 Stealth + Level 0.1 Unarmed Combat + Level 2.3 Spellcasting + Level 4.3 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 3% 1 b - Call Imp Summ 34% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 17% N/A 9% 3 Summon Blazeheart Golem Fire/Summ 10% N/A 56% 4 Summon Lightning Spire Summ/Air 10% 3d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History A giant cockroach comes into view. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You swap places. Your bat hits the giant cockroach but does no damage. The giant cockroach misses your bat. The giant cockroach bites your bat. A goblin comes into view. It is wielding a +0 dagger. Your bat closely misses the giant cockroach. Your bat hits the giant cockroach but does no damage. The giant cockroach misses your bat. Your bat hits the giant cockroach but does no damage. Your bat closely misses the giant cockroach. Your bat hits the giant cockroach. The giant cockroach closely misses your bat. Your bat misses the giant cockroach. Your bat hits the giant cockroach but does no damage. Your bat barely misses the giant cockroach. The giant cockroach bites you. Your bat hits the giant cockroach but does no damage. Your quokka bites the giant cockroach but does no damage. Your bat barely misses the giant cockroach. Your bat hits the giant cockroach but does no damage. The giant cockroach closely misses your bat. Your cerulean imp closely misses the giant cockroach. Your quokka bites the giant cockroach but does no damage. Your bat hits the giant cockroach. Your bat hits the giant cockroach but does no damage. Your cerulean imp closely misses the giant cockroach. The giant cockroach completely misses you. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........# .. #####.#.##.# # #.#.##.# #####.#.##.# ......#.##.# #####.#.##.# #.#....###### # #......##b..##.# ######...5.B@..# ####.r.#### #......... #..####### #..# #.g# #... ##.# ..# You could see a giant cockroach (ally target), a goblin (asleep), a friendly cerulean imp (summoned), a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A rat (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 13 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | santi the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 264 | D:1 | Reached XP level 2. HP: 10/13 MP: 3/6 288 | D:1 | Learned a level 2 spell: Call Imp 489 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_ring, minivault_11 Action || total ---------------------------++------- Melee: Unarmed || 10 Cast: Summon Small Mamm || 18 Call Imp || 5 Armour: Skin || 6 Dodge: Dodged || 11