Dungeon Crawl Stone Soup version 0.34-a0-973-g00c038fbf2 (webtiles) character file. Game seed: 10488002539515535637 224 santiago the Trooper (level 6, -5/66 HPs) Began as an Oni Conjurer on Oct 20, 2025. Slain by a gnoll ... wielding a +0 halberd (10 damage) ... on level 4 of the Dungeon. The game lasted 00:09:15 (3872 turns). santiago the Trooper (Oni Conjurer) Turns: 3872, Time: 00:09:16 Health: -5/66 AC: 3 Str: 12 XL: 6 Next: 0% Magic: 1/10 EV: 8 Int: 21 God: Gold: 122 SH: 0 Dex: 7 Spells: 4/11 levels left rFire . . . (100%) a - +1 whip (venom) rCold . . . (100%) e - orb {Mesmerism} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . f - ring of wizardry Will ..... (no ring) Stlth ++ HPRegen 0.31/turn MPRegen 0.12/turn %: wizardry (x1) @: on mesmerism cooldown A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons a - a +1 whip of venom (weapon) Armour b - a +0 robe (worn) e - an orb of mesmerism (worn) Magical Staves c - a staff of cold Jewellery f - a ring of wizardry (worn) Talismans d - a rimehorn talisman g - a quill talisman Scrolls c - a scroll of fog {unknown} d - 3 scrolls of teleportation {unknown} e - 5 scrolls of identify {unknown} h - a scroll of enchant weapon {unknown} m - a scroll of vulnerability {unknown} Potions g - 2 potions of magic f - 3 potions of attraction {unknown} j - a potion of ambrosia {unknown} k - a potion of enlightenment {unknown} l - a potion of moonshine {unknown} n - 2 potions of invisibility {unknown} Skills: + Level 5.0 Fighting - Level 2.0 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 1% 2 c - Fulminant Prism Conj/Alch 6% 3d6 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 12% N/A 5% 1 Inner Flame Hex/Fire 3% N/A 16% 3 Swiftness Air 3% N/A 16% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 21% 4 Airstrike Air 1% 2d(1-17) 45% 4 Anguish Hex/Necr 1% N/A 45% 4 Petrify Alch/Erth 1% N/A 45% 4 Malign Gateway Summ/Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History The gnoll hits you from afar with a +0 halberd! The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! There is an open door here. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club! The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll but does no damage. The gnoll is lightly wounded. The searing ray misses the gnoll. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll! The gnoll is almost dead. The gnoll barely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll! You kill the gnoll! You finish channelling your searing ray. The gnoll barely misses you. You have reached level 6! You feel stronger. The gnoll hits you with a +0 halberd. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll hits you with a +0 halberd. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll hits you with a +0 halberd! You die... #..[..#..## #..# +.?.$.'...###..# #..$).#..†.##..# # #.... #.....#..# ## ###+ ##....#..# .## ##...'..# ..## ##..#..# ...## ##.#j.# ....## ###@.# .....# ##.)# ##'#######+####...# ..................# .....<...###...##.# ###.....####......# ##..........##### ##.######.## #.# #.# You could see a gnoll. Vanquished Creatures An orc priest (D:3) 2 orc wizards (D:3) 2 gnolls (D:4) 6 adders 2 ribbon worms 3 dart slugs 11 orcs 2 endoplasms 4 hobgoblins 4 quokkas 12 ball pythons 10 bats 6 frilled lizards 4 goblins 4 kobolds 6 rats 79 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | santiago the Oni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 105 | D:1 | Reached skill level 1 in Fighting 228 | D:1 | Reached XP level 2. HP: 27/27 MP: 0/5 231 | D:1 | Learned a level 2 spell: Searing Ray 972 | D:1 | Reached skill level 2 in Fighting 1205 | D:1 | Reached XP level 3. HP: 35/35 MP: 3/6 2057 | D:2 | Reached skill level 3 in Fighting 2353 | D:3 | Reached XP level 4. HP: 45/45 MP: 6/8 3041 | D:3 | Reached skill level 4 in Fighting 3041 | D:3 | Reached XP level 5. HP: 34/54 MP: 4/9 3125 | D:3 | Learned a level 4 spell: Fulminant Prism 3857 | D:4 | Reached skill level 5 in Fighting 3870 | D:4 | Reached XP level 6. HP: 12/66 MP: 0/10 3872 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic D:2: layout_rooms D:3: layout_loops_cross, grunt_ministairs_11 D:4: minmay_general_purpose_star, layout_loops_ring, nicolae_overflow_crystal_walls, minmay_quadrilaterals, uniq_duvessa Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 4 5 | 5.0 Conjurations | 4 | 4.5 Dodging | 2 | 2.0 Spellcasting | 3 | 3.0 Stealth | 2 | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 11 | 30 || 41 Melee: Unarmed | 10 | || 10 Whip | 1 | 30 || 31 Headbutt | | 6 || 6 Cast: Magic Dart | 63 | 30 || 93 Searing Ray | 8 | 15 || 23 Armour: Robe | 15 | 35 || 50 Dodge: Dodged | 9 | 15 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3872 | 3728 | 144 | 344 | 2938 | 4 | 968.0 | Dungeon | 3872 | 3728 | 144 | 344 | 2938 | 4 | 968.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1575 daAuts D:3: 1263 daAuts D:2: 882 daAuts D:4: 150 daAuts