santiago Level 1 of the Dungeon [Shop] Loqonn's Weapon Boutique 6 boomerangs (120 gold) a +0 dagger (20 gold) 2 silver javelins (180 gold) a +0 spear (30 gold) a +0 club (5 gold) a +0 spear (30 gold) a +0 dagger (20 gold) a +2 hand axe of electrocution (195 gold) [Shop] Dyazirph's Antique Weapon Emporium a +1 heavy long sword (305 gold) a +0 trident (80 gold) a +0 short sword (69 gold) a +0 war axe (80 gold) a +0 whip (57 gold) a +0 short sword (69 gold) a +0 hand axe (69 gold) a +0 spear (69 gold) a +0 hand axe (69 gold) a +0 quarterstaff (115 gold) a +0 spear (69 gold) [Shop] Foraph's Armour Emporium a +2 plate armour of poison resistance (416 gold) a +0 robe (11 gold) a +0 robe (11 gold) a +3 scale mail of positive energy (299 gold) a +0 chain mail of fire resistance (169 gold) the +4 troll leather armour of Free Will {Rampage rPois Regen+ rCorr Slay-4} (455 gold) Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). It cannot be enchanted further. a +1 scale mail of archery (169 gold) a +1 buckler of cold resistance (214 gold) [Shop] Tyud's Book Shop a parchment of Sigil of Binding (140 gold) a parchment of Kiss of Death (70 gold) a parchment of Yara's Violent Unravelling (210 gold) a parchment of Kinetic Grapnel (70 gold) a parchment of Swiftness (140 gold) a parchment of Sandblast (70 gold) a parchment of Apportation (70 gold) a parchment of Maxwell's Portable Piledriver (140 gold) (0, 0, D:1) a +0 dagger (4, 18, D:1) a frilled lizard corpse (skeletalised by now) (8, 17, D:1) a +0 club (9, -20, D:1) a +0 dagger (12, -20, D:1) a +0 short sword (23, 7, D:1) a ball python skeleton (24, 7, D:1) a rat skeleton (28, 11, D:1) 2 potions of lignification (30, -6, D:1) a +0 robe (30, 13, D:1) a +0 robe (33, -19, D:1) a +0 whip (39, -9, D:1) a +0 short sword a kobold skeleton (45, 10, D:1) a jackal corpse (skeletalised by now) (46, 10, D:1) a jackal corpse (skeletalised by now) (46, 11, D:1) a +0 dagger (47, 8, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (4, 3, D:2) a bat skeleton (21, 27, D:2) a +0 robe (25, -6, D:2) a rat skeleton (25, 8, D:2) a quokka skeleton (26, -4, D:2) a +0 robe a +0 short sword a kobold skeleton (30, -6, D:2) a bat skeleton (31, -12, D:2) a +0 club a goblin skeleton (36, 17, D:2) a +0 dagger (37, -13, D:2) a +0 ring mail (39, -2, D:2) a +0 dagger a +0 ring mail (41, 14, D:2) a +0 whip (47, 5, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a bat corpse (2, -6, D:3) a +0 ring mail (5, 1, D:3) 10 gold pieces (9, -8, D:3) a bat corpse (11, -8, D:3) a +0 club (11, -7, D:3) a scroll of poison (13, -3, D:3) a +0 hand axe (14, -6, D:3) a scroll of fear (20, -1, D:3) a potion of heal wounds (22, -9, D:3) a potion of might (23, -9, D:3) 9 gold pieces (23, -5, D:3) a potion of curing (25, -9, D:3) a +0 robe