Dungeon Crawl Stone Soup version 0.34-a0-955-g26e05f8c72 (webtiles) character file. Game seed: 16566396773847181553 260 santiago the Conjurer (level 5, 0/42 HPs) Began as a Demigod Conjurer on Oct 16, 2025. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:09:06 (3826 turns). santiago the Conjurer (Demigod Conjurer) Turns: 3826, Time: 00:09:06 Health: 0/42 AC: 2 Str: 8 XL: 5 Next: 63% Magic: 13/13 EV: 11 Int: 24 God: Gold: 255 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . (100%) b - staff of earth rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... f - amulet of alchemy Stlth ++ c - ring of poison resistance HPRegen 0.27/turn (no ring) MPRegen 0.13/turn %: no passive effects @: mighty, lethally poisoned (0 -> -1), invisible A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 255 gold pieces. Inventory: Missiles d - 5 poisoned darts e - 3 javelins h - 6 curare-tipped darts i - 4 datura-tipped darts Armour a - a +0 robe (worn) Magical Staves b - a staff of earth (weapon) g - a staff of fire Jewellery c - a ring of poison resistance (worn) f - an amulet of alchemy (worn) j - a ring of see invisible Wands a - a wand of flame (13) Scrolls c - a scroll of blinking {unknown} d - 3 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} h - 2 scrolls of enchant armour {unknown} l - a scroll of acquirement {unknown} m - 2 scrolls of vulnerability {unknown} q - a scroll of immolation {unknown} Potions g - 3 potions of magic i - a potion of invisibility j - a potion of heal wounds {unknown} m - a potion of might n - a potion of enlightenment {unknown} o - a potion of curing {unknown} p - a potion of lignification {unknown} s - a potion of mutation {unknown} Skills: + Level 2.4 Fighting - Level 2.2 Dodging - Level 2.0 Stealth + Level 3.6 Spellcasting - Level 4.5 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 60% 1d6 4% 1 Poisonous Vapours Alch/Air 24% 1d1 11% 1 Sandblast Erth 12% 2d6 11% 1 Soul Splinter Necr 16% N/A 11% 1 Inner Flame Hex/Fire 4% N/A 30% 3 Vampiric Draining Necr 4% 2d6 30% 3 Fulminant Prism Conj/Alch 11% 3d8 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Awaken Armour Erth/Frge 12% N/A 71% 4 Petrify Alch/Erth 4% N/A 71% 4 Sticky Flame Fire/Alch 6% 2d4 71% 4 Fireball Conj/Fire 7% 3d5 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Okay, then. You closely miss the scorpion. The scorpion is lightly wounded. The scorpion completely misses you. You hit the scorpion but do no damage. The scorpion is lightly wounded. The scorpion closely misses you. You hit the scorpion but do no damage. The scorpion is lightly wounded. The scorpion closely misses you. The scorpion stings you. You are poisoned. The scorpion poisons you! You feel very sick. You feel sick. The scorpion attacks as it pursues you! The scorpion stings you. You feel sick. You feel sick. The scorpion barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the scorpion but do no damage. The scorpion is lightly wounded. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You closely miss the scorpion. The scorpion is lightly wounded. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion misses you. Okay, then. It was a potion of invisibility. You fade into invisibility! You extract magical energy from the potion. f -> i - a potion of invisibility * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion barely misses you. It was a potion of might. You feel very mighty all of a sudden. You extract magical energy from the potion. k -> m - a potion of might You die... .....#..#.#.............#.# ....<...#.#...#######.#.#.# ##.#....#.#...# #.#.#.# #.#....#.#...# #.#.#.# # #....#.#)..# #.#.#.# #....#.#...# #.#.#.# #....#.#...#######.#.#.# #....#.#...##........#.# #....#.#...##@####.###.# #.#...##s# #.# #.# #.#...##.# #.# #.# #.#...##.# #.# #.# #########.#...##.# #.# #.# ..........#....#.# #.# #.# ###########.####.# #.# #.# #.......#..)...# #.# #.# #.#####.#.....#####.###.# You could see a scorpion (unable to see you). Vanquished Creatures A bombardier beetle (D:4) A hound (D:4) A gnoll bouda (D:4) 7 gnolls 3 adders 2 shadow imps (D:4) 4 dart slugs 4 orcs A ribbon worm (D:2) 5 hobgoblins A jackal (D:4) 4 quokkas 5 ball pythons 2 bats 5 endoplasms 4 frilled lizards 8 goblins 5 kobolds 6 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | santiago the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 442 | D:1 | Reached XP level 2. HP: 12/20 MP: 1/7 445 | D:1 | Learned a level 2 spell: Searing Ray 1085 | D:2 | Reached skill level 4 in Conjurations 1515 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/9 2172 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/11 3159 | D:4 | Reached skill level 1 in Fighting 3168 | D:4 | Reached XP level 5. HP: 25/40 MP: 1/12 3824 | D:4 | HP: 1/42 [scorpion (5)] 3826 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_basic D:2: layout_basic D:3: layout_basic, lemuel_coloured_pillars_altar, shapermc_ecumenical_altar_hornbeckon, minivault_24 D:4: minmay_bubble_buster, layout_basic Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 | 3.6 Conjurations | 4 | 4.5 Stealth | 2 | 2.0 Fighting | 1 2 | 2.4 Dodging | 2 | 2.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | 7 || 8 Melee: Staff | 1 | 7 || 8 Cast: Magic Dart | 48 | 38 || 86 Searing Ray | 10 | 9 || 19 Drink: Might | | 1 || 1 Invisibility | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 4 | 11 || 15 Dodge: Dodged | 4 | 7 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3829 | 3740 | 89 | 17 | 3288 | 4 | 957.2 | Dungeon | 3829 | 3740 | 89 | 17 | 3288 | 4 | 957.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1081 daAuts D:2: 1039 daAuts D:3: 868 daAuts D:4: 840 daAuts