Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 14492550139545913236 34 santi the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Aug 3, 2025. Slain by a kobold ... wielding a +0 short sword (2 damage) ... on level 2 of the Dungeon. The game lasted 00:04:23 (1225 turns). santi the Conjurer (Deep Elf Conjurer) Turns: 1225, Time: 00:04:24 Health: 0/19 AC: 4 Str: 4 XL: 3 Next: 14% Magic: 0/9 EV: 11 Int: 24 God: Gold: 24 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . d - staff of cold rCold + . . (no offhand) rNeg . . . a - +1 robe rPois . e - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons f - a +2 vampiric dagger Armour a - a +1 robe (worn) e - a +0 helmet (worn) Magical Staves d - a staff of cold (weapon) Scrolls i - a scroll of fog Potions b - a potion of magic c - a potion of might h - a potion of invisibility {unknown} Skills: + Level 2.5 Dodging + Level 2.4 Stealth + Level 0.1 Unarmed Combat + Level 3.3 Spellcasting + Level 5.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the adder. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! The kobold closely misses you. The adder closely misses you. The kobold misses you. You barely miss the adder. The adder is almost dead. You feel sick. The adder closely misses you. The kobold barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! You feel sick. The kobold closely misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You feel sick. The kobold attacks as it pursues you! The kobold hits you but does no damage. Found a scorched robe. You feel sick. You are no longer poisoned. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits the kobold but does no damage. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You miss the kobold. The kobold closely misses you. You hit the kobold. The kobold is severely wounded. The kobold hits you with a +0 short sword. You die... *,* *..#.####*,*****,* *,#*##.......##.* *,** *,#..[.........,* *,,*** *,#.##.#.....#*** **,,,** ######.#..........# ***,,** ######.###.##.....# **,,, ######.......†...[# ***, ##########.##.[...# ** ######## #†##..K@.# ######## #†######## ##########.# ...........# ############ ######## ######## ######## ######## You could see a kobold. Vanquished Creatures An adder (D:2) A dart slug (D:1) 6 endoplasms 2 giant cockroaches (D:1) 2 hobgoblins A quokka (D:1) 2 ball pythons (D:1) 3 bats 2 frilled lizards (D:1) 2 goblins (D:1) 3 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | santi the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 638 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 771 | D:1 | Reached skill level 5 in Conjurations 1129 | D:2 | Learned a level 2 spell: Searing Ray 1220 | D:2 | Reached XP level 3. HP: 5/19 MP: 0/9 1225 | D:2 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_rooms D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.5 Stealth | | 2.4 Unarmed Combat | | 0.1 Spellcasting | | 3.3 Action || total ---------------------------++------- Melee: Unarmed || 13 Staff || 10 Cast: Magic Dart || 46 Searing Ray || 4 Use: Scroll || 6 Armour: Robe || 20 Dodge: Dodged || 27