Dungeon Crawl Stone Soup version 0.34-a0-721-gb454e72584 (webtiles) character file. Game seed: 13371536079280139006 0 santiago the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Aug 30, 2025. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (90 turns). santiago the Vexing (Poltergeist Enchanter) Turns: 90, Time: 00:00:34 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 10% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions i - 2 potions of invisibility Skills: + Level 0.0 Fighting + Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You reach down and open the door. There is an open door here. A kobold comes into view. It is wielding a +0 whip. The kobold shouts! The kobold throws a stone. The stone closely misses you. You aren't carrying any items that you can evoke. Unknown command. Hit: a) +1 dagger Press: ? - help, Dir - move target Okay, then. You hit the kobold but do no damage. The kobold hits you with a +0 whip. You barely miss the kobold. You hit the kobold but do no damage. The kobold hits you but does no damage. You barely miss the kobold. The kobold hits you with a +0 whip. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the kobold. The kobold barely misses you. You completely miss the kobold. The kobold barely misses you. You miss the kobold. The kobold closely misses you. You hit the kobold. You kill the kobold! Things that are here: a +0 whip; 5 stones HP restored. Things that are here: a +0 whip; 5 stones Found a stone staircase leading down. There is a stone staircase leading down here. A quokka comes into view. The quokka bites you but does no damage. You closely miss the quokka. The quokka bites you. You closely miss the quokka. The quokka bites you. You miss the quokka. The quokka bites you. The quokka bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the quokka. The quokka is heavily wounded. The quokka bites you. You die... #.....## #.....## #.....'. #.....## #.....## #..<..## #################.....## ...............######### #.@.....# ### # #r#####.# #.# #. #.#######.### #. #.......>.... .. ############# ## You could see a quokka. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | santiago the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 90 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_loops_ring, hellmonk_ecumenical_altar_prayer_group Action || total ---------------------------++------- Attack: Normal || 12 Melee: Dagger || 12 Armour: None || 9 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 89 | 89 | 0 | 0 | 66 | 1 | 89.0 | Dungeon | 89 | 89 | 0 | 0 | 66 | 1 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 89 daAuts